-// GEOM GEOMGUI : GUI for Geometry component
+// GEOM GEOMGUI : GUI for Geometry component
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// File : GEOMBase_Skeleton.cxx
+// Author : Damien COQUERET, Open CASCADE S.A.S.
//
-//
-// File : GEOMBase_Skeleton.cxx
-// Author : Damien COQUERET
-// Module : GEOM
-// $Header$
#include "GEOMBase_Skeleton.h"
+#include "GEOMBase.h"
-#include "GeometryGUI.h"
+#include <GeometryGUI.h>
+#include <GEOM_DlgRef.h>
-#include "SalomeApp_Application.h"
-#include "LightApp_Application.h"
-#include "LightApp_SelectionMgr.h"
-#include "SUIT_Session.h"
-#include "SUIT_MessageBox.h"
+#include <SalomeApp_Application.h>
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
+#include <SUIT_Desktop.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SUIT_MessageBox.h>
-#include <qpushbutton.h>
+#include <QKeyEvent>
+#include <QDoubleSpinBox>
using namespace std;
// purpose : Constructs a GEOMBase_Skeleton which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
-// TRUE to construct a modal dialog.
+// true to construct a modal dialog.
//=================================================================================
-GEOMBase_Skeleton::GEOMBase_Skeleton(GeometryGUI* theGeometryGUI, QWidget* parent,
- const char* name, bool modal, WFlags fl)
- : DlgRef_Skeleton_QTD( parent, name, modal, WStyle_Customize | WStyle_NormalBorder
- | WStyle_Title | WStyle_SysMenu | WDestructiveClose ),
- GEOMBase_Helper( dynamic_cast<SUIT_Desktop*>( parent ) ),
- myGeomGUI( theGeometryGUI )
+GEOMBase_Skeleton::GEOMBase_Skeleton( GeometryGUI* theGeometryGUI, QWidget* parent,
+ bool modal, Qt::WindowFlags fl )
+ : QDialog( parent, fl ),
+ GEOMBase_Helper( dynamic_cast<SUIT_Desktop*>( parent ) ),
+ myGeomGUI( theGeometryGUI ),
+ myRBGroup( 0 )
{
- if (!name)
- setName("GEOMBase_Skeleton");
+ setAttribute( Qt::WA_DeleteOnClose );
+
+ setModal( modal );
+
+ myMainFrame = new DlgRef_Skeleton( this );
+ QVBoxLayout* topLayout = new QVBoxLayout( this );
+ topLayout->setMargin( 0 ); topLayout->setSpacing( 0 );
+ topLayout->addWidget( myMainFrame );
+
+ buttonCancel()->setText( tr( "GEOM_BUT_CLOSE" ) );
+ buttonOk()->setText( tr( "GEOM_BUT_OK" )) ;
+ buttonApply()->setText( tr( "GEOM_BUT_APPLY" ) );
+ buttonHelp()->setText( tr( "GEOM_BUT_HELP" ) );
- buttonCancel->setText(tr("GEOM_BUT_CLOSE"));
- buttonOk->setText(tr("GEOM_BUT_OK"));
- buttonApply->setText(tr("GEOM_BUT_APPLY"));
- buttonHelp->setText(tr("GEOM_BUT_HELP"));
+ myRBGroup = new QButtonGroup( this );
+ myRBGroup->addButton( myMainFrame->RadioButton1, 0 );
+ myRBGroup->addButton( myMainFrame->RadioButton2, 1 );
+ myRBGroup->addButton( myMainFrame->RadioButton3, 2 );
+ myRBGroup->addButton( myMainFrame->RadioButton4, 4 );
- GroupMedium->close(TRUE);
- resize(0, 0);
+ connect( myRBGroup, SIGNAL( buttonClicked( int ) ), this, SIGNAL( constructorsClicked( int ) ) );
Init();
}
//=================================================================================
GEOMBase_Skeleton::~GEOMBase_Skeleton()
{
- if (myGeomGUI)
+ if ( myGeomGUI )
myGeomGUI->SetActiveDialogBox( 0 );
}
//=================================================================================
void GEOMBase_Skeleton::Init()
{
- SalomeApp_Application* app = (SalomeApp_Application*)(SUIT_Session::session()->activeApplication());
- if (!myGeomGUI && app)
+ SalomeApp_Application* app = (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() );
+ if ( !myGeomGUI && app )
myGeomGUI = dynamic_cast<GeometryGUI*>( app->module( "Geometry" ) );
/* init variables */
- myGeomGUI->SetActiveDialogBox(this);
+ myGeomGUI->SetActiveDialogBox( this );
/* signals and slots connections */
- connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
- if (myGeomGUI)
- {
- connect(myGeomGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
- connect(myGeomGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
+ connect( buttonCancel(), SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) );
+ if ( myGeomGUI ) {
+ connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) );
+ connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) );
}
// connect help button on a private slot that displays help information
- connect( buttonHelp, SIGNAL( clicked() ), this, SLOT( ClickOnHelp() ) );
+ connect( buttonHelp(), SIGNAL( clicked() ), this, SLOT( ClickOnHelp() ) );
/* displays Dialog */
- RadioButton1->setChecked(TRUE);
- RadioButton4->hide();
-
- return;
+ myMainFrame->RadioButton1->setChecked( true );
+ myMainFrame->RadioButton4->hide();
}
+void GEOMBase_Skeleton::initSpinBox( QDoubleSpinBox* spinBox,
+ double min, double max,
+ double step, int decimals )
+{
+ spinBox->setRange( min, max );
+ spinBox->setSingleStep( step );
+ spinBox->setDecimals( decimals );
+}
//=================================================================================
// function : ClickOnCancel()
const QString objectUserName = myEditCurrentArgument->text();
QWidget* thisWidget = (QWidget*)this;
- if(GEOMBase::SelectionByNameInDialogs(thisWidget, objectUserName, selectedIO()))
- myEditCurrentArgument->setText(objectUserName);
-
- return;
+ if ( GEOMBase::SelectionByNameInDialogs( thisWidget, objectUserName, selectedIO() ) )
+ myEditCurrentArgument->setText( objectUserName );
}
//=================================================================================
void GEOMBase_Skeleton::DeactivateActiveDialog()
{
- this->setEnabled(false);
+ this->setEnabled( false );
globalSelection();
- disconnect( ((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(), 0, this, 0);
- if (myGeomGUI) myGeomGUI->SetActiveDialogBox(0);
-
- return;
+ disconnect( ( (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() ) )->selectionMgr(), 0, this, 0 );
+ if ( myGeomGUI ) myGeomGUI->SetActiveDialogBox( 0 );
}
void GEOMBase_Skeleton::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
- if (myGeomGUI) myGeomGUI->EmitSignalDeactivateDialog();
- this->setEnabled(true);
- if (myGeomGUI) myGeomGUI->SetActiveDialogBox((QDialog*)this);
+ if ( myGeomGUI ) myGeomGUI->EmitSignalDeactivateDialog();
+ this->setEnabled( true );
+ if ( myGeomGUI ) myGeomGUI->SetActiveDialogBox( (QDialog*)this );
return;
}
// function : closeEvent()
// purpose : same than click on cancel button
//=================================================================================
-void GEOMBase_Skeleton::closeEvent(QCloseEvent* e)
+void GEOMBase_Skeleton::closeEvent( QCloseEvent* e )
{
- SalomeApp_Application* app = (SalomeApp_Application*)(SUIT_Session::session()->activeApplication());
- if(app) {
- disconnect( app->selectionMgr(), 0, this, 0);
+ SalomeApp_Application* app = (SalomeApp_Application*)( SUIT_Session::session()->activeApplication() );
+ if( app ) {
+ disconnect( app->selectionMgr(), 0, this, 0 );
app->updateActions();
}
QDialog::closeEvent( e );
// function : initName()
// purpose : initialize the Name field with a string "thePrefix_X" (Vertex_3)
//=================================================================================
-void GEOMBase_Skeleton::initName( const char* thePrefix )
+void GEOMBase_Skeleton::initName( const QString& thePrefix )
{
- if ( thePrefix )
+ if ( !thePrefix.isNull() )
setPrefix( thePrefix );
- ResultName->setText( GEOMBase::GetDefaultName( getPrefix() ) );
+ myMainFrame->ResultName->setText( GEOMBase::GetDefaultName( getPrefix() ) );
}
//=================================================================================
//=================================================================================
const char* GEOMBase_Skeleton::getNewObjectName() const
{
- return ResultName->text();
+ return myMainFrame->ResultName->text().toLatin1().constData();
}
//=================================================================================
//=================================================================================
int GEOMBase_Skeleton::getConstructorId() const
{
- if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
+ /*if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
return GroupConstructors->id( GroupConstructors->selected() );
+ return -1;*/
+
+ if ( myRBGroup != NULL )
+ return myRBGroup->checkedId();
return -1;
}
//=================================================================================
void GEOMBase_Skeleton::ClickOnHelp()
{
- LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
- if (app)
- app->onHelpContextModule(myGeomGUI ? app->moduleName(myGeomGUI->moduleName()) : QString(""), myHelpFileName);
+ LightApp_Application* app = (LightApp_Application*)( SUIT_Session::session()->activeApplication() );
+ if ( app )
+ app->onHelpContextModule( myGeomGUI ? app->moduleName( myGeomGUI->moduleName() ) : QString(""), myHelpFileName );
else {
- SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
- QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
- arg(app->resourceMgr()->stringValue("ExternalBrowser", "application")).arg(myHelpFileName),
- QObject::tr("BUT_OK"));
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning( 0, QObject::tr( "WRN_WARNING" ),
+ QObject::tr( "EXTERNAL_BROWSER_CANNOT_SHOW_PAGE" ).
+ arg( app->resourceMgr()->stringValue( "ExternalBrowser", platform ) ).arg( myHelpFileName ),
+ QObject::tr( "BUT_OK" ) );
}
}
//=================================================================================
// purpose : set name for help file html
//=================================================================================
-void GEOMBase_Skeleton::setHelpFileName(const QString& theName)
+void GEOMBase_Skeleton::setHelpFileName( const QString& theName )
{
- myHelpFileName = theName;
+ myHelpFileName = theName;
+}
+
+DlgRef_Skeleton* GEOMBase_Skeleton::mainFrame()
+{
+ return myMainFrame;
+}
+
+QWidget* GEOMBase_Skeleton::centralWidget()
+{
+ return myMainFrame->GroupMedium;
+}
+
+QPushButton* GEOMBase_Skeleton::buttonCancel() const
+{
+ return myMainFrame->buttonCancel;
+}
+
+QPushButton* GEOMBase_Skeleton::buttonOk() const
+{
+ return myMainFrame->buttonOk;
+}
+
+QPushButton* GEOMBase_Skeleton::buttonApply() const
+{
+ return myMainFrame->buttonApply;
+}
+
+QPushButton* GEOMBase_Skeleton::buttonHelp() const
+{
+ return myMainFrame->buttonHelp;
}
//=================================================================================
if ( e->isAccepted() )
return;
- if ( e->key() == Key_F1 )
- {
- e->accept();
- ClickOnHelp();
- }
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
}