friend class Event_Loop;
public:
/// Returns the text-identifier of the event (for debugging reasons)
- char* EventText() const {return myID;}
+ char* eventText() const {return myID;}
/// Allows to compare identifiers
bool operator==(const Event_ID& theID) const {return myID == theID.myID;}
};
virtual ~Event_Message() {}
//! Returns identifier of the message
- const Event_ID& EventID() const {return myEventId;}
+ const Event_ID& eventID() const {return myEventId;}
//! Returns sender of the message or NULL if it is anonymous message
- void* Sender() {return mySender;}
+ void* sender() {return mySender;}
};
#endif