-// Copyright (C) 2005 OPEN CASCADE
+// Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// Author : OPEN CASCADE
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// Author : OPEN CASCADE
// File: GLViewer_Context.h
// Created: November, 2004
-
-
+//
#ifndef GLVIEWER_CONTEXT_H
#define GLVIEWER_CONTEXT_H
-#ifdef WNT
+#ifdef WIN32
#include "windows.h"
#endif
#include "GLViewer_Defs.h"
#include "GLViewer_Object.h"
-#include <qrect.h>
-#include <qobject.h>
-#include <qregion.h>
+class QRect;
#include <Quantity_NameOfColor.hxx>
#include <Quantity_Color.hxx>
+#ifdef __APPLE__
+#include <OpenGL/gl.h>
+#else
#include <GL/gl.h>
+#endif
class GLViewer_Viewer2d;
-#ifdef WNT
+#ifdef WIN32
#pragma warning( disable:4251 )
#endif
*\paran byCircle - true if needs round sensitive area around mouse cursor, else rectangle
*function search object rectangle which intersect with sensitive area and call object highlight method
*/
- int MoveTo( int x, int y, bool byCircle = FALSE );
+ int MoveTo( int x, int y, bool byCircle = false );
/*! A function selecting already highlighting object by calling object method select
*\param Append - true if new selection will be append to existing selection, false - another
*\param byCircle - true if needs round selection area in complex object
*/
- int Select( bool Append = FALSE, bool byCircle = FALSE );
+ int Select( bool Append = false, bool byCircle = false );
/*! A function selecting objects on scene by rectangle
*\param theRect - rectangle of selection
*\param Append - true if new selection will be append to existing selection, false - another
*function search object rectangle which intersect with theRect and call object select method
*/
- int SelectByRect( const QRect& theRect, bool Append = FALSE );
+ int SelectByRect( const QRect& theRect, bool Append = false );
//! A function installing highlight color for all presentation (does not work)
void SetHighlightColor( Quantity_NameOfColor aCol );
int myTolerance;
};
-#ifdef WNT
+#ifdef WIN32
#pragma warning ( default:4251 )
#endif