-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// File : GEOMGUI.h
-// Author : Vadim SANDLER
-// Module : GEOM
-// $Header$
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// GEOM GEOMGUI : GUI for Geometry component
+// File : GEOMGUI.h
+// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
+//
+#ifndef GEOMGUI_H
+#define GEOMGUI_H
-#if !defined( __GEOMGUI_H )
-#define __GEOMGUI_H
+#include "GEOM_GEOMGUI.hxx"
-#include <qobject.h>
+#include <QObject>
-class QAD_Desktop;
-class QAD_StudyFrame;
+class SUIT_Desktop;
+class SUIT_ViewWindow;
class QMouseEvent;
class QKeyEvent;
+class GeometryGUI;
//=================================================================================
// class : GEOMGUI
// purpose : Base class for all geometry GUI subclasses
//=================================================================================
-class GEOMGUI : public QObject
+class GEOMGUI_EXPORT GEOMGUI : public QObject
{
public :
// Constructor
- GEOMGUI( QObject* parent = 0 );
+ GEOMGUI( GeometryGUI* parent );
// Destructor
virtual ~GEOMGUI();
// Each of this methods can be redifined by descendants
- virtual bool OnGUIEvent( int theCommandID, QAD_Desktop* parent );
- virtual bool OnMousePress( QMouseEvent* pe, QAD_Desktop* parent, QAD_StudyFrame* studyFrame );
- virtual bool OnMouseMove( QMouseEvent* pe, QAD_Desktop* parent, QAD_StudyFrame* studyFrame );
- virtual bool OnKeyPress( QKeyEvent* pe, QAD_Desktop* parent, QAD_StudyFrame* studyFrame );
- virtual bool SetSettings( QAD_Desktop* parent );
- virtual void Deactivate();
- virtual bool ActiveStudyChanged( QAD_Desktop* parent );
+ virtual bool OnGUIEvent( int theCommandID, SUIT_Desktop* parent );
+ virtual bool OnGUIEvent( int theCommandID, SUIT_Desktop* parent, const QVariant& theParam );
+
+ virtual bool OnMousePress( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* );
+ virtual bool OnMouseMove( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* );
+ virtual bool OnMouseRelease( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* );
+ virtual bool OnKeyPress( QKeyEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* );
+
+ virtual void activate( SUIT_Desktop* parent );
+ virtual void deactivate();
+
+ GeometryGUI* getGeometryGUI();
+
+private:
+ GeometryGUI* myGeometryGUI;
};
-#endif // __GEOMGUI_H
+#endif // GEOMGUI_H