#include <Standard_Stream.hxx>
-#include <Basics_OCCTVersion.hxx>
-
#include <GEOMImpl_I3DPrimOperations.hxx>
#include "utilities.h"
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- if (strcmp(aFail->GetMessageString(), "Geom_BSplineSurface") == 0)
+ catch (Standard_Failure& aFail) {
+ if (strcmp(aFail.GetMessageString(), "Geom_BSplineSurface") == 0)
SetErrorCode("B-Spline surface construction failed");
else
- SetErrorCode(aFail->GetMessageString());
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return anObj;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return anObj;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
- SetErrorCode(aFail->GetMessageString());
+ catch (Standard_Failure& aFail) {
+ SetErrorCode(aFail.GetMessageString());
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
+ catch (Standard_Failure& aFail) {
SetErrorCode("RestorePath: inappropriate arguments given");
return NULL;
}
return NULL;
}
}
- catch (Standard_Failure) {
- Handle(Standard_Failure) aFail = Standard_Failure::Caught();
+ catch (Standard_Failure& aFail) {
SetErrorCode("RestorePath: inappropriate arguments given");
return NULL;
}