-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : GEOMGUI.cxx
-// Author : Vadim SANDLER
-// Module : GEOM
-// $Header$
+
+// GEOM GEOMGUI : GUI for Geometry component
+// File : GEOMGUI.cxx
+// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
#include "GEOMGUI.h"
+#include "GeometryGUI.h"
-#include "QAD_Desktop.h"
-#include "QAD_StudyFrame.h"
-#include "QAD_Application.h"
-#include <qevent.h>
+#include <SUIT_Desktop.h>
+#include <SUIT_ViewWindow.h>
//=================================================================================
// class : GEOMGUI::GEOMGUI
// purpose : Constructor
//=================================================================================
-GEOMGUI::GEOMGUI( QObject* parent ) :
- QObject ( parent )
+GEOMGUI::GEOMGUI( GeometryGUI* parent ) :
+QObject ( parent ),
+myGeometryGUI( parent )
{
}
// class : GEOMGUI::OnGUIEvent
// purpose : Main/popup menu events processing
//=================================================================================
-bool GEOMGUI::OnGUIEvent( int /*theCommandID*/, QAD_Desktop* /*parent*/ )
+bool GEOMGUI::OnGUIEvent( int /*theCommandID*/, SUIT_Desktop* /*parent*/ )
{
return TRUE;
}
// purpose : Mouse press event processing. Should return FALSE to let the event
// be processed further.
//=================================================================================
-bool GEOMGUI::OnMousePress( QMouseEvent* /*pe*/, QAD_Desktop* /*parent*/, QAD_StudyFrame* /*studyFrame*/ )
+bool GEOMGUI::OnMousePress( QMouseEvent* /*pe*/, SUIT_Desktop* /*parent*/, SUIT_ViewWindow* /*studyFrame*/ )
{
return FALSE;
}
// class : GEOMGUI::OnMouseMove
// purpose : Mouse move event processing
//=================================================================================
-bool GEOMGUI::OnMouseMove( QMouseEvent* /*pe*/, QAD_Desktop* /*parent*/, QAD_StudyFrame* /*studyFrame*/ )
+bool GEOMGUI::OnMouseMove( QMouseEvent* /*pe*/, SUIT_Desktop* /*parent*/, SUIT_ViewWindow* /*studyFrame*/ )
+{
+ return TRUE;
+}
+
+//=================================================================================
+// class : GEOMGUI::OnMouseMove
+// purpose : Mouse move event processing
+//=================================================================================
+bool GEOMGUI::OnMouseRelease( QMouseEvent* /*pe*/, SUIT_Desktop* /*parent*/, SUIT_ViewWindow* /*studyFrame*/ )
{
return TRUE;
}
// class : GEOMGUI::OnKeyPress
// purpose : Key press event processing
//=================================================================================
-bool GEOMGUI::OnKeyPress( QKeyEvent* /*pe*/, QAD_Desktop* /*parent*/, QAD_StudyFrame* /*studyFrame*/ )
+bool GEOMGUI::OnKeyPress( QKeyEvent* /*pe*/, SUIT_Desktop* /*parent*/, SUIT_ViewWindow* /*studyFrame*/ )
{
return TRUE;
}
// class : GEOMGUI::SetSettings
// purpose : Called when GEOM component is activated
//=================================================================================
-bool GEOMGUI::SetSettings( QAD_Desktop* /*parent*/ )
+void GEOMGUI::activate( SUIT_Desktop* /*parent*/ )
{
- return TRUE;
}
//=================================================================================
// class : GEOMGUI::Deactivate
// purpose : Called when GEOM component is deactivated
//=================================================================================
-void GEOMGUI::Deactivate()
+void GEOMGUI::deactivate()
{
}
//=================================================================================
-// class : GEOMGUI::ActiveStudyChanged
-// purpose : Called when active study changed
+// class : GEOMGUI::Deactivate
+// purpose : Called when GEOM component is deactivated
//=================================================================================
-bool GEOMGUI::ActiveStudyChanged( QAD_Desktop* /*parent*/ )
+GeometryGUI* GEOMGUI::getGeometryGUI()
{
- return TRUE;
+ return myGeometryGUI;
}
-