-// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2022 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include <GEOMUtils.hxx>
-#include <OpUtil.hxx>
#include <Utils_ExceptHandlers.hxx>
// OCCT Includes
#include <BRepGProp.hxx>
#include <BRepTools.hxx>
+#include <BRepClass_FaceClassifier.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_Array1OfShape.hxx>
+#include <GeomAPI_ProjectPointOnSurf.hxx>
+
#include <Geom_Circle.hxx>
#include <Geom_Surface.hxx>
#include <Geom_Plane.hxx>
P2 = dst.PointOnShape2(i);
Standard_Real Dist = P1.Distance(P2);
- if (aResult > Dist) {
+ if (aResult < 0 || aResult > Dist) {
aResult = Dist;
thePnt1 = P1;
thePnt2 = P2;
return aResult;
}
+//=======================================================================
+// function : ProjectPointOnFace()
+// purpose : Returns the projection (3d point) if found, throws an exception otherwise
+//=======================================================================
+gp_Pnt GEOMUtils::ProjectPointOnFace(const gp_Pnt& thePoint,
+ const TopoDS_Shape& theFace,
+ double& theU, double& theV)
+{
+ if (theFace.IsNull() || theFace.ShapeType() != TopAbs_FACE)
+ Standard_TypeMismatch::Raise
+ ("Projection aborted : the target shape is not a face");
+
+ TopoDS_Face aFace = TopoDS::Face(theFace);
+ Handle(Geom_Surface) surface = BRep_Tool::Surface(aFace);
+ double U1, U2, V1, V2;
+ BRepTools::UVBounds(aFace, U1, U2, V1, V2);
+
+ // projector
+ Standard_Real tol = 1.e-4;
+ GeomAPI_ProjectPointOnSurf proj;
+ proj.Init(surface, U1, U2, V1, V2, tol);
+ proj.Perform(thePoint);
+ if (!proj.IsDone())
+ StdFail_NotDone::Raise("Projection aborted : the algorithm failed");
+ int nbPoints = proj.NbPoints();
+ if (nbPoints < 1)
+ Standard_ConstructionError::Raise("Projection aborted : No solution found");
+ proj.LowerDistanceParameters(theU, theV);
+ gp_Pnt2d aProjPnt (theU, theV);
+
+ // classifier
+ BRepClass_FaceClassifier aClsf (aFace, aProjPnt, tol);
+ if (aClsf.State() != TopAbs_IN && aClsf.State() != TopAbs_ON) {
+ bool isSol = false;
+ double minDist = RealLast();
+ for (int i = 1; i <= nbPoints; i++) {
+ Standard_Real Ui, Vi;
+ proj.Parameters(i, Ui, Vi);
+ aProjPnt = gp_Pnt2d(Ui, Vi);
+ aClsf.Perform(aFace, aProjPnt, tol);
+ if (aClsf.State() == TopAbs_IN || aClsf.State() == TopAbs_ON) {
+ isSol = true;
+ double dist = proj.Distance(i);
+ if (dist < minDist) {
+ minDist = dist;
+ theU = Ui;
+ theV = Vi;
+ }
+ }
+ }
+ if (!isSol) {
+ Standard_ConstructionError::Raise("Projection aborted : No solution found");
+ }
+ }
+
+ gp_Pnt surfPnt = surface->Value(theU, theV);
+ return surfPnt;
+}
+
//=======================================================================
// function : ConvertClickToPoint()
// purpose : Returns the point clicked in 3D view
//=======================================================================
gp_Pnt GEOMUtils::ConvertClickToPoint( int x, int y, Handle(V3d_View) aView )
{
- V3d_Coordinate XEye, YEye, ZEye, XAt, YAt, ZAt;
- aView->Eye( XEye, YEye, ZEye );
-
- aView->At( XAt, YAt, ZAt );
- gp_Pnt EyePoint( XEye, YEye, ZEye );
- gp_Pnt AtPoint( XAt, YAt, ZAt );
+ // We can't rely on Eye and At points to get EyeDir, because they collapse
+ // for views with flat bounding boxes. For example if you create a circle and
+ // switch to the top view, then both camera's Eye and At points will fall to zero
+ // inside V3d_View::FitMinMax() method. It's by occt design.
+ // So, we should use camera direction instead.
- gp_Vec EyeVector( EyePoint, AtPoint );
- gp_Dir EyeDir( EyeVector );
+ V3d_Coordinate XAt, YAt, ZAt;
+ aView->At(XAt, YAt, ZAt);
+ gp_Pnt AtPoint(XAt, YAt, ZAt);
- gp_Pln PlaneOfTheView = gp_Pln( AtPoint, EyeDir );
+ gp_Pln PlaneOfTheView = gp_Pln( AtPoint, aView->Camera()->Direction() );
Standard_Real X, Y, Z;
aView->Convert( x, y, X, Y, Z );
gp_Pnt ConvertedPoint( X, Y, Z );
std::string objectEntry = dependencyStr.substr( cursor, objectIndex - cursor );
cursor = objectIndex;
- std::size_t upwardIndexBegin = dependencyStr.find("{",cursor) + 1;
+ //std::size_t upwardIndexBegin = dependencyStr.find("{",cursor) + 1;
//std::size_t upwardIndexFinish = dependencyStr.find("}",upwardIndexBegin);
LevelsList upwardList = parseWard( dependencyStr, cursor );