-// File: GeomAPI_Shape.cpp
-// Created: 23 Apr 2014
-// Author: Mikhail PONIKAROV
+// Copyright (C) 2014-2019 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
-#include<GeomAPI_Shape.h>
+#include "GeomAPI_Shape.h"
+#include <GeomAPI_Pnt.h>
+#include <GeomAPI_Vertex.h>
+#include <GeomAPI_Edge.h>
+#include <GeomAPI_Wire.h>
+#include <GeomAPI_Face.h>
+#include <GeomAPI_Shell.h>
+#include <GeomAPI_Solid.h>
+
+#include <BRep_Tool.hxx>
+#include <BRepAlgoAPI_Section.hxx>
+#include <BRepBndLib.hxx>
+#include <BRepBuilderAPI_FindPlane.hxx>
+#include <BRepExtrema_DistShapeShape.hxx>
+#include <BRepTools.hxx>
+#include <Bnd_Box.hxx>
+#include <Geom_Circle.hxx>
+#include <Geom_Conic.hxx>
+#include <Geom_Curve.hxx>
+#include <Geom_Ellipse.hxx>
+#include <Geom_Hyperbola.hxx>
+#include <Geom_Line.hxx>
+#include <Geom_Parabola.hxx>
+#include <Geom_Plane.hxx>
+#include <Geom_RectangularTrimmedSurface.hxx>
+#include <Geom_TrimmedCurve.hxx>
+#include <TopExp_Explorer.hxx>
+#include <TopoDS.hxx>
+#include <TopoDS_Iterator.hxx>
#include <TopoDS_Shape.hxx>
+#include <NCollection_List.hxx>
+
+#include <BOPAlgo_CheckerSI.hxx>
+#include <BOPDS_DS.hxx>
+
+#include <sstream>
+#include <algorithm> // for std::transform
-#define MY_SHAPE static_cast<TopoDS_Shape*>(myImpl)
+#include <BRepTools.hxx>
+
+#define MY_SHAPE implPtr<TopoDS_Shape>()
GeomAPI_Shape::GeomAPI_Shape()
: GeomAPI_Interface(new TopoDS_Shape())
{
}
+std::shared_ptr<GeomAPI_Shape> GeomAPI_Shape::emptyCopied() const
+{
+ GeomShapePtr aShape(new GeomAPI_Shape());
+ aShape->setImpl(new TopoDS_Shape(MY_SHAPE->EmptyCopied()));
+ return aShape;
+}
+
bool GeomAPI_Shape::isNull() const
{
return MY_SHAPE->IsNull() == Standard_True;
bool GeomAPI_Shape::isEqual(const std::shared_ptr<GeomAPI_Shape> theShape) const
{
+ if (!theShape.get())
+ return false;
if (isNull())
return theShape->isNull();
if (theShape->isNull())
return MY_SHAPE->IsEqual(theShape->impl<TopoDS_Shape>()) == Standard_True;
}
+bool GeomAPI_Shape::isSame(const std::shared_ptr<GeomAPI_Shape> theShape) const
+{
+ if (!theShape.get())
+ return false;
+ if (isNull())
+ return theShape->isNull();
+ if (theShape->isNull())
+ return false;
+
+ return MY_SHAPE->IsSame(theShape->impl<TopoDS_Shape>()) == Standard_True;
+}
+
bool GeomAPI_Shape::isVertex() const
{
const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
bool GeomAPI_Shape::isEdge() const
{
const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
- return aShape.ShapeType() == TopAbs_EDGE;
+ return !aShape.IsNull() && aShape.ShapeType() == TopAbs_EDGE;
+}
+
+bool GeomAPI_Shape::isWire() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ return !aShape.IsNull() && aShape.ShapeType() == TopAbs_WIRE;
}
bool GeomAPI_Shape::isFace() const
{
const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
- return aShape.ShapeType() == TopAbs_FACE;
+ return !aShape.IsNull() && aShape.ShapeType() == TopAbs_FACE;
+}
+
+bool GeomAPI_Shape::isShell() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ return !aShape.IsNull() && aShape.ShapeType() == TopAbs_SHELL;
+}
+
+bool GeomAPI_Shape::isCompound() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ return !aShape.IsNull() && aShape.ShapeType() == TopAbs_COMPOUND;
+}
+
+bool GeomAPI_Shape::isCompoundOfSolids() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ if (aShape.IsNull() || aShape.ShapeType() != TopAbs_COMPOUND)
+ return false;
+ bool isAtLeastOne = false;
+ for(TopoDS_Iterator aSubs(aShape); aSubs.More(); aSubs.Next()) {
+ if (aSubs.Value().IsNull() || aSubs.Value().ShapeType() != TopAbs_SOLID)
+ return false;
+ isAtLeastOne = true;
+ }
+ return isAtLeastOne;
+}
+
+// LCOV_EXCL_START
+GeomAPI_Shape::ShapeType GeomAPI_Shape::typeOfCompoundShapes() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ if (aShape.IsNull() || aShape.ShapeType() != TopAbs_COMPOUND)
+ return SHAPE;
+ int aType = -1;
+ for(TopoDS_Iterator aSubs(aShape); aSubs.More(); aSubs.Next()) {
+ if (!aSubs.Value().IsNull()) {
+ if (aType == -1)
+ aType = aSubs.Value().ShapeType();
+ else if (aSubs.Value().ShapeType() != aType)
+ return SHAPE;
+ }
+ }
+ return (GeomAPI_Shape::ShapeType) aType;
+}
+// LCOV_EXCL_STOP
+
+// adds the nopt-compound elements recursively to the list
+static void addSimpleToList(const TopoDS_Shape& theShape, NCollection_List<TopoDS_Shape>& theList)
+{
+ if (!theShape.IsNull()) {
+ if (theShape.ShapeType() == TopAbs_COMPOUND) {
+ for(TopoDS_Iterator aSubs(theShape); aSubs.More(); aSubs.Next()) {
+ addSimpleToList(aSubs.Value(), theList);
+ }
+ } else {
+ theList.Append(theShape);
+ }
+ }
+}
+
+bool GeomAPI_Shape::isConnectedTopology() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ if (aShape.IsNull() || aShape.ShapeType() != TopAbs_COMPOUND)
+ return false;
+ // list of simple elements that are not detected in connection to others
+ NCollection_List<TopoDS_Shape> aNotConnected;
+ addSimpleToList(aShape, aNotConnected);
+ if (aNotConnected.IsEmpty()) // an empty compound
+ return false;
+
+ // collect here the group of connected subs, starting with one first element
+ NCollection_List<TopoDS_Shape> aNewConnected;
+ aNewConnected.Append(aNotConnected.First());
+ aNotConnected.RemoveFirst();
+ // iterate until some new element become connected
+ while(!aNewConnected.IsEmpty() && !aNotConnected.IsEmpty()) {
+ NCollection_List<TopoDS_Shape> aNew; // very new connected to new connected
+ NCollection_List<TopoDS_Shape>::Iterator aNotIter(aNotConnected);
+ while(aNotIter.More()) {
+ // optimization to avoid TopExp_Explorer double-cycle, collect all vertices in the list first
+ NCollection_List<TopoDS_Shape> aNotVertices;
+ for(TopExp_Explorer anExp1(aNotIter.Value(), TopAbs_VERTEX); anExp1.More(); anExp1.Next()) {
+ aNotVertices.Append(anExp1.Current());
+ }
+
+ bool aConnected = false;
+ NCollection_List<TopoDS_Shape>::Iterator aNewIter(aNewConnected);
+ for(; !aConnected && aNewIter.More(); aNewIter.Next()) {
+ // checking topological connecion of aNotIter and aNewIter
+ // (if shapes are connected, vertices are connected for sure)
+ TopExp_Explorer anExp2(aNewIter.Value(), TopAbs_VERTEX);
+ for(; !aConnected && anExp2.More(); anExp2.Next()) {
+ NCollection_List<TopoDS_Shape>::Iterator aNotIter(aNotVertices);
+ for(; aNotIter.More(); aNotIter.Next()) {
+ if (aNotIter.Value().IsSame(anExp2.Current())) {
+ aConnected = true;
+ break;
+ }
+ }
+ }
+ }
+ if (aConnected) {
+ aNew.Append(aNotIter.Value());
+ aNotConnected.Remove(aNotIter);
+ } else {
+ aNotIter.Next();
+ }
+ }
+ // remove all new connected and put to this list very new connected
+ aNewConnected.Clear();
+ aNewConnected.Append(aNew);
+ }
+ return aNotConnected.IsEmpty() == Standard_True;
+}
+
+bool GeomAPI_Shape::isSolid() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ return !aShape.IsNull() && aShape.ShapeType() == TopAbs_SOLID;
+}
+
+bool GeomAPI_Shape::isCompSolid() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ return !aShape.IsNull() && aShape.ShapeType() == TopAbs_COMPSOLID;
+}
+
+bool GeomAPI_Shape::isPlanar() const
+{
+ TopoDS_Shape aShape = impl<TopoDS_Shape>();
+
+ if(aShape.IsNull()) {
+ return false;
+ }
+
+ TopAbs_ShapeEnum aShapeType = aShape.ShapeType();
+ if(aShapeType == TopAbs_COMPOUND) {
+ TopoDS_Iterator anIt(aShape);
+ int aShNum = 0;
+ for(; anIt.More(); anIt.Next()) {
+ ++aShNum;
+ }
+ if(aShNum == 1) {
+ anIt.Initialize(aShape);
+ aShape = anIt.Value();
+ }
+ }
+
+ aShapeType = aShape.ShapeType();
+ if(aShapeType == TopAbs_VERTEX) {
+ return true;
+ } else if(aShapeType == TopAbs_FACE) {
+ const Handle(Geom_Surface)& aSurface = BRep_Tool::Surface(TopoDS::Face(aShape));
+ Handle(Standard_Type) aType = aSurface->DynamicType();
+
+ if(aType == STANDARD_TYPE(Geom_RectangularTrimmedSurface)) {
+ Handle(Geom_RectangularTrimmedSurface) aTrimSurface =
+ Handle(Geom_RectangularTrimmedSurface)::DownCast(aSurface);
+ aType = aTrimSurface->BasisSurface()->DynamicType();
+ }
+ return (aType == STANDARD_TYPE(Geom_Plane)) == Standard_True;
+ } else {
+ BRepBuilderAPI_FindPlane aFindPlane(aShape);
+ bool isFound = aFindPlane.Found() == Standard_True;
+
+ if(!isFound && aShapeType == TopAbs_EDGE) {
+ Standard_Real aFirst, aLast;
+ Handle(Geom_Curve) aCurve = BRep_Tool::Curve(TopoDS::Edge(aShape), aFirst, aLast);
+ Handle(Standard_Type) aType = aCurve->DynamicType();
+
+ if(aType == STANDARD_TYPE(Geom_TrimmedCurve)) {
+ Handle(Geom_TrimmedCurve) aTrimCurve = Handle(Geom_TrimmedCurve)::DownCast(aCurve);
+ aType = aTrimCurve->BasisCurve()->DynamicType();
+ }
+
+ if(aType == STANDARD_TYPE(Geom_Line)
+ || aType == STANDARD_TYPE(Geom_Conic)
+ || aType == STANDARD_TYPE(Geom_Circle)
+ || aType == STANDARD_TYPE(Geom_Ellipse)
+ || aType == STANDARD_TYPE(Geom_Hyperbola)
+ || aType == STANDARD_TYPE(Geom_Parabola)) {
+ isFound = true;
+ }
+ }
+
+ return isFound;
+ }
+
+ return false;
+}
+
+std::shared_ptr<GeomAPI_Vertex> GeomAPI_Shape::vertex() const
+{
+ GeomVertexPtr aVertex;
+ if (isVertex()) {
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ aVertex = GeomVertexPtr(new GeomAPI_Vertex);
+ aVertex->setImpl(new TopoDS_Shape(aShape));
+ }
+ return aVertex;
+}
+
+std::shared_ptr<GeomAPI_Edge> GeomAPI_Shape::edge() const
+{
+ GeomEdgePtr anEdge;
+ if (isEdge()) {
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ anEdge = GeomEdgePtr(new GeomAPI_Edge);
+ anEdge->setImpl(new TopoDS_Shape(aShape));
+ }
+ return anEdge;
+}
+
+std::shared_ptr<GeomAPI_Wire> GeomAPI_Shape::wire() const
+{
+ GeomWirePtr aWire;
+ if (isWire()) {
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ aWire = GeomWirePtr(new GeomAPI_Wire);
+ aWire->setImpl(new TopoDS_Shape(aShape));
+ }
+ return aWire;
+}
+
+std::shared_ptr<GeomAPI_Face> GeomAPI_Shape::face() const
+{
+ GeomFacePtr aFace;
+ if (isFace()) {
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ aFace = GeomFacePtr(new GeomAPI_Face);
+ aFace->setImpl(new TopoDS_Shape(aShape));
+ }
+ return aFace;
+}
+
+std::shared_ptr<GeomAPI_Shell> GeomAPI_Shape::shell() const
+{
+ GeomShellPtr aShell;
+ if (isShell()) {
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ aShell = GeomShellPtr(new GeomAPI_Shell);
+ aShell->setImpl(new TopoDS_Shape(aShape));
+ }
+ return aShell;
+}
+
+std::shared_ptr<GeomAPI_Solid> GeomAPI_Shape::solid() const
+{
+ GeomSolidPtr aSolid;
+ if (isSolid()) {
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ aSolid = GeomSolidPtr(new GeomAPI_Solid);
+ aSolid->setImpl(new TopoDS_Shape(aShape));
+ }
+ return aSolid;
+}
+
+std::list<std::shared_ptr<GeomAPI_Shape> >
+GeomAPI_Shape::subShapes(ShapeType theSubShapeType) const
+{
+ ListOfShape aSubs;
+ const TopoDS_Shape& aShape = impl<TopoDS_Shape>();
+ if (aShape.IsNull())
+ return aSubs;
+
+ // process multi-level compounds
+ if (shapeType() == COMPOUND && theSubShapeType == COMPOUND) {
+ for (TopoDS_Iterator anIt(aShape); anIt.More(); anIt.Next()) {
+ const TopoDS_Shape& aCurrent = anIt.Value();
+ if (aCurrent.ShapeType() == TopAbs_COMPOUND) {
+ GeomShapePtr aSub(new GeomAPI_Shape);
+ aSub->setImpl(new TopoDS_Shape(aCurrent));
+ aSubs.push_back(aSub);
+ }
+ }
+ // add self
+ GeomShapePtr aSub(new GeomAPI_Shape);
+ aSub->setImpl(new TopoDS_Shape(aShape));
+ aSubs.push_back(aSub);
+ }
+ else {
+ for (TopExp_Explorer anExp(aShape, (TopAbs_ShapeEnum)theSubShapeType);
+ anExp.More(); anExp.Next()) {
+ GeomShapePtr aSub(new GeomAPI_Shape);
+ aSub->setImpl(new TopoDS_Shape(anExp.Current()));
+ aSubs.push_back(aSub);
+ }
+ }
+ return aSubs;
+}
+
+GeomAPI_Shape::ShapeType GeomAPI_Shape::shapeType() const
+{
+ const TopoDS_Shape& aShape = impl<TopoDS_Shape>();
+ if (aShape.IsNull())
+ return GeomAPI_Shape::SHAPE;
+
+ ShapeType aST = GeomAPI_Shape::SHAPE;
+
+ switch(aShape.ShapeType()) {
+ case TopAbs_COMPOUND:
+ aST = GeomAPI_Shape::COMPOUND;
+ break;
+ case TopAbs_COMPSOLID:
+ aST = GeomAPI_Shape::COMPSOLID;
+ break;
+ case TopAbs_SOLID:
+ aST = GeomAPI_Shape::SOLID;
+ break;
+ case TopAbs_SHELL:
+ aST = GeomAPI_Shape::SHELL;
+ break;
+ case TopAbs_FACE:
+ aST = GeomAPI_Shape::FACE;
+ break;
+ case TopAbs_WIRE:
+ aST = GeomAPI_Shape::WIRE;
+ break;
+ case TopAbs_EDGE:
+ aST = GeomAPI_Shape::EDGE;
+ break;
+ case TopAbs_VERTEX:
+ aST = GeomAPI_Shape::VERTEX;
+ break;
+ case TopAbs_SHAPE:
+ aST = GeomAPI_Shape::SHAPE;
+ break;
+ }
+
+ return aST;
+}
+
+GeomAPI_Shape::ShapeType GeomAPI_Shape::shapeTypeByStr(std::string theType)
+{
+ std::transform(theType.begin(), theType.end(), theType.begin(), ::toupper);
+ if (theType == "COMPOUND" || theType == "COMPOUNDS")
+ return COMPOUND;
+ if (theType == "COMPSOLID" || theType == "COMPSOLIDS")
+ return COMPSOLID;
+ if (theType == "SOLID" || theType == "SOLIDS")
+ return SOLID;
+ if (theType == "SHELL" || theType == "SHELLS")
+ return SHELL;
+ if (theType == "FACE" || theType == "FACES")
+ return FACE;
+ if (theType == "WIRE" || theType == "WIRES")
+ return WIRE;
+ if (theType == "EDGE" || theType == "EDGES")
+ return EDGE;
+ if (theType == "VERTEX" || theType == "VERTICES")
+ return VERTEX;
+ return SHAPE; // default
+}
+
+std::string GeomAPI_Shape::shapeTypeStr() const
+{
+ ShapeType aShapeType = shapeType();
+ std::string aShapeTypeStr;
+
+ switch(aShapeType) {
+ case COMPOUND: {
+ aShapeTypeStr = "COMPOUND";
+ break;
+ }
+ case COMPSOLID: {
+ aShapeTypeStr = "COMPSOLID";
+ break;
+ }
+ case SOLID: {
+ aShapeTypeStr = "SOLID";
+ break;
+ }
+ case SHELL: {
+ aShapeTypeStr = "SHELL";
+ break;
+ }
+ case FACE: {
+ aShapeTypeStr = "FACE";
+ break;
+ }
+ case WIRE: {
+ aShapeTypeStr = "WIRE";
+ break;
+ }
+ case EDGE: {
+ aShapeTypeStr = "EDGE";
+ break;
+ }
+ case VERTEX: {
+ aShapeTypeStr = "VERTEX";
+ break;
+ }
+ case SHAPE: {
+ aShapeTypeStr = "SHAPE";
+ break;
+ }
+ }
+
+ return aShapeTypeStr;
+}
+
+GeomAPI_Shape::Orientation GeomAPI_Shape::orientation() const
+{
+ TopAbs_Orientation anOrientation = MY_SHAPE->Orientation();
+
+ switch(anOrientation) {
+ case TopAbs_FORWARD: return FORWARD;
+ case TopAbs_REVERSED: return REVERSED;
+ case TopAbs_INTERNAL: return INTERNAL;
+ case TopAbs_EXTERNAL: return EXTERNAL;
+ default: return FORWARD;
+ }
+}
+
+void GeomAPI_Shape::setOrientation(const GeomAPI_Shape::Orientation theOrientation)
+{
+ TopAbs_Orientation anOrientation = MY_SHAPE->Orientation();
+
+ switch(theOrientation) {
+ case FORWARD: MY_SHAPE->Orientation(TopAbs_FORWARD); break;
+ case REVERSED: MY_SHAPE->Orientation(TopAbs_REVERSED); break;
+ case INTERNAL: MY_SHAPE->Orientation(TopAbs_INTERNAL); break;
+ case EXTERNAL: MY_SHAPE->Orientation(TopAbs_EXTERNAL); break;
+ }
+}
+
+void GeomAPI_Shape::reverse()
+{
+ MY_SHAPE->Reverse();
+}
+
+bool GeomAPI_Shape::isSubShape(const std::shared_ptr<GeomAPI_Shape> theShape,
+ const bool theCheckOrientation) const
+{
+ if(!theShape.get()) {
+ return false;
+ }
+
+ const TopoDS_Shape& aShapeToSearch = theShape->impl<TopoDS_Shape>();
+ if(aShapeToSearch.IsNull()) {
+ return false;
+ }
+
+ for(TopExp_Explorer anExp(*MY_SHAPE, aShapeToSearch.ShapeType()); anExp.More(); anExp.Next()) {
+ if(theCheckOrientation ?
+ aShapeToSearch.IsEqual(anExp.Current()) : aShapeToSearch.IsSame(anExp.Current())) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool GeomAPI_Shape::computeSize(double& theXmin, double& theYmin, double& theZmin,
+ double& theXmax, double& theYmax, double& theZmax) const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ if (aShape.IsNull())
+ return false;
+ Bnd_Box aBndBox;
+ BRepBndLib::Add(aShape, aBndBox, false);
+ if (aBndBox.IsVoid())
+ return false;
+ aBndBox.Get(theXmin, theYmin, theZmin, theXmax, theYmax, theZmax);
+ return true;
+}
+
+GeomPointPtr GeomAPI_Shape::middlePoint() const
+{
+ GeomPointPtr aMiddlePoint;
+
+ switch (shapeType()) {
+ case VERTEX:
+ aMiddlePoint = vertex()->point();
+ break;
+ case EDGE:
+ aMiddlePoint = edge()->middlePoint();
+ break;
+ case WIRE:
+ aMiddlePoint = wire()->middlePoint();
+ break;
+ case FACE:
+ aMiddlePoint = face()->middlePoint();
+ break;
+ case SHELL:
+ aMiddlePoint = shell()->middlePoint();
+ break;
+ case SOLID:
+ aMiddlePoint = solid()->middlePoint();
+ break;
+ default: {
+ // get middle point as center of the bounding box
+ double aMinX, aMinY, aMinZ, aMaxX, aMaxY, aMaxZ;
+ computeSize(aMinX, aMinY, aMinZ, aMaxX, aMaxY, aMaxZ);
+ aMiddlePoint = GeomPointPtr(new GeomAPI_Pnt(
+ (aMinX + aMaxX) * 0.5, (aMinY + aMaxY) * 0.5, (aMinZ + aMaxZ) * 0.5));
+ }
+ }
+
+ return aMiddlePoint;
+}
+
+// LCOV_EXCL_START
+std::string GeomAPI_Shape::getShapeStream() const
+{
+ std::ostringstream aStream;
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ BRepTools::Write(aShape, aStream);
+ return aStream.str();
+}
+// LCOV_EXCL_STOP
+
+GeomShapePtr GeomAPI_Shape::intersect(const GeomShapePtr theShape) const
+{
+ const TopoDS_Shape& aShape1 = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ const TopoDS_Shape& aShape2 = theShape->impl<TopoDS_Shape>();
+
+ BRepAlgoAPI_Section aCommon(aShape1, aShape2);
+ if (!aCommon.IsDone())
+ return GeomShapePtr();
+
+ TopoDS_Shape aResult = aCommon.Shape();
+ if (aResult.ShapeType() == TopAbs_COMPOUND) {
+ NCollection_List<TopoDS_Shape> aSubs;
+ addSimpleToList(aResult, aSubs);
+ if(aSubs.Size() == 1) {
+ aResult = aSubs.First();
+ } else if(aSubs.Size() == 0) {
+ return GeomShapePtr();
+ }
+ }
+
+ GeomShapePtr aResShape(new GeomAPI_Shape);
+ aResShape->setImpl(new TopoDS_Shape(aResult));
+ return aResShape;
+}
+
+bool GeomAPI_Shape::isIntersect(const GeomShapePtr theShape) const
+{
+ if(!theShape.get()) {
+ return false;
+ }
+
+ const TopoDS_Shape& aShape1 = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ const TopoDS_Shape& aShape2 = theShape->impl<TopoDS_Shape>();
+
+ BRepExtrema_DistShapeShape aDist(aShape1, aShape2);
+ aDist.Perform();
+ if(aDist.IsDone() && aDist.Value() < Precision::Confusion()) {
+ return true;
+ }
+
+ return false;
+}
+
+void GeomAPI_Shape::translate(const std::shared_ptr<GeomAPI_Dir> theDir, const double theOffset)
+{
+ gp_Dir aDir = theDir->impl<gp_Dir>();
+ gp_Vec aTrsfVec(aDir.XYZ() * theOffset);
+ gp_Trsf aTranslation;
+ aTranslation.SetTranslation(aTrsfVec);
+ TopoDS_Shape aResult = MY_SHAPE->Moved(aTranslation);
+ setImpl(new TopoDS_Shape(aResult));
+}
+
+bool GeomAPI_Shape::isSelfIntersected(const int theLevelOfCheck) const
+{
+ BOPAlgo_CheckerSI aCSI; // checker of self-interferences
+ aCSI.SetLevelOfCheck(theLevelOfCheck);
+ TopTools_ListOfShape aList;
+ const TopoDS_Shape& aThisShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ aList.Append(aThisShape);
+ aCSI.SetArguments(aList);
+ aCSI.Perform();
+ if (aCSI.HasErrors() || aCSI.DS().Interferences().Extent() > 0) {
+ return true;
+ }
+
+ return false;
+}
+
+bool GeomAPI_Shape::Comparator::operator()(const std::shared_ptr<GeomAPI_Shape>& theShape1,
+ const std::shared_ptr<GeomAPI_Shape>& theShape2) const
+{
+ return theShape1->impl<TopoDS_Shape>().TShape() < theShape2->impl<TopoDS_Shape>().TShape();
}