setResult(aResultBody, aResultIndex);
aResultIndex++;
-
// remove the rest results if there were produced in the previous pass
removeResults(aResultIndex);
}
return;
}
- theResultBody->storeModified(theObjects.front(), aResultShape);
+ theResultBody->storeModified(theObjects, aResultShape, theMakeShape);
const int aShapeTypesNb = 3;
const GeomAPI_Shape::ShapeType aShapeTypes[aShapeTypesNb] = {GeomAPI_Shape::VERTEX,