public:
//! Creates the message
- Event_Message(const Event_ID theID, const void* theSender = 0);
+ Event_Message(const Event_ID theID, const void* theSender = 0)
+ : myEventId(theID), mySender((void*) theSender) {}
+ //! do nothing in the destructor yet
virtual ~Event_Message() {}
//! Returns identifier of the message