// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : EntityGUI_SketcherDlg.h
// Author : Damine COQUERET
// Module : GEOM
-// $Header:
#ifndef ENTITYGUI_SKETCHERDLG_H
#define ENTITYGUI_SKETCHERDLG_H
+#include "GEOM_EntityGUI.hxx"
+
#include "GEOMBase_Helper.h"
#include "EntityGUI_Skeleton_QTD.h"
// class : EntityGUI_Dlg
// purpose :
//=================================================================================
-class EntityGUI_SketcherDlg : public EntityGUI_Skeleton_QTD, public GEOMBase_Helper
+class GEOM_ENTITYGUI_EXPORT EntityGUI_SketcherDlg : public EntityGUI_Skeleton_QTD, public GEOMBase_Helper
{
Q_OBJECT
public:
- EntityGUI_SketcherDlg(GeometryGUI* GUI, QWidget* parent = 0, const char* name = 0, bool modal = FALSE, WFlags fl = 0);
+ EntityGUI_SketcherDlg(GeometryGUI* GUI, QWidget* parent = 0,
+ const char* name = 0, bool modal = FALSE, WFlags fl = 0,
+ const double lineWidth = 2.);
~EntityGUI_SketcherDlg();
+ bool eventFilter (QObject* object, QEvent* event);
+
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool execute( ObjectList& objects );
void closeEvent( QCloseEvent* e );
-
- virtual SUIT_Desktop* getDesktop() const;
+ void keyPressEvent( QKeyEvent* e );
private :
void Init();
int mySketchState;
bool myIsAllAdded;
-
+
QLineEdit* myEditCurrentArgument; /* Current LineEdit */
-
+
QStringList myCommand;
QStringList myUndoCommand;
GeometryGUI* myGeometryGUI;
+ QString myHelpFileName;
+
enum SketchState {FIRST_POINT, NEXT_POINT};
enum SketchType {PT_ABS, PT_RELATIVE, PT_SEL,
DIR_TAN_LENGTH, DIR_TAN_X, DIR_TAN_Y,
DIR_DXDY_LENGTH, DIR_DXDY_X, DIR_DXDY_Y};
+ double myLineWidth;
virtual void displayPreview ( GEOM::GEOM_Object_ptr obj,
const bool append = false,
const bool activate = false,
bool createShapes( GEOM::GEOM_Object_ptr theObject,
TopoDS_Shape& theApplyedWire,
TopoDS_Shape& theLastSegment );
+
private slots:
void ClickOnEnd();
void ClickOnCancel();
bool ClickOnApply();
void ClickOnUndo();
void ClickOnRedo();
+ void ClickOnHelp();
void LineEditReturnPressed();
void SelectionIntoArgument();
void SetEditCurrentArgument();
void Dir1Clicked(int constructorId);
void Dir2Clicked(int constructorId);
void ValueChangedInSpinBox(double newValue);
-
};
#endif // ENTITYGUI_SKETCHERDLG_H