const gp_Cylinder& aCyl)
{
- Standard_Integer i, aNbV, aNbE, aNbCE, aNbSE;
+ Standard_Integer aNbV, aNbE, aNbCE, aNbSE;
Standard_Real aT0, aT1, aHeight;
gp_Pnt aPC[3], aPc;
TopoDS_Edge aE;
const gp_Dir& aDir=aAx1.Direction();
const gp_Pnt& aPLoc=aAx1.Location();
//
- i=0;
aNbCE=0;
aNbSE=0;
aExp.Init(aF, TopAbs_EDGE);
{
Standard_Boolean bRet, bIsAllowedType, bOnlyClosed, bIsEqual;
Standard_Integer j;
- Standard_Real aTolAng, aTol;
+ Standard_Real aTol;
Standard_Real aVolume, aVolumeS, dV, aArea, aAreaS, dA;
gp_Sphere aSphere[2];
GeomAbs_SurfaceType aST;
//
bRet=Standard_False;
aTol=Precision::Confusion();
- aTolAng=Precision::Angular();
//
aExp.Init(aSd, TopAbs_FACE);
for (j=0; aExp.More(); aExp.Next(), ++j) {