-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// GEOM GEOMGUI : GUI for Geometry component
// File : GEOMBase_Helper.h
// Author : Sergey ANIKIN, Open CASCADE S.A.S. (sergey.anikin@opencascade.com)
#define GEOMBASE_HELPER_H
#include "GEOM_GEOMBase.hxx"
+#include "GEOM_GenericObjPtr.h"
#include <GEOM_Displayer.h>
#include <SALOME_ListIO.hxx>
void redisplay ( const ObjectList&, const bool = true, const bool = true );
void redisplay ( GEOM::GEOM_Object_ptr, const bool = true, const bool = true );
- virtual void displayPreview ( const bool activate = false,
+ virtual void displayPreview ( const bool display,
+ const bool activate = false,
const bool update = true,
const bool toRemoveFromEngine = true,
const double lineWidth = -1,
const int displayMode = -1,
const int color = -1 );
void displayPreview ( const SALOME_Prs* prs,
- const bool append = false,
- const bool = true );
+ const bool append = false,
+ const bool = true );
void erasePreview ( const bool = true );
void localSelection( const ObjectList&, const int );
void prepareSelection( const ObjectList&, const int );
void prepareSelection( GEOM::GEOM_Object_ptr, const int );
- void addInStudy ( GEOM::GEOM_Object_ptr, const char* theName );
+ QString addInStudy ( GEOM::GEOM_Object_ptr, const char* theName );
bool openCommand ();
bool abortCommand ();
// as a top-level object.
virtual QString getNewObjectName() const;
+ virtual bool extractPrefix() const;
virtual void addSubshapesToStudy();
GEOM::GEOM_Object_ptr findObjectInFather( GEOM::GEOM_Object_ptr theFather, const QString& theName );
- //This Metod to find SubObject in theFather Object by Name (theName)
+ GEOM::GEOM_Object_ptr findObjectInFather( GEOM::GEOM_Object_ptr theFather, int theIndex );
+ // These methods are used to find published sub-object (sub-shape) in the parent object (main shape)
- void addSubshapesToFather( QMap<QString, GEOM::GEOM_Object_var>& theMap );
+ GEOM::GeomObjPtr getSelected( TopAbs_ShapeEnum type );
+ GEOM::GeomObjPtr getSelected( const QList<TopAbs_ShapeEnum>& types );
+ QList<GEOM::GeomObjPtr> getSelected( TopAbs_ShapeEnum type, int count, bool strict = true );
+ QList<GEOM::GeomObjPtr> getSelected( const QList<TopAbs_ShapeEnum>& types, int count, bool strict = true );
void SetIsPreview(const bool thePreview) {isPreview = thePreview;}
bool IsPreview() {return isPreview;}
GEOM_Displayer* getDisplayer();
SUIT_Desktop* getDesktop() const;
+ virtual void setIsApplyAndClose( const bool theFlag );
+ virtual bool isApplyAndClose() const;
+
+ virtual void setIsOptimizedBrowsing( const bool theFlag );
+ virtual bool isOptimizedBrowsing() const;
+
+ virtual void setIsWaitCursorEnabled( const bool theFlag ) {myIsWaitCursorEnabled = theFlag;}
+ virtual bool isWaitCursorEnabled() const {return myIsWaitCursorEnabled ;}
+
private:
- char* getEntry ( GEOM::GEOM_Object_ptr ) const;
+ QString getEntry( GEOM::GEOM_Object_ptr ) const;
void clearShapeBuffer( GEOM::GEOM_Object_ptr );
private:
bool isPreview;
SALOME_ListIO mySelected;
SUIT_Desktop* myDesktop;
+ bool myIsApplyAndClose;
+ bool myIsOptimizedBrowsing;
+ bool myIsWaitCursorEnabled;
};