+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// Author : OPEN CASCADE
// File: GLViewer_Viewer2d.cxx
// Created: November, 2004
-// Author: OCC team
-// Copyright (C) CEA 2004
-
-/***************************************************************************
-** Class: GLViewer_Viewer2d
-** Descr: OpenGL Viewer 2D
-** Module: GLViewer
-** Created: UI team, 04.09.02
-****************************************************************************/
-
+//#include <GLViewerAfx.h>
+//
#include "GLViewer_Viewer2d.h"
-
#include "GLViewer_Object.h"
+#include "GLViewer_ViewFrame.h"
+#include "GLViewer_BaseObjects.h"
+#include "GLViewer_CoordSystem.h"
#include "GLViewer_Context.h"
#include "GLViewer_Drawer.h"
#include "GLViewer_Selector2d.h"
-//#include "GLViewer_Sketcher.h"
#include "GLViewer_ViewPort2d.h"
#include "SUIT_Desktop.h"
#include "SUIT_ViewWindow.h"
+#include "SUIT_ViewManager.h"
-#include <OSD_Timer.hxx>
-#include <TColStd_MapOfInteger.hxx>
-
-#include <qpointarray.h>
-#include <qcolordialog.h>
-#include <qpopupmenu.h>
+#include <QMenu>
+#include <QRect>
+#include <QFile>
+#include <QPolygon>
+#include <QMouseEvent>
+#include <QColorDialog>
+/*!
+ Constructor
+ \param title - viewer title
+*/
GLViewer_Viewer2d::GLViewer_Viewer2d( const QString& title) :
GLViewer_Viewer( title )
{
- myGLContext = new GLViewer_Context( this );
- //myGLSketcher = new GLViewer_Sketcher( this );
- mySelMode = GLViewer_Viewer::Multiple;
- createSelector();
- myDrawers.clear();
+ myGLContext = new GLViewer_Context( this );
+
+ createSelector();
+
+ mySelMode = GLViewer_Viewer::Multiple;
+
+ myDrawers.clear();
}
+/*!
+ Destructor
+*/
GLViewer_Viewer2d::~GLViewer_Viewer2d()
{
//myGLSketcher = 0;
//delete myGLSketcher;
+ GLViewer_TexFont::clearTextBases();
}
+/*!Create new instance of view window on desktop \a theDesktop.
+ *\retval SUIT_ViewWindow* - created view window pointer.
+ */
SUIT_ViewWindow* GLViewer_Viewer2d::createView( SUIT_Desktop* theDesktop )
{
return new GLViewer_ViewFrame( theDesktop, this );
}
-void GLViewer_Viewer2d::contextMenuPopup( QPopupMenu* thePopup )
+/*!
+ Adds item for change background color
+ \param thePopup - menu
+*/
+void GLViewer_Viewer2d::addPopupItems( QMenu* thePopup )
{
- // "Change background color" menu item is available if there are no selected objects
+ // CTH8434. "Change background color" menu item is available if there are no selected objects
if ( getSelector() == 0 || getSelector()->numSelected() == 0 )
{
- if( thePopup->count() > 0 )
- thePopup->insertSeparator();
- thePopup->insertItem( tr( "CHANGE_BGCOLOR" ), this, SLOT( onChangeBgColor() ) );
+ if( thePopup->actions().count() > 0 )
+ thePopup->addSeparator();
+ thePopup->addAction( tr( "CHANGE_BGCOLOR" ), this, SLOT( onChangeBgColor() ) );
}
}
+/*!
+ Changes background color
+*/
void GLViewer_Viewer2d::onChangeBgColor()
{
if( !getActiveView() )
return;
GLViewer_ViewPort2d* vp = ( ( GLViewer_ViewPort2d* )getActiveView()->getViewPort() );
- QColor selColor = QColorDialog::getColor( vp->backgroundColor(), vp );
+ QColor selColor = QColorDialog::getColor( vp->backgroundColor(), vp );
if ( selColor.isValid() ) {
vp->setBackgroundColor( selColor );
}
}
+/*!
+ Updates colors for all drawers (does not work)
+*/
void GLViewer_Viewer2d::updateColors( QColor colorH, QColor colorS )
{
// cout << "GLViewer_Viewer2d::updateColors" << endl;
it.key()->setSColor( colorS );
}
*/
- ObjectMap anObjects = myGLContext->getObjects();
- ObjectMap::Iterator beginIt = anObjects.begin();
- ObjectMap::Iterator endIt = anObjects.end();
- for ( ObjectMap::Iterator it = beginIt; it != endIt; ++it )
+ /*
+ ObjList anObjects = myGLContext->getObjects();
+ ObjList::Iterator beginIt = anObjects.begin();
+ ObjList::Iterator endIt = anObjects.end();
+ for ( ObjList::Iterator it = beginIt; it != endIt; ++it )
{
- //GLViewer_Drawer* aDrawer = it.key()->getDrawer();
+ //GLViewer_Drawer* aDrawer = (*it)->getDrawer();
//aDrawer->setHColor( colorH );
//aDrawer->setSColor( colorS );
}
+ */
- activateAllDrawers( TRUE );
+ activateAllDrawers( true );
}
-void GLViewer_Viewer2d::updateBorders( const QRect& rect )
+/*!
+ Updates rect of global scene by adding new rectangle
+ \param theRect - rectangle
+*/
+void GLViewer_Viewer2d::updateBorders( GLViewer_Rect* theRect )
{
- float xa = rect.left();
- float xb = rect.right();
- float ya = rect.top();
- float yb = rect.bottom();
-
- QPtrVector<SUIT_ViewWindow> views = getViewManager()->getViews();
+ QVector<SUIT_ViewWindow*> views = getViewManager()->getViews();
for ( int i = 0, n = views.count(); i < n; i++ )
{
- QRect* border = ( ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)views[i])->getViewPort() )->getBorder();
+ GLViewer_Rect* border = ( ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)views[i])->getViewPort() )->getBorder();
- if ( xa < border->left() ) border->setLeft( (int)xa );
- if ( xb > border->right() ) border->setRight( (int)xb );
- if ( ya < border->top() ) border->setTop( (int)ya );
- if ( yb > border->bottom() ) border->setBottom( (int)yb );
+ border->setLeft( qMin( border->left(), theRect->left() ) );
+ border->setRight( qMax( border->right(), theRect->right() ) );
+ border->setBottom( qMin( border->bottom(), theRect->bottom() ) );
+ border->setTop( qMax( border->top(), theRect->top() ) );
}
}
+/*!
+ Recomputes global scene rect
+*/
void GLViewer_Viewer2d::updateBorders()
{
- QPtrVector<SUIT_ViewWindow> views = getViewManager()->getViews();
+ QVector<SUIT_ViewWindow*> views = getViewManager()->getViews();
- ObjectMap anObjects = myGLContext->getObjects();
- ObjectMap::Iterator beginIt = anObjects.begin();
- ObjectMap::Iterator endIt = anObjects.end();
+ ObjList anObjects = myGLContext->getObjects();
+ ObjList::Iterator beginIt = anObjects.begin();
+ ObjList::Iterator endIt = anObjects.end();
for ( int i = 0, n = views.count(); i < n; i++ )
{
- QRect* border = ( ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)views[i])->getViewPort() )->getBorder();
- border->setRect( 0, 0, 0, 0 );
- for ( ObjectMap::Iterator it = beginIt; it != endIt; ++it )
+ GLViewer_Rect* border = ( ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)views[i])->getViewPort() )->getBorder();
+ if ( !border )
+ continue;
+ border->setIsEmpty( true );
+ // initialise border by default values to avoid old values
+ border->setCoords( 0, 0, 0, 0 );
+ for ( ObjList::Iterator it = beginIt; it != endIt; ++it )
{
- QRect* aRect = it.key()->getRect()->toQRect();
- if( !it.key()->getVisible() || aRect->isNull() )
+ GLViewer_Object* anObject = *it;
+ GLViewer_Rect* aRect = anObject->getRect();
+ if( !anObject->isSelectable() || !anObject->getVisible() )
continue;
- if( border->isNull() )
- border->setRect( aRect->left(), aRect->top(), aRect->width(), aRect->height() );
+ if( border->isEmpty() )
+ {
+ border->setIsEmpty( false );
+ border->setCoords( aRect->left(), aRect->right(), aRect->bottom(), aRect->top() );
+ }
else
- {
- border->setLeft( QMIN( border->left(), aRect->left() ) );
- border->setRight( QMAX( border->right(), aRect->right() ) );
- border->setTop( QMIN( border->top(), aRect->top() ) );
- border->setBottom( QMAX( border->bottom(), aRect->bottom() ) );
- }
+ {
+ border->setLeft( qMin( border->left(), aRect->left() ) );
+ border->setRight( qMax( border->right(), aRect->right() ) );
+ border->setBottom( qMin( border->bottom(), aRect->bottom() ) );
+ border->setTop( qMax( border->top(), aRect->top() ) );
+ }
}
- /*
- float gap = QMAX( border->width(), border->height() ) / 20;
- border->setLeft( border->left() - gap );
- border->setRight( border->right() + gap );
- border->setTop( border->top() - gap );
- border->setBottom( border->bottom() + gap );
- */
}
}
+/*!
+ Redraws all active objects by updating all drawers in all views
+*/
void GLViewer_Viewer2d::updateAll()
{
if ( !getActiveView() )
return;
- QPtrVector<SUIT_ViewWindow> views = getViewManager()->getViews();
+ QVector<SUIT_ViewWindow*> views = getViewManager()->getViews();
for ( int i = 0, n = views.count(); i < n; i++ )
( ( GLViewer_ViewPort2d* )( ( GLViewer_ViewFrame* )views[i] )->getViewPort() )->getGLWidget()->updateGL();
}
+/*!
+ \param onlyUpdate is passed to method activateAllDrawers drawers
+*/
void GLViewer_Viewer2d::updateDrawers( GLboolean update, GLfloat scX, GLfloat scY )
{
// cout << "GLViewer_Viewer2d::updateDrawers" << endl;
activateAllDrawers( update );
}
-void GLViewer_Viewer2d::activateDrawers( TColStd_SequenceOfInteger& sequence, bool onlyUpdate, GLboolean swap )
-{
-// cout << "GLViewer_Viewer2d::activateDrawers" << endl;
-// if( onlyUpdate )
-// cout << "Only update" << endl;
-// else
-// cout << "Not only update" << endl;
-
- TColStd_MapOfInteger aMap;
- for ( int i = 1, n = sequence.Length(); i <= n; i++)
- if ( !aMap.Contains( sequence( i ) ) )
- aMap.Add( sequence( i ) );
-
- const ObjectMap& anObjects = myGLContext->getObjects();
- const ObjList& objList = myGLContext->getObjList();
- ObjList anActiveObjects;
- for( ObjList::const_iterator it = objList.begin(); it != objList.end(); ++it )
- {
- if ( (*it)->getVisible() && aMap.Contains( anObjects[*it] ) )
- anActiveObjects.append( *it );
- }
-
- activateDrawers( anActiveObjects, onlyUpdate, swap );
-}
-
-void GLViewer_Viewer2d::activateDrawers( QValueList<GLViewer_Object*>& theObjects, bool onlyUpdate, GLboolean swap )
+/*!
+ Activates drawers for objects from list \param theObjects only
+*/
+void GLViewer_Viewer2d::activateDrawers( QList<GLViewer_Object*>& theObjects, bool onlyUpdate, GLboolean swap )
{
//cout << "GLViewer_Viewer2d::activateDrawers " << (int)onlyUpdate << " " << (int)swap << endl;
- float xScale;
- float yScale;
-
- QValueList<GLViewer_Drawer*>::Iterator anIt = myDrawers.begin();
- QValueList<GLViewer_Drawer*>::Iterator endDIt = myDrawers.end();
+ QList<GLViewer_Drawer*>::Iterator anIt = myDrawers.begin();
+ QList<GLViewer_Drawer*>::Iterator endDIt = myDrawers.end();
for( ; anIt != endDIt; anIt++ )
- (*anIt)->clear();
+ (*anIt)->clear();
- QValueList<GLViewer_Drawer*> anActiveDrawers;
- QValueList<GLViewer_Object*>::Iterator endOIt = theObjects.end();
+ QList<GLViewer_Drawer*> anActiveDrawers;
+ QList<GLViewer_Object*>::Iterator endOIt = theObjects.end();
- for( QValueList<GLViewer_Object*>::Iterator oit = theObjects.begin(); oit != endOIt; ++oit )
+ for( QList<GLViewer_Object*>::Iterator oit = theObjects.begin(); oit != endOIt; ++oit )
{
GLViewer_Drawer* aDrawer = (*oit)->getDrawer();
if( !aDrawer )
{
- anIt = myDrawers.begin();
+ anIt = myDrawers.begin();
+ endDIt = myDrawers.end();
for( ; anIt != endDIt; anIt++ )
if( (*anIt)->getObjectType() == (*oit)->getObjectType() )
break;
}
- if( !aDrawer ) //are not exists
+ if( !aDrawer )
{
myDrawers.append( (*oit)->createDrawer() );
aDrawer = (*oit)->getDrawer();
}
}
+ if ( !aDrawer )
+ continue;
aDrawer->addObject( (*oit) );
- if( anActiveDrawers.findIndex( aDrawer ) == -1 )
- anActiveDrawers.append( aDrawer );
+
+ int aPriority = aDrawer->getPriority();
+
+ if( anActiveDrawers.indexOf( aDrawer ) != -1 )
+ continue;
+
+ QList<GLViewer_Drawer*>::Iterator aDIt = anActiveDrawers.begin();
+ QList<GLViewer_Drawer*>::Iterator aDEndIt = anActiveDrawers.end();
+ for( ; aDIt != aDEndIt; ++aDIt )
+ if( (*aDIt)->getPriority() > aPriority )
+ break;
+
+ anActiveDrawers.insert( aDIt, aDrawer );
}
- QValueList<GLViewer_Drawer*>::Iterator aDIt = anActiveDrawers.begin();
- QValueList<GLViewer_Drawer*>::Iterator aDEndIt = anActiveDrawers.end();
+ QList<GLViewer_Drawer*>::Iterator aDIt = anActiveDrawers.begin();
+ QList<GLViewer_Drawer*>::Iterator aDEndIt = anActiveDrawers.end();
- QPtrVector<SUIT_ViewWindow> views = getViewManager()->getViews();
+ QVector<SUIT_ViewWindow*> views = getViewManager()->getViews();
for ( int i = 0, n = views.count(); i < n; i++ )
{
+ float xScale, yScale;
GLViewer_ViewPort2d* vp = ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)views[i])->getViewPort();
vp->getScale( xScale, yScale );
vp->getGLWidget()->makeCurrent();
-
for( ; aDIt != aDEndIt; aDIt++ )
- (*aDIt)->create( xScale, yScale, onlyUpdate );
-
- // tmp
- /*
- QRect* border = ( ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)views[i])->getViewPort() )->getBorder();
- float x1 = border->left();
- float x2 = border->right();
- float y1 = border->bottom();
- float y2 = border->top();
-
- QColor color = Qt::blue;
- glColor3f( ( GLfloat )color.red() / 255,
- ( GLfloat )color.green() / 255,
- ( GLfloat )color.blue() / 255 );
- glLineWidth( 1.0 );
-
- glBegin( GL_LINE_LOOP );
- glVertex2f( x1, y1 );
- glVertex2f( x1, y2 );
- glVertex2f( x2, y2 );
- glVertex2f( x2, y1 );
- glEnd();
+ {
+ GLViewer_Drawer* aDrawer = *aDIt;
+ if( aDrawer )
+ aDrawer->create( xScale, yScale, onlyUpdate );
+ }
+/*
+ // draw border
+ GLViewer_Rect* border = ( ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)views[i])->getViewPort() )->getBorder();
+ (*aDIt)->drawRectangle( border, Qt::blue );
QString coords = QString::number( border->left() ) + " " + QString::number( border->right() ) + " " +
- QString::number( border->top() ) + " " + QString::number( border->bottom() );
- (*aDIt)->drawText( "Border : " + coords, x1, y1+10/yScale, Qt::blue, &QFont( "Courier", 8, QFont::Normal ), 2 );
- */
+ QString::number( border->bottom() ) + " " + QString::number( border->top() );
+ (*aDIt)->drawText( "Border : " + coords, border->left(), border->top() + 10 / yScale,
+ Qt::blue, &QFont( "Courier", 8, QFont::Normal ), 2 );
+*/
if ( swap )
vp->getGLWidget()->swapBuffers();
}
( ( GLViewer_ViewPort2d* )getActiveView()->getViewPort() )->getGLWidget()->makeCurrent();
}
-void GLViewer_Viewer2d::activateDrawer( int index, bool onlyUpdate, GLboolean swap )
-{
- GLViewer_Object* anObj = 0;
- const ObjectMap& anObjects = myGLContext->getObjects();
- for ( ObjectMap::const_iterator it = anObjects.begin(); it != anObjects.end(); ++it )
- if ( it.data() == index )
- {
- anObj = (GLViewer_Object*)it.key();
- break;
- }
-
- if ( anObj )
- activateDrawer( anObj, onlyUpdate, swap );
-}
-
+/*!
+ Activates drawer for \param theObject
+*/
void GLViewer_Viewer2d::activateDrawer( GLViewer_Object* theObject, bool onlyUpdate, GLboolean swap )
{
ObjList aList;
activateDrawers( aList, onlyUpdate, swap );
}
+/*!
+ \param onlyUpdate is passed to drawers
+*/
void GLViewer_Viewer2d::activateAllDrawers( bool onlyUpdate, GLboolean swap )
{
if ( !getActiveView() )
return;
ObjList anActiveObjs;
- const ObjList& objs = myGLContext->getObjList();
+ const ObjList& objs = myGLContext->getObjects();
for( ObjList::const_iterator it = objs.begin(); it != objs.end(); ++it )
{
GLViewer_Object* obj = (GLViewer_Object*)(*it);
activateDrawers( anActiveObjs, onlyUpdate, swap );
}
+/*!
+ Creates set of marker
+ \param theMarkersNum - number of markers
+ \param theMarkersRad - radius of markers
+*/
void GLViewer_Viewer2d::onCreateGLMarkers( int theMarkersNum, int theMarkersRad )
{
if ( !getActiveView() )
aMarkerSet->setYCoord( anYCoord, theMarkersNum );
aMarkerSet->compute();
- QRect* rect = aMarkerSet->getRect()->toQRect();
- updateBorders( *rect );
+ updateBorders( aMarkerSet->getRect() );
activateAllDrawers( false );
activateTransform( GLViewer_Viewer::FitAll );
delete[] anYCoord;
}
+/*!
+ Creates GL polyline
+ \param theAnglesNum - number of angles
+ \param theRadius - radius
+ \param thePolylineNumber - number
+*/
void GLViewer_Viewer2d::onCreateGLPolyline( int theAnglesNum, int theRadius, int thePolylineNumber )
{
if ( !getActiveView() )
aPolyline->setYCoord( anYCoord, theAnglesNum );
aPolyline->compute();
- QRect* rect = aPolyline->getRect()->toQRect();
- updateBorders( *rect );
+ updateBorders( aPolyline->getRect() );
}
activateAllDrawers( false );
delete[] anYCoord;
}
+/*!
+ Creates text
+ \param theStr - text string
+ \param theTextNumber - number
+*/
void GLViewer_Viewer2d::onCreateGLText( QString theStr, int theTextNumber )
{
if ( !getActiveView() )
aText->compute();
getGLContext()->insertObject( aText );
- QRect* rect = aText->getRect()->toQRect();
- updateBorders( *rect );
+ updateBorders( aText->getRect() );
}
activateAllDrawers( false );
}
+/*!
+ Translates point from global CS to curreent viewer CS
+ \param x, y - co-ordinates to be translated
+*/
void GLViewer_Viewer2d::transPoint( GLfloat& x, GLfloat& y )
{
if ( !getActiveView() )
y -= yPan;
}
+/*!
+ \return object rect in window CS
+ \param theObject - object
+*/
QRect* GLViewer_Viewer2d::getWinObjectRect( GLViewer_Object* theObject )
{
if ( !getActiveView() )
curvp->getScale( xScale, yScale );
curvp->getPan( xPan, yPan );
- QRect* aObjRect = theObject->getRect()->toQRect();
- float aLeft = aObjRect->left() + xPan, aRight = aObjRect->right() + xPan;
- float aTop = aObjRect->top() + yPan, aBot = aObjRect->bottom() + yPan;
+ QRect aObjRect = theObject->getRect()->toQRect();
+ float aLeft = aObjRect.left() + xPan, aRight = aObjRect.right() + xPan;
+ float aTop = aObjRect.top() + yPan, aBot = aObjRect.bottom() + yPan;
GLfloat anAngle = curvp->getGLWidget()->getRotationAngle() * PI / 180.;
- QPointArray aPointArray(4);
- int ls = (int)(aLeft*sin(anAngle)), lc = (int)(aLeft*cos(anAngle)),
- rs = (int)(aRight*sin(anAngle)), rc = (int)(aRight*cos(anAngle)),
- ts = (int)(aTop*sin(anAngle)), tc = (int)(aTop*cos(anAngle)),
- bs = (int)(aBot*sin(anAngle)), bc = (int)(aBot*cos(anAngle));
- aPointArray[0] = QPoint( lc - ts, ls + tc );
- aPointArray[1] = QPoint( rc - ts, rs + tc );
- aPointArray[2] = QPoint( rc - bs, rs + bc );
- aPointArray[3] = QPoint( lc - bs, ls + bc );
+ QPolygon aPointArray(4);
+ aPointArray[0] = QPoint( (int)(aLeft*cos(anAngle) - aTop*sin(anAngle)),
+ (int)(aLeft*sin(anAngle) + aTop*cos(anAngle)) );
+ aPointArray[1] = QPoint( (int)(aRight*cos(anAngle) - aTop*sin(anAngle)),
+ (int)(aRight*sin(anAngle) + aTop*cos(anAngle)) );
+ aPointArray[2] = QPoint( (int)(aRight*cos(anAngle) - aBot*sin(anAngle)),
+ (int)(aRight*sin(anAngle) + aBot*cos(anAngle)) );
+ aPointArray[3] = QPoint( (int)(aLeft*cos(anAngle) - aBot*sin(anAngle)),
+ (int)(aLeft*sin(anAngle) + aBot*cos(anAngle)) );
int aMinLeft = aPointArray[0].x(), aMaxRight = aPointArray[0].x(),
aMinTop = aPointArray[0].y(), aMaxBottom = aPointArray[0].y();
{
int x = aPointArray[i].x();
int y = aPointArray[i].y();
- aMinLeft = QMIN( aMinLeft,x );
- aMaxRight = QMAX( aMaxRight, x );
- aMinTop = QMIN( aMinTop, y );
- aMaxBottom = QMAX( aMaxBottom, y );
+ aMinLeft = qMin( aMinLeft,x );
+ aMaxRight = qMax( aMaxRight, x );
+ aMinTop = qMin( aMinTop, y );
+ aMaxBottom = qMax( aMaxBottom, y );
}
aLeft = (aMinLeft/* + xPan*/)*xScale + aWidth / 2;
return newRect;
}
+/*!
+ Translates rect in window CS to rect in global CS
+ \param theRect - rectangle to be translated
+ \return transformed rect
+*/
GLViewer_Rect GLViewer_Viewer2d::getGLVRect( const QRect& theRect ) const
{
if ( !getActiveView() )
return vp->win2GLV( theRect );
}
+/*!
+ Translates rect in global CS to rect in window CS
+ \param theRect - rectangle to be translated
+ \return transformed rect
+*/
QRect GLViewer_Viewer2d::getQRect( const GLViewer_Rect& theRect ) const
{
if ( !getActiveView() )
return vp->GLV2win( theRect );
}
+/*!
+ \return new selector
+*/
GLViewer_Selector* GLViewer_Viewer2d::createSelector()
{
return new GLViewer_Selector2d( this, getGLContext() );
}
+/*!
+ \return new Transformer
+ \param type - type of new transformer
+*/
GLViewer_ViewTransformer* GLViewer_Viewer2d::createTransformer( int type )
{
return new GLViewer_View2dTransformer( this, type );
}
-/*
-GLViewer_Sketcher* GLViewer_Viewer2d::createGLSketcher( int type )
-{
- return new GLViewer_Sketcher( this, type );
-}
-
-void GLViewer_Viewer2d::activateGLSketching( int type )
-{
- GLViewer_ViewPort2d* vp = 0;
- if ( !getActiveView() || !( vp = ( GLViewer_ViewPort2d* )getActiveView()->getViewPort() ) )
- return;
-
- // Finish current sketching
- if ( type == None )
- {
- if ( myGLSketcher->getType() != None )
- {
- myGLSketcher->setType( None );
- finishSketching();
- }
- }
- // Activate new sketching
- else
- {
- activateGLSketching( None ); // concurrency not supported
- myGLSketcher->setType( type );
- startSketching();
- }
-}
-
-void GLViewer_Viewer2d::startSketching()
-{
- GLViewer_ViewPort2d* avp = (GLViewer_ViewPort2d*)getActiveView()->getViewPort();
- avp->setCursor( *avp->getSketchCursor() );
- //avp->enablePopup( false );
- myGLSketcher->startSketching();
-}
-
-void GLViewer_Viewer2d::finishSketching()
-{
- GLViewer_ViewPort2d* avp = (GLViewer_ViewPort2d*)getActiveView()->getViewPort();
- avp->setCursor( *avp->getDefaultCursor() );
- //avp->enablePopup( true );
- myGLSketcher->finishSketching();
-}
-
-bool GLViewer_Viewer2d::isSketchingActive()
-{
- return myGLSketcher->getType() != None;
-}
-
-int GLViewer_Viewer2d::getSketchingType()
-{
- return myGLSketcher->getType();
-}
-void GLViewer_Viewer2d::onSketchDelObject()
-{
- GLViewer_ViewPort2d* avp = (GLViewer_ViewPort2d*)getActiveView()->getViewPort();
- avp->setCursor( *avp->getDefaultCursor() );
- myGLSketcher->finishSketching( true );
-}
-
-void GLViewer_Viewer2d::onSketchUndoLast()
-{
-
-}
-
-void GLViewer_Viewer2d::onSketchFinish()
-{
- finishSketching();
-}
+/*!
+ Custom mouse event handler
*/
void GLViewer_Viewer2d::onMouseEvent( SUIT_ViewWindow*, QMouseEvent* e )
{
GLViewer_Viewer::onMouseEvent( 0, e );
}
+/*!
+ Rotation transformation
+*/
bool GLViewer_Viewer2d::testRotation( QMouseEvent* e )
{
if ( ( e->button() == GLViewer_View2dTransformer::rotateButton() ) &&
( e->type() == QEvent::MouseButtonPress ) &&
- ( e->state() & GLViewer_ViewTransformer::accelKey() ) )
+ ( e->modifiers() & GLViewer_ViewTransformer::accelKey() ) )
{
activateTransform( GLViewer_Viewer::Rotate );
return true;
return false;
}
-
+/*!
+ Inserts text lines as header for file
+ \param aType - file type
+ \param hFile - file instance
+*/
void GLViewer_Viewer2d::insertHeader( VectorFileType aType, QFile& hFile )
{
if( aType == POST_SCRIPT )
header += "%%Pages: 1\n";
header += "%%Page: 1\n\n";
- hFile.writeBlock( header.ascii(), header.length() );
+ hFile.write( header.toLatin1() );
}
else if( aType == HPGL )
{
header += "LT;\n";
header += "VS36;\n";
- hFile.writeBlock( header.ascii(), header.length() );
+ hFile.write( header.toLatin1() );
}
}
+/*!
+ Inserts text lines as ending for file
+ \param aType - file type
+ \param hFile - file instance
+*/
void GLViewer_Viewer2d::insertEnding( VectorFileType aType, QFile& hFile )
{
if( aType == POST_SCRIPT )
{
QString ending = "showpage\n\n%%EOF";
- hFile.writeBlock( ending.ascii(), ending.length() );
+ hFile.write( ending.toLatin1() );
}
else if( aType == HPGL )
{
QString ending = "PU;PA0,0;SP;EC;PG1;EC1;OE\n";
- hFile.writeBlock( ending.ascii(), ending.length() );
+ hFile.write( ending.toLatin1() );
}
}
#endif
}
+/*!
+ Translates current view content to vector file
+ \param aType - type of file
+ \param FileName - name of file,
+ \param aPType - paper size type
+ \param mmLeft, mmRight, mmTop, mmBottom - margins
+*/
bool GLViewer_Viewer2d::translateTo( VectorFileType aType, QString FileName, PaperType aPType,
double mmLeft, double mmRight, double mmTop, double mmBottom )
{
if ( !getActiveView() )
return false;
- QFile hFile( FileName.ascii() );
+ QFile hFile( FileName.toLatin1() );
#ifdef WIN32
HDC hMetaFileDC;
if( aType==POST_SCRIPT || aType==HPGL )
{
- hFile.open( IO_ReadWrite | IO_Truncate );
- hFile.at( 0 );
+ hFile.open( QIODevice::ReadWrite | QIODevice::Truncate );
+ hFile.seek( 0 );
insertHeader( aType, hFile );
}
#ifdef WIN32
HDC screen_dc = GetDC( 0 ); //The screen device context
HDC bitDC = CreateCompatibleDC ( screen_dc ); //The context compatible with screen
- hMetaFileDC = CreateEnhMetaFile( bitDC, FileName.ascii(), &r, "" );
+ hMetaFileDC = CreateEnhMetaFile( bitDC, FileName.toAscii(), &r, "" );
SetMapMode( hMetaFileDC, MM_HIMETRIC );
SetWindowOrgEx( hMetaFileDC, 0, r.bottom, NULL );
HRGN ClipRgn = CreateRectRgn( 0, 0, AW, AH );
arg( AW-mmLeft-mmRight ).arg( AH-mmBottom-mmTop );
//It is set clipping path
- hFile.writeBlock( aBuffer.ascii(), aBuffer.length() );
+ hFile.write( aBuffer.toLatin1() );
aCurVP->getGLWidget()->translateBackgroundToPS( hFile, &aViewerCS, &aPaperCS );
}
return true;
}
-
+/*!
+ Repaints view
+ \param theView - view to be repainted. If it is NULL then all views will be repainted
+*/
void GLViewer_Viewer2d::repaintView( GLViewer_ViewFrame* theView, bool makeCurrent )
{
GLViewer_ViewFrame* aCurView;
return;
ObjList anActiveObjs;
- const ObjList& objs = myGLContext->getObjList();
+ const ObjList& objs = myGLContext->getObjects();
for( ObjList::const_iterator it = objs.begin(); it != objs.end(); ++it )
{
GLViewer_Object* obj = (GLViewer_Object*)(*it);
float xScale;
float yScale;
- QValueList<GLViewer_Drawer*>::Iterator anIt = myDrawers.begin();
- QValueList<GLViewer_Drawer*>::Iterator endDIt = myDrawers.end();
+ QList<GLViewer_Drawer*>::Iterator anIt = myDrawers.begin();
+ QList<GLViewer_Drawer*>::Iterator endDIt = myDrawers.end();
for( ; anIt != endDIt; anIt++ )
(*anIt)->clear();
- QValueList<GLViewer_Drawer*> anActiveDrawers;
- QValueList<GLViewer_Object*>::Iterator endOIt = anActiveObjs.end();
+ QList<GLViewer_Drawer*> anActiveDrawers;
+ QList<GLViewer_Object*>::Iterator endOIt = anActiveObjs.end();
- for( QValueList<GLViewer_Object*>::Iterator oit = anActiveObjs.begin(); oit != endOIt; ++oit )
+ for( QList<GLViewer_Object*>::Iterator oit = anActiveObjs.begin(); oit != endOIt; ++oit )
{
GLViewer_Drawer* aDrawer = (*oit)->getDrawer();
if( !aDrawer )
}
}
aDrawer->addObject( (*oit) );
- if( anActiveDrawers.findIndex( aDrawer ) == -1 )
+ if( anActiveDrawers.indexOf( aDrawer ) == -1 )
anActiveDrawers.append( aDrawer );
}
- QValueList<GLViewer_Drawer*>::Iterator aDIt = anActiveDrawers.begin();
- QValueList<GLViewer_Drawer*>::Iterator aDEndIt = anActiveDrawers.end();
+ QList<GLViewer_Drawer*>::Iterator aDIt = anActiveDrawers.begin();
+ QList<GLViewer_Drawer*>::Iterator aDEndIt = anActiveDrawers.end();
GLViewer_ViewPort2d* vp = ( GLViewer_ViewPort2d* )aCurView->getViewPort();
vp->getScale( xScale, yScale );
// ( ( GLViewer_ViewPort2d* )getActiveView()->getViewPort() )->getGLWidget()->makeCurrent();
}
+/*!
+ Starts some operation on mouse event
+*/
void GLViewer_Viewer2d::startOperations( QMouseEvent* e )
{
GLViewer_ViewPort2d* vp = ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)getActiveView())->getViewPort();
vp->startSelectByRect( e->x(), e->y() );
}
+/*!
+ Updates started operation on mouse event
+*/
bool GLViewer_Viewer2d::updateOperations( QMouseEvent* e )
{
GLViewer_ViewPort2d* vp = ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)getActiveView())->getViewPort();
return false;
}
+/*!
+ Completes started operation on mouse event
+*/
void GLViewer_Viewer2d::finishOperations( QMouseEvent* e )
{
GLViewer_ViewPort2d* vp = ( GLViewer_ViewPort2d* )((GLViewer_ViewFrame*)getActiveView())->getViewPort();
vp->finishSelectByRect();
if ( getSelector() && !aSelRect.isNull() )
{
- bool append = bool ( e->state() & GLViewer_Selector::appendKey() );
+ bool append = bool ( e->modifiers() & GLViewer_Selector::appendKey() );
getSelector()->select( aSelRect, append );
}
}
}
+/*!
+ Starts some operation on mouse wheel event
+*/
void GLViewer_Viewer2d::startOperations( QWheelEvent* e )
{
bool zoomIn = e->delta() > 0;
update = anObject->updateZoom( zoomIn ) || update;
}
+ emit wheelZoomChange( zoomIn );
+
if( update )
updateAll();
}
-/****************************************************************
-** Class: GLViewer_View2dTransformer
-**
-*****************************************************************/
-
-int GLViewer_View2dTransformer::rotateBtn = RightButton;
+int GLViewer_View2dTransformer::rotateBtn = Qt::RightButton;
+/*!
+ Constructor
+*/
GLViewer_View2dTransformer::GLViewer_View2dTransformer( GLViewer_Viewer* viewer, int typ )
: GLViewer_ViewTransformer( viewer, typ )
{
initTransform( true );
}
+/*!
+ Destructor
+*/
GLViewer_View2dTransformer::~GLViewer_View2dTransformer()
{
if ( type() == GLViewer_Viewer::Rotate )
/* additional transforms */
GLViewer_ViewPort* vp = myViewer->getActiveView()->getViewPort();
- //QAD_ASSERT( vp->inherits( "QAD_ViewPort3d" ) );
GLViewer_ViewPort2d* avp = (GLViewer_ViewPort2d*)vp;
switch ( myType )
{
return;
GLViewer_ViewPort* vp = myViewer->getActiveView()->getViewPort();
- //QAD_ASSERT( vp->inherits( "QAD_ViewPort3d" ) );
GLViewer_ViewPort2d* avp = (GLViewer_ViewPort2d*)vp;
if ( type() == GLViewer_Viewer::Rotate )
{