// Default value=3
aFinder.SetNbPntsMin(3);
// Sets the maximal number of inner points for edges or faces.
- // It is usefull for the cases when this number is very big (e.g =2000) to improve
+ // It is useful for the cases when this number is very big (e.g =2000) to improve
// the performance. If this value =0, all inner points will be taken into account.
// Default value=0
aFinder.SetNbPntsMax(100);
// Default value=3
aFinder.SetNbPntsMin(3);
// Sets the maximal number of inner points for edges or faces.
- // It is usefull for the cases when this number is very big (e.g =2000) to improve
+ // It is useful for the cases when this number is very big (e.g =2000) to improve
// the performance. If this value =0, all inner points will be taken into account.
// Default value=0
aFinder.SetNbPntsMax(100);