return aShape.ShapeType() == TopAbs_FACE;
}
+bool GeomAPI_Shape::isSolid() const
+{
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Shape*>(this)->impl<TopoDS_Shape>();
+ return aShape.ShapeType() == TopAbs_SOLID;
+}
+
bool GeomAPI_Shape::computeSize(double& theXmin, double& theYmin, double& theZmin,
double& theXmax, double& theYmax, double& theZmax) const
{