-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2004 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : GEOMBase_Helper.h
-// Author : Sergey ANIKIN
-// Module : GEOM
-// $Header$
+// GEOM GEOMGUI : GUI for Geometry component
+// File : GEOMBase_Helper.h
+// Author : Sergey ANIKIN, Open CASCADE S.A.S. (sergey.anikin@opencascade.com)
+//
#ifndef GEOMBASE_HELPER_H
#define GEOMBASE_HELPER_H
-#include "GEOM_Displayer.h"
-#include "SALOME_Prs.h"
-#include "SALOME_ListIO.hxx"
+#include "GEOM_GEOMBase.hxx"
+#include "GEOM_GenericObjPtr.h"
+
+#include <GEOM_Displayer.h>
+#include <SALOME_ListIO.hxx>
#include <SALOMEconfig.h>
#include CORBA_CLIENT_HEADER(GEOM_Gen)
-#include <qstring.h>
+#include <QString>
+#include <QMap>
#include <list>
-//#if defined WNT
-//#include <SALOME_WNT.hxx>
-//#else
-//#define SALOME_WNT_EXPORT
-//#endif
-#if defined WNT && defined WIN32 && defined SALOME_WNT_EXPORTS
-#define GEOMBASE_WNT_EXPORT __declspec( dllexport )
-#else
-#define GEOMBASE_WNT_EXPORT
-#endif
+
typedef std::list<GEOM::GEOM_Object_ptr> ObjectList;
class SalomeApp_Study;
class SUIT_Desktop;
class SUIT_ViewWindow;
+class SALOME_Prs;
class GEOM_Operation;
-class TopoDS_Shape;
class TColStd_MapOfInteger;
//================================================================
// performing common operations (display/erase, selection activation,
// publication in a study, transaction management)
//================================================================
-class GEOMBASE_WNT_EXPORT GEOMBase_Helper
+class GEOMBASE_EXPORT GEOMBase_Helper
{
public:
GEOMBase_Helper( SUIT_Desktop* );
void redisplay ( const ObjectList&, const bool = true, const bool = true );
void redisplay ( GEOM::GEOM_Object_ptr, const bool = true, const bool = true );
- virtual void displayPreview ( const bool activate = false,
+ virtual void displayPreview ( const bool display,
+ const bool activate = false,
const bool update = true,
const bool toRemoveFromEngine = true,
- const double lineWidth = -1 );
+ const double lineWidth = -1,
+ const int displayMode = -1,
+ const int color = -1 );
// This is the easiest way to show preview. It is based on execute() method.
// It removes temporary GEOM::GEOM_Objects automatically.
const bool append = false,
const bool activate = false,
const bool update = true,
- const double lineWidth = -1 );
+ const double lineWidth = -1,
+ const int displayMode = -1,
+ const int color = -1 );
void displayPreview ( const SALOME_Prs* prs,
- const bool append = false,
- const bool = true );
+ const bool append = false,
+ const bool = true );
void erasePreview ( const bool = true );
void localSelection( const ObjectList&, const int );
void activate( const int );
void globalSelection( const int = GEOM_ALLOBJECTS, const bool = false );
void globalSelection( const TColStd_MapOfInteger&, const bool = false );
+ void globalSelection( const TColStd_MapOfInteger&, const QList<int>& ,const bool = false );
void updateViewer ();
void prepareSelection( const ObjectList&, const int );
void prepareSelection( GEOM::GEOM_Object_ptr, const int );
- void addInStudy ( GEOM::GEOM_Object_ptr, const char* theName );
+ QString addInStudy ( GEOM::GEOM_Object_ptr, const char* theName );
bool openCommand ();
bool abortCommand ();
inline void setPrefix( const QString& prefix ) { myPrefix = prefix; }
QString getPrefix( GEOM::GEOM_Object_ptr = GEOM::GEOM_Object::_nil() ) const;
-
- const SALOME_ListIO& selectedIO();
- // Function returns a list of SALOME_InteractiveObject's from
- // selection manager in GUI
-
- int IObjectCount() ;
- // Function returns the number of selected objects
- Handle(SALOME_InteractiveObject) firstIObject() ;
- // Function returns the first selected object in the list
- // of selected objects
-
- Handle(SALOME_InteractiveObject) lastIObject() ;
- // Function returns the last selected object in the list
- // of selected objects
+ bool selectObjects( ObjectList& objects );
+ // Selects list of objects
////////////////////////////////////////////////////////////////////////////
// Virtual methods, to be redefined in dialog classes
// It should perform the required operation and put all new or modified objects into
// <objects> argument.Should return <false> if some error occurs during its execution.
+ virtual void restoreSubShapes( SALOMEDS::Study_ptr theStudy, SALOMEDS::SObject_ptr theSObject );
+ // This method is called by addInStudy().
+
virtual GEOM::GEOM_Object_ptr getFather( GEOM::GEOM_Object_ptr theObj );
// This method is called by addInStudy(). It should return a father object
// for <theObj> or a nil reference if <theObj> should be published
// as a top-level object.
- virtual const char* getNewObjectName() const;
+ virtual QString getNewObjectName() const;
+ virtual bool extractPrefix() const;
+ virtual void addSubshapesToStudy();
+
+ GEOM::GEOM_Object_ptr findObjectInFather( GEOM::GEOM_Object_ptr theFather, const QString& theName );
+ GEOM::GEOM_Object_ptr findObjectInFather( GEOM::GEOM_Object_ptr theFather, int theIndex );
+ // These methods are used to find published sub-object (sub-shape) in the parent object (main shape)
+
+ GEOM::GeomObjPtr getSelected( TopAbs_ShapeEnum type );
+ GEOM::GeomObjPtr getSelected( const QList<TopAbs_ShapeEnum>& types );
+ QList<GEOM::GeomObjPtr> getSelected( TopAbs_ShapeEnum type, int count, bool strict = true );
+ QList<GEOM::GeomObjPtr> getSelected( const QList<TopAbs_ShapeEnum>& types, int count, bool strict = true );
void SetIsPreview(const bool thePreview) {isPreview = thePreview;}
bool IsPreview() {return isPreview;}
GEOM_Displayer* getDisplayer();
SUIT_Desktop* getDesktop() const;
+ virtual void setIsApplyAndClose( const bool theFlag );
+ virtual bool isApplyAndClose() const;
+
+ virtual void setIsOptimizedBrowsing( const bool theFlag );
+ virtual bool isOptimizedBrowsing() const;
+
+ virtual void setIsWaitCursorEnabled( const bool theFlag ) {myIsWaitCursorEnabled = theFlag;}
+ virtual bool isWaitCursorEnabled() const {return myIsWaitCursorEnabled ;}
+
private:
- char* getEntry ( GEOM::GEOM_Object_ptr ) const;
+ QString getEntry( GEOM::GEOM_Object_ptr ) const;
void clearShapeBuffer( GEOM::GEOM_Object_ptr );
private:
bool isPreview;
SALOME_ListIO mySelected;
SUIT_Desktop* myDesktop;
+ bool myIsApplyAndClose;
+ bool myIsOptimizedBrowsing;
+ bool myIsWaitCursorEnabled;
};
-#endif
+#endif // GEOMBASE_HELPER_H