// Author: Artem ZHIDKOV
#include<GeomAPI_Edge.h>
+#include<GeomAPI_Pln.h>
#include<GeomAPI_Pnt.h>
#include<GeomAPI_Circ.h>
#include<GeomAPI_Dir.h>
#include<GeomAPI_Lin.h>
+#include <BRepAdaptor_Curve.hxx>
+
#include <TopoDS_Shape.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS.hxx>
+#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <Geom_Curve.hxx>
#include <Geom_Line.hxx>
#include <Geom_Circle.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <gp_Ax1.hxx>
+#include <gp_Pln.hxx>
+
+#include <GCPnts_AbscissaPoint.hxx>
GeomAPI_Edge::GeomAPI_Edge()
- : GeomAPI_Shape()
{
+ TopoDS_Edge* anEdge = new TopoDS_Edge;
+
+ BRep_Builder aBuilder;
+ aBuilder.MakeEdge(*anEdge);
+
+ setImpl(anEdge);
}
GeomAPI_Edge::GeomAPI_Edge(const std::shared_ptr<GeomAPI_Shape>& theShape)
const TopoDS_Shape& aMyShape = const_cast<GeomAPI_Edge*>(this)->impl<TopoDS_Shape>();
const TopoDS_Shape& aInShape = theEdge->impl<TopoDS_Shape>();
+ if (aMyShape.IsNull() || aInShape.IsNull())
+ return false;
+
if (aMyShape.ShapeType() != aInShape.ShapeType())
return false;
const TopoDS_Shape& aShape = const_cast<GeomAPI_Edge*>(this)->impl<TopoDS_Shape>();
Handle(Geom_Curve) aCurve = BRep_Tool::Curve((const TopoDS_Edge&)aShape, theFirst, theLast);
}
+
+bool GeomAPI_Edge::isInPlane(std::shared_ptr<GeomAPI_Pln> thePlane) const
+{
+ double aFirst, aLast;
+ const TopoDS_Shape& aShape = const_cast<GeomAPI_Edge*>(this)->impl<TopoDS_Shape>();
+ Handle(Geom_Curve) aCurve = BRep_Tool::Curve((const TopoDS_Edge&)aShape, aFirst, aLast);
+
+ double A, B, C, D;
+ thePlane->coefficients(A, B, C, D);
+ gp_Pln aPlane(A, B, C, D);
+
+ bool inPlane = false;
+ if (aCurve->IsKind(STANDARD_TYPE(Geom_Line))) {
+ // check start and end points on the plane
+ gp_Pnt aFirstPnt = aCurve->Value(aFirst);
+ gp_Pnt aLastPnt = aCurve->Value(aLast);
+ inPlane = aPlane.SquareDistance(aFirstPnt) < Precision::SquareConfusion() &&
+ aPlane.SquareDistance(aLastPnt) < Precision::SquareConfusion();
+ } else if (aCurve->IsKind(STANDARD_TYPE(Geom_Circle))) {
+ // check the center on the plane and normals are collinear
+ Handle(Geom_Circle) aCirc = Handle(Geom_Circle)::DownCast(aCurve);
+ gp_Pnt aCenter = aCirc->Location();
+ Standard_Real aDot = aPlane.Axis().Direction().Dot(aCirc->Axis().Direction());
+ inPlane = aPlane.SquareDistance(aCenter) < Precision::SquareConfusion() &&
+ Abs(Abs(aDot) - 1.0) < Precision::Confusion();
+ } else {
+ // three points checking
+ gp_Pnt aFirstPnt = aCurve->Value(aFirst);
+ gp_Pnt aMidPnt = aCurve->Value((aFirst + aLast) / 2.);
+ gp_Pnt aLastPnt = aCurve->Value(aLast);
+ inPlane = aPlane.SquareDistance(aFirstPnt) < Precision::SquareConfusion() &&
+ aPlane.SquareDistance(aMidPnt) < Precision::SquareConfusion() &&
+ aPlane.SquareDistance(aLastPnt) < Precision::SquareConfusion();
+ }
+ return inPlane;
+}
+
+double GeomAPI_Edge::length() const
+{
+ const TopoDS_Edge& anEdge = TopoDS::Edge(impl<TopoDS_Shape>());
+ BRepAdaptor_Curve aBRepAdaptor = BRepAdaptor_Curve(anEdge);
+ Adaptor3d_Curve* anAdaptor3d = &aBRepAdaptor;
+ return GCPnts_AbscissaPoint::Length(*anAdaptor3d);
+}