+// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
// File: BlockFix.cxx
// Created: Tue Dec 7 11:59:05 2004
// Author: Pavel DURANDIN
ShapeAnalysis::GetFaceUVBounds(aFace,Umin, Umax, Vmin, Vmax);
Standard_Real PI2 = PI/2.;
if(Vmax > PI2 - Precision::PConfusion() || Vmin < -PI2+::Precision::PConfusion()) {
+ Handle(Geom_SphericalSurface) aSphere = Handle(Geom_SphericalSurface)::DownCast(S);
+ gp_Sphere sp = aSphere->Sphere();
+ gp_Ax3 ax3 = sp.Position();
if(Abs(Vmax-Vmin) < PI2) {
- Handle(Geom_SphericalSurface) aSphere = Handle(Geom_SphericalSurface)::DownCast(S);
- gp_Sphere sp = aSphere->Sphere();
- gp_Ax3 ax3 = sp.Position();
gp_Ax3 axnew3(ax3.Axis().Location(), ax3.Direction()^ax3.XDirection(),ax3.XDirection());
sp.SetPosition(axnew3);
Handle(Geom_SphericalSurface) aNewSphere = new Geom_SphericalSurface(sp);
aNewSurface = aNewSphere;
return Standard_True;
}
+ else {
+ gp_Pnt PC = ax3.Location();
+ Standard_Real Vpar;
+ if(fabs(PI2-Vmax)>fabs(-PI2-Vmin))
+ Vpar = (PI2+Vmax)/2.;
+ else
+ Vpar = (-PI2+Vmin)/2.;
+ Standard_Real Upar = (Umin+Umax)/2.;;
+ gp_Pnt PN,PX;
+ S->D0(Upar,Vpar,PN);
+ S->D0(Upar+PI2,0.,PX);
+ gp_Dir newNorm(gp_Vec(PC,PN));
+ gp_Dir newDirX(gp_Vec(PC,PX));
+ gp_Ax3 axnew3(ax3.Axis().Location(), newNorm, newDirX);
+ sp.SetPosition(axnew3);
+ Handle(Geom_SphericalSurface) aNewSphere = new Geom_SphericalSurface(sp);
+ aNewSurface = aNewSphere;
+ return Standard_True;
+ }
}
}
return Standard_False;
{
return BRep_Tool::Continuity(E,F1,F2);
}
-