#include <TColStd_HSequenceOfAsciiString.hxx>
#include <TCollection_HAsciiString.hxx>
#include <Resource_Manager.hxx>
+#include <list>
+
+class Handle_TDataStd_HArray1OfByte;
class GEOMImpl_IInsertOperations : public GEOM_IOperations {
public:
const TCollection_AsciiString& theFormat,
Handle(TCollection_HAsciiString)& theLibName);
+ Standard_EXPORT int LoadTexture(const TCollection_AsciiString& theTextureFile);
+
+ Standard_EXPORT int AddTexture(int theWidth, int theHeight,
+ const Handle(TDataStd_HArray1OfByte)& theTexture);
+
+ Standard_EXPORT Handle(TDataStd_HArray1OfByte) GetTexture(int theTextureId,
+ int& theWidth, int& theHeight);
+
+ Standard_EXPORT std::list<int> GetAllTextures();
+
private:
Standard_Boolean InitResMgr ();