TopoDS_Shape aShape;
Handle(TColStd_HArray1OfReal) aCoordsArray = aCI.GetCoordinates();
-
- BRepBuilderAPI_MakePolygon aMakePoly;
int anArrayLength = aCoordsArray->Length();
- double x, y, z;
- gp_Pnt aPnt;
- for (int i = 0; i <=(anArrayLength - 3); i+=3) {
- x = aCoordsArray->Value(i+1);
- y = aCoordsArray->Value(i+2);
- z = aCoordsArray->Value(i+3);
- aPnt = gp_Pnt(x, y, z);
- aMakePoly.Add(aPnt);
+
+ std::list<gp_Pnt> points;
+
+ for (int i = 0; i <= (anArrayLength-3); i += 3) {
+ gp_Pnt aPnt = gp_Pnt(aCoordsArray->Value(i+1), aCoordsArray->Value(i+2), aCoordsArray->Value(i+3));
+ if (points.empty() || aPnt.Distance(points.back()) > gp::Resolution())
+ points.push_back(aPnt);
}
- if ( anArrayLength == 3) { // Only Start Point
- BRepBuilderAPI_MakeVertex mkVertex (aPnt);
+
+ if ( points.size() == 1) { // Only Start Point
+ BRepBuilderAPI_MakeVertex mkVertex (points.back());
aShape = mkVertex.Shape();
}
- else { // Make Wire
- if (aCoordsArray->Value(1) == x && aCoordsArray->Value(2) == y && aCoordsArray->Value(3) == z)
+ else if ( points.size() > 1) { // Make Wire
+ BRepBuilderAPI_MakePolygon aMakePoly;
+ std::list<gp_Pnt>::iterator it;
+ for (it = points.begin(); it != points.end(); ++it) {
+ aMakePoly.Add(*it);
+ }
+
+ if (points.size() > 2 &&
+ points.back().X() == points.front().X() &&
+ points.back().Y() == points.front().Y() &&
+ points.back().Z() == points.front().Z())
aMakePoly.Close();
if (aMakePoly.IsDone())