if (aCenter.IsEqual(aPoint, Precision::Confusion()))
return NULL;
- gp_Dir2d aDir(theCenterX - thePointX, theCenterY - thePointY);
+ gp_Dir2d aDir(thePointX - theCenterX, thePointY - theCenterY);
return newCirc2d(theCenterX, theCenterY, aDir, aRadius);
}