-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
-//
-// Author : OPEN CASCADE
-// File: GLViewer_ViewFrame.cxx
-// Created: November, 2004
-//#include <GLViewerAfx.h>
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
#include "GLViewer_ViewFrame.h"
#include "GLViewer_Viewer.h"
#include "GLViewer_ViewPort2d.h"
#ifdef WIN32
#include <Standard_Integer.hxx>
#include <iostream>
-using namespace std;
#endif
/*!
// Dump view
aAction = new QtxAction(tr("MNU_DUMP_VIEW"), aResMgr->loadPixmap( "GLViewer", tr( "ICON_GL_DUMP" ) ),
- tr( "MNU_DUMP_VIEW" ), 0, this);
+ tr( "MNU_DUMP_VIEW" ), 0, this);
aAction->setStatusTip(tr("DSC_DUMP_VIEW"));
connect(aAction, SIGNAL(activated()), this, SLOT(onDumpView()));
toolMgr()->registerAction( aAction, DumpId );
// FitAll
aAction = new QtxAction(tr("MNU_FITALL"), aResMgr->loadPixmap( "GLViewer", tr( "ICON_GL_FITALL" ) ),
- tr( "MNU_FITALL" ), 0, this);
+ tr( "MNU_FITALL" ), 0, this);
aAction->setStatusTip(tr("DSC_FITALL"));
connect(aAction, SIGNAL(activated()), this, SLOT(onViewFitAll()));
toolMgr()->registerAction( aAction, FitAllId );
// FitRect
aAction = new QtxAction(tr("MNU_FITRECT"), aResMgr->loadPixmap( "GLViewer", tr( "ICON_GL_FITAREA" ) ),
- tr( "MNU_FITRECT" ), 0, this);
+ tr( "MNU_FITRECT" ), 0, this);
aAction->setStatusTip(tr("DSC_FITRECT"));
connect(aAction, SIGNAL(activated()), this, SLOT(onViewFitArea()));
toolMgr()->registerAction( aAction, FitRectId );
// FitSelect
aAction = new QtxAction(tr("MNU_FITSELECT"), aResMgr->loadPixmap( "GLViewer", tr( "ICON_GL_FITSELECT" ) ),
- tr( "MNU_FITSELECT" ), 0, this);
+ tr( "MNU_FITSELECT" ), 0, this);
aAction->setStatusTip(tr("DSC_FITSELECT"));
connect(aAction, SIGNAL(activated()), this, SLOT(onViewFitSelect()));
toolMgr()->registerAction( aAction, FitSelectId );
// Zoom
aAction = new QtxAction(tr("MNU_ZOOM_VIEW"), aResMgr->loadPixmap( "GLViewer", tr( "ICON_GL_ZOOM" ) ),
- tr( "MNU_ZOOM_VIEW" ), 0, this);
+ tr( "MNU_ZOOM_VIEW" ), 0, this);
aAction->setStatusTip(tr("DSC_ZOOM_VIEW"));
connect(aAction, SIGNAL(activated()), this, SLOT(onViewZoom()));
toolMgr()->registerAction( aAction, ZoomId );
// Panning
aAction = new QtxAction(tr("MNU_PAN_VIEW"), aResMgr->loadPixmap( "GLViewer", tr( "ICON_GL_PAN" ) ),
- tr( "MNU_PAN_VIEW" ), 0, this);
+ tr( "MNU_PAN_VIEW" ), 0, this);
aAction->setStatusTip(tr("DSC_PAN_VIEW"));
connect(aAction, SIGNAL(activated()), this, SLOT(onViewPan()));
toolMgr()->registerAction( aAction, PanId );
// Global Panning
aAction = new QtxAction(tr("MNU_GLOBALPAN_VIEW"), aResMgr->loadPixmap( "GLViewer", tr( "ICON_GL_GLOBALPAN" ) ),
- tr( "MNU_GLOBALPAN_VIEW" ), 0, this);
+ tr( "MNU_GLOBALPAN_VIEW" ), 0, this);
aAction->setStatusTip(tr("DSC_GLOBALPAN_VIEW"));
connect(aAction, SIGNAL(activated()), this, SLOT(onViewGlobalPan()));
toolMgr()->registerAction( aAction, GlobalPanId );
aAction = new QtxAction(tr("MNU_RESET_VIEW"), aResMgr->loadPixmap( "GLViewer", tr( "ICON_GL_RESET" ) ),
- tr( "MNU_RESET_VIEW" ), 0, this);
+ tr( "MNU_RESET_VIEW" ), 0, this);
aAction->setStatusTip(tr("DSC_RESET_VIEW"));
connect(aAction, SIGNAL(activated()), this, SLOT(onViewReset()));
toolMgr()->registerAction( aAction, ResetId );
*/
void GLViewer_ViewFrame::createToolBar()
{
- int tid = toolMgr()->createToolBar( tr("LBL_TOOLBAR_LABEL") );
+ int tid = toolMgr()->createToolBar( tr("LBL_TOOLBAR_LABEL"), false );
toolMgr()->append( DumpId, tid );
QtxMultiAction* aScaleAction = new QtxMultiAction( this );