-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// Author : OPEN CASCADE
// File: GLViewer_Context.cxx
// Created: November, 2004
if( myLastPickedChanged || myUpdateAll )
myGLViewer2d->updateAll();
else
- myGLViewer2d->activateDrawers( anUpdatedObjects, TRUE, TRUE );
+ myGLViewer2d->activateDrawers( anUpdatedObjects, true, true );
return 0;
}
if ( !Append )
{
for( it = mySelectedObjects.begin(), itEnd = mySelectedObjects.end() ; it != itEnd; ++it )
- if( myLastPicked != *it )
+ if( myLastPicked != *it )
{
- updateAll = (*it)->unselect() || updateAll;
- aList.append( *it );
+ updateAll = (*it)->unselect() || updateAll;
+ aList.append( *it );
}
if( updateAll || myUpdateAll )
myGLViewer2d->updateAll();
else
- myGLViewer2d->activateDrawers( aList, TRUE, TRUE );
+ myGLViewer2d->activateDrawers( aList, true, true );
if( mySelectedObjects.count() != 0 && status == SS_Invalid )
status = SS_GlobalChanged;
&& mySelectedObjects.indexOf( myLastPicked ) == -1 )
{
mySelectedObjects.append( myLastPicked );
- myGLViewer2d->activateDrawer( myLastPicked, TRUE, TRUE );
+ myGLViewer2d->activateDrawer( myLastPicked, true, true );
if( status == SS_Invalid )
status = SS_GlobalChanged;
if ( !Append )
{
for( it = mySelectedObjects.begin(), itEnd = mySelectedObjects.end() ; it != itEnd; ++it )
- if ( myLastPicked != *it )
+ if ( myLastPicked != *it )
{
- updateAll = (*it)->unselect() || updateAll;
- aList.append( *it );
+ updateAll = (*it)->unselect() || updateAll;
+ aList.append( *it );
}
if( updateAll || myUpdateAll )
myGLViewer2d->updateAll();
else
- myGLViewer2d->activateDrawers( aList, TRUE, TRUE );
+ myGLViewer2d->activateDrawers( aList, true, true );
if( mySelectedObjects.count() != 0 )
status = SS_GlobalChanged;
if( updateAll || myUpdateAll )
myGLViewer2d->updateAll();
else
- myGLViewer2d->activateDrawers( aList, TRUE, TRUE );
+ myGLViewer2d->activateDrawers( aList, true, true );
if( mySelectedObjects.count() != 0 )
status = SS_GlobalChanged;
{
myLastPicked = *oit;
mySelectedObjects.append( myLastPicked );
- myGLViewer2d->activateDrawer( myLastPicked, TRUE, TRUE );
+ myGLViewer2d->activateDrawer( myLastPicked, true, true );
status = SS_GlobalChanged;
return status;
}
if( updateAll || myUpdateAll )
myGLViewer2d->updateAll();
else
- myGLViewer2d->activateDrawers( aList, TRUE, TRUE );
+ myGLViewer2d->activateDrawers( aList, true, true );
return status;
}
if ( mySelCurIndex >= 0 && mySelCurIndex < NbSelected() )
{
mySelCurIndex++;
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
/*!
{
//QRect* rect = object->getRect()->toQRect();
//myGLViewer2d->updateBorders( *rect );
- myGLViewer2d->activateDrawer( object, FALSE );
+ myGLViewer2d->activateDrawer( object, false );
}
}
else
}
if( updateViewer )
- myGLViewer2d->activateDrawers( aList, TRUE );
+ myGLViewer2d->activateDrawers( aList, true );
mySelectedObjects.clear();
}
if( myActiveObjects.contains( object ) && !mySelectedObjects.contains( object ) )
{
- object->setSelected( TRUE );
+ object->setSelected( true );
mySelectedObjects.append( object );
}
if( updateViewer )
- myGLViewer2d->activateDrawer( object, TRUE, TRUE );
+ myGLViewer2d->activateDrawer( object, true, true );
}
/*!
object->unselect();
if( updateViewer )
- myGLViewer2d->activateDrawer( object, TRUE, TRUE );
+ myGLViewer2d->activateDrawer( object, true, true );
}
/*!