-// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
+//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File: GEOMAlgo_PassKeyShape.cxx
-// Created:
-// Author: Peter KURNEV
-// <pkv@irinox>
-
-#include <GEOMAlgo_PassKeyShape.ixx>
+// File: GEOMAlgo_PassKeyShape.cxx
+// Created:
+// Author: Peter KURNEV
+// <pkv@irinox>
+//
+#include <GEOMAlgo_PassKeyShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
-static
+static
Standard_Integer NormalizedId(const Standard_Integer aId,
- const Standard_Integer aDiv);
+ const Standard_Integer aDiv);
//=======================================================================
//function :
-//purpose :
+//purpose :
//=======================================================================
GEOMAlgo_PassKeyShape::GEOMAlgo_PassKeyShape()
{
}
//=======================================================================
//function :
-//purpose :
+//purpose :
//=======================================================================
GEOMAlgo_PassKeyShape::GEOMAlgo_PassKeyShape(const GEOMAlgo_PassKeyShape& aOther)
{
}
//=======================================================================
//function :~
-//purpose :
+//purpose :
//=======================================================================
GEOMAlgo_PassKeyShape::~GEOMAlgo_PassKeyShape()
{
}
//=======================================================================
//function :Assign
-//purpose :
+//purpose :
//=======================================================================
GEOMAlgo_PassKeyShape& GEOMAlgo_PassKeyShape::Assign(const GEOMAlgo_PassKeyShape& aOther)
{
}
//=======================================================================
//function :Clear
-//purpose :
+//purpose :
//=======================================================================
void GEOMAlgo_PassKeyShape::Clear()
{
}
//=======================================================================
//function :SetShapes
-//purpose :
+//purpose :
//=======================================================================
void GEOMAlgo_PassKeyShape::SetShapes(const TopoDS_Shape& aS1)
-
+
{
Standard_Integer aHC;
//
}
//=======================================================================
//function :SetShapes
-//purpose :
+//purpose :
//=======================================================================
void GEOMAlgo_PassKeyShape::SetShapes(const TopoDS_Shape& aS1,
- const TopoDS_Shape& aS2)
+ const TopoDS_Shape& aS2)
{
TopTools_ListOfShape aLS;
//
}
//=======================================================================
//function :SetShapes
-//purpose :
+//purpose :
//=======================================================================
void GEOMAlgo_PassKeyShape::SetShapes(const TopoDS_Shape& aS1,
- const TopoDS_Shape& aS2,
- const TopoDS_Shape& aS3)
+ const TopoDS_Shape& aS2,
+ const TopoDS_Shape& aS3)
{
TopTools_ListOfShape aLS;
//
}
//=======================================================================
//function :SetShapes
-//purpose :
+//purpose :
//=======================================================================
void GEOMAlgo_PassKeyShape::SetShapes(const TopoDS_Shape& aS1,
- const TopoDS_Shape& aS2,
- const TopoDS_Shape& aS3,
- const TopoDS_Shape& aS4)
+ const TopoDS_Shape& aS2,
+ const TopoDS_Shape& aS3,
+ const TopoDS_Shape& aS4)
{
TopTools_ListOfShape aLS;
//
}
//=======================================================================
//function :SetShapes
-//purpose :
+//purpose :
//=======================================================================
void GEOMAlgo_PassKeyShape::SetShapes(const TopTools_ListOfShape& aLS)
{
}
//=======================================================================
//function :NbIds
-//purpose :
+//purpose :
//=======================================================================
Standard_Integer GEOMAlgo_PassKeyShape::NbIds()const
{
}
//=======================================================================
//function :IsEqual
-//purpose :
+//purpose :
//=======================================================================
Standard_Boolean GEOMAlgo_PassKeyShape::IsEqual(const GEOMAlgo_PassKeyShape& aOther) const
{
}
//=======================================================================
//function : HashCode
-//purpose :
+//purpose :
//=======================================================================
Standard_Integer GEOMAlgo_PassKeyShape::HashCode(const Standard_Integer aUpper) const
{
}
//=======================================================================
//function : Dump
-//purpose :
+//purpose :
//=======================================================================
void GEOMAlgo_PassKeyShape::Dump(const Standard_Integer)const
{
}
//=======================================================================
// function: NormalizedId
-// purpose :
+// purpose :
//=======================================================================
Standard_Integer NormalizedId(const Standard_Integer aId,
- const Standard_Integer aDiv)
+ const Standard_Integer aDiv)
{
Standard_Integer aMax, aTresh, aIdRet;
//