#include "GEOM_Object.hxx"
#include <TColStd_HSequenceOfAsciiString.hxx>
+#include <TDataStd_HArray1OfByte.hxx>
//=============================================================================
/*!
char* aFileName = strdup(theFileName);
char* aFormatName = strdup(theFormatName);
Handle(GEOM_Object) anObject = GetOperations()->Import(aFileName, aFormatName);
+
+ if( strcmp(aFormatName,"IGES_UNIT")==0 && !anObject.IsNull() ) {
+ free(aFileName);
+ free(aFormatName);
+ return GetObject(anObject);
+ }
+
free(aFileName);
free(aFormatName);
- if (!GetOperations()->IsDone() || anObject.IsNull())
+ if (!GetOperations()->IsDone() || anObject.IsNull()) {
return aGEOMObject._retn();
+ }
return GetObject(anObject);
}
theFormats = aFormatsArray._retn();
thePatterns = aPatternsArray._retn();
}
+
+CORBA::Long GEOM_IInsertOperations_i::LoadTexture(const char* theTextureFile)
+{
+ GetOperations()->SetNotDone();
+ return GetOperations()->LoadTexture( theTextureFile );
+}
+
+CORBA::Long GEOM_IInsertOperations_i::AddTexture(CORBA::Long theWidth, CORBA::Long theHeight,
+ const SALOMEDS::TMPFile& theTexture)
+{
+ GetOperations()->SetNotDone();
+ Handle(TDataStd_HArray1OfByte) aTexture;
+ if ( theTexture.length() > 0 ) {
+ aTexture = new TDataStd_HArray1OfByte( 1, theTexture.length() );
+ for ( int i = 0; i < theTexture.length(); i++ )
+ aTexture->SetValue( i+1, (Standard_Byte)theTexture[i] );
+ }
+ return GetOperations()->AddTexture( theWidth, theHeight, aTexture );
+}
+
+SALOMEDS::TMPFile* GEOM_IInsertOperations_i::GetTexture(CORBA::Long theID,
+ CORBA::Long& theWidth,
+ CORBA::Long& theHeight)
+{
+ int aWidth, aHeight;
+ Handle(TDataStd_HArray1OfByte) aTextureImpl = GetOperations()->GetTexture( theID, aWidth, aHeight );
+ theWidth = aWidth;
+ theHeight = aHeight;
+ SALOMEDS::TMPFile_var aTexture;
+ if ( !aTextureImpl.IsNull() ) {
+ aTexture = new SALOMEDS::TMPFile;
+ aTexture->length( aTextureImpl->Length() );
+ for ( int i = aTextureImpl->Lower(); i <= aTextureImpl->Upper(); i++ )
+ aTexture[i-aTextureImpl->Lower()] = aTextureImpl->Value( i );
+ }
+ return aTexture._retn();
+}
+
+GEOM::ListOfLong* GEOM_IInsertOperations_i::GetAllTextures()
+{
+ std::list<int> localIDs = GetOperations()->GetAllTextures();
+ GEOM::ListOfLong_var anIDs = new GEOM::ListOfLong(localIDs.size());
+ anIDs->length(localIDs.size());
+ std::list<int>::const_iterator anIt;
+ int i = 0;
+ for( anIt = localIDs.begin(); anIt != localIDs.end(); ++anIt, i++)
+ anIDs[i] = *anIt;
+ return anIDs._retn();
+}