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GPUSPHGUI: add an option to Offset Surface opreation
[modules/geom.git] / src / GEOMImpl / GEOMImpl_ITransformOperations.hxx
index c2752f0a9716f87c9ce7ef594a4438dfc8a9c9d7..db5adae667584ed09024ec42d08f8b95502b3385 100644 (file)
@@ -1,4 +1,4 @@
-// Copyright (C) 2007-2014  CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@ -105,10 +105,12 @@ class GEOMImpl_ITransformOperations : public GEOM_IOperations
                                                        Handle(GEOM_Object) thePoint);
 
   Standard_EXPORT Handle(GEOM_Object) OffsetShape (Handle(GEOM_Object) theObject,
-                                                   double theOffset);
+                                                   double              theOffset,
+                                                   bool                theJoinByPipes);
 
   Standard_EXPORT Handle(GEOM_Object) OffsetShapeCopy (Handle(GEOM_Object) theObject,
-                                                       double theOffset);
+                                                       double              theOffset,
+                                                       bool                theJoinByPipes);
 
   Standard_EXPORT Handle(GEOM_Object) ProjectShapeCopy (Handle(GEOM_Object) theSource,
                                                         Handle(GEOM_Object) theTarget);
@@ -191,6 +193,13 @@ class GEOMImpl_ITransformOperations : public GEOM_IOperations
   Standard_EXPORT Handle(GEOM_Object) TransformLikeOtherCopy (Handle(GEOM_Object) theObject,
                                                               Handle(GEOM_Object) theSample);
 
+  Standard_EXPORT Handle(GEOM_Object) MakeProjectionOnCylinder
+                             (const Handle(GEOM_Object) &theObject,
+                              const Standard_Real        theRadius,
+                              const Standard_Real        theStartAngle,
+                              const Standard_Real        theAngleLength,
+                              const Standard_Real        theAngleRotation);
+
 };
 
 #endif