return isChanged;
}
-bool GeomAPI_AISObject::setInfiniteState(const bool theState)
-{
- bool isChanged = false;
- Handle(AIS_InteractiveObject) anAIS = impl<Handle(AIS_InteractiveObject)>();
- if (!anAIS.IsNull() && anAIS->IsInfinite() != theState) {
- anAIS->SetInfiniteState(theState);
- isChanged = true;
-
- bool isInfinite = anAIS->IsInfinite();
- int aValue = 9;
- }
- return isChanged;
-}
-
-
bool GeomAPI_AISObject::setTransparensy(double theVal)
{
bool isChanged = false;