+// Copyright (C) 2004-2010 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
//=============================================================================
// File : GHS3DPlugin_GHS3D.hxx
-// Moved here from SMESH_GHS3D_3D.hxx
-// Created : lundi 27 Janvier 2003
-// Author : Nadir BOUHAMOU (CEA)
+// Author : Edward AGAPOV, modified by Lioka RAZAFINDRAZAKA (CEA) 09/02/2007
// Project : SALOME
-// Copyright : CEA 2003
-// $Header$
//=============================================================================
-
+//
#ifndef _GHS3DPlugin_GHS3D_HXX_
#define _GHS3DPlugin_GHS3D_HXX_
#include "SMESH_3D_Algo.hxx"
-//#include "SMESH_Mesh.hxx"
+#include <map>
+#include <vector>
+
+class GHS3DPlugin_Hypothesis;
+class SMDS_MeshNode;
class SMESH_Mesh;
+class StdMeshers_ViscousLayers;
+class TCollection_AsciiString;
+class _Ghs2smdsConvertor;
class GHS3DPlugin_GHS3D: public SMESH_3D_Algo
{
GHS3DPlugin_GHS3D(int hypId, int studyId, SMESH_Gen* gen);
virtual ~GHS3DPlugin_GHS3D();
- virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
+ virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
- SMESH_Hypothesis::Hypothesis_Status& aStatus);
+ Hypothesis_Status& aStatus);
+
+ virtual bool Compute(SMESH_Mesh& aMesh,
+ const TopoDS_Shape& aShape);
+
+ virtual bool Evaluate(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape,
+ MapShapeNbElems& aResMap);
+
+ virtual bool Compute(SMESH_Mesh& theMesh,
+ SMESH_MesherHelper* aHelper);
+
+private:
- virtual bool Compute(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape);
+ bool storeErrorDescription(const TCollection_AsciiString& logFile,
+ const _Ghs2smdsConvertor & toSmdsConvertor );
+
+ int _iShape;
+ int _nbShape;
+ bool _keepFiles;
+ const GHS3DPlugin_Hypothesis* _hyp;
+ const StdMeshers_ViscousLayers* _viscousLayersHyp;
+};
+
+/*!
+ * \brief Convertor of GHS3D elements to SMDS ones
+ */
+class _Ghs2smdsConvertor
+{
+ const std::map <int,const SMDS_MeshNode*> * _ghs2NodeMap;
+ const std::vector <const SMDS_MeshNode*> * _nodeByGhsId;
+
+public:
+ _Ghs2smdsConvertor( const std::map <int,const SMDS_MeshNode*> & ghs2NodeMap);
- ostream & SaveTo(ostream & save);
- istream & LoadFrom(istream & load);
- friend ostream & operator << (ostream & save, GHS3DPlugin_GHS3D & hyp);
- friend istream & operator >> (istream & load, GHS3DPlugin_GHS3D & hyp);
+ _Ghs2smdsConvertor( const std::vector <const SMDS_MeshNode*> & nodeByGhsId);
+ const SMDS_MeshElement* getElement(const std::vector<int>& ghsNodes) const;
};
#endif