// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : EntityGUI_SketcherDlg.h
// Author : Damine COQUERET
// Module : GEOM
-// $Header:
#ifndef ENTITYGUI_SKETCHERDLG_H
#define ENTITYGUI_SKETCHERDLG_H
+#include "GEOM_EntityGUI.hxx"
+
+#include "GEOMBase_Helper.h"
+
#include "EntityGUI_Skeleton_QTD.h"
#include "EntityGUI_Point_QTD.h"
#include "EntityGUI_Dir1_QTD.h"
#include "EntityGUI_4Spin.h"
#include "EntityGUI.h"
-
-#include "GEOM_ShapeTypeFilter.hxx"
+#include "GeometryGUI.h"
#include <gp_Dir.hxx>
// class : EntityGUI_Dlg
// purpose :
//=================================================================================
-class EntityGUI_SketcherDlg : public EntityGUI_Skeleton_QTD
+class GEOM_ENTITYGUI_EXPORT EntityGUI_SketcherDlg : public EntityGUI_Skeleton_QTD, public GEOMBase_Helper
{
Q_OBJECT
public:
- EntityGUI_SketcherDlg(QWidget* parent = 0, const char* name = 0, EntityGUI* theEntityGUI = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0);
+ EntityGUI_SketcherDlg(GeometryGUI* GUI, QWidget* parent = 0,
+ const char* name = 0, bool modal = FALSE, WFlags fl = 0,
+ const double lineWidth = 2.);
~EntityGUI_SketcherDlg();
+ bool eventFilter (QObject* object, QEvent* event);
+
+protected:
+ // redefined from GEOMBase_Helper
+ virtual GEOM::GEOM_IOperations_ptr createOperation();
+ virtual bool isValid( QString& );
+ virtual bool execute( ObjectList& objects );
+
+ void closeEvent( QCloseEvent* e );
+ void keyPressEvent( QKeyEvent* e );
+
private :
void Init();
void enterEvent(QEvent* e);
- void closeEvent(QCloseEvent* e);
void InitClick();
- void MakeSimulationAndDisplay();
- QString GetNewCommand();
+ void setEnabledUndo(bool value);
+ void setEnabledRedo(bool value);
- EntityGUI* myEntityGUI;
+ QString GetNewCommand();
- double step;
int myConstructorId;
int myConstructorDirId;
int mySketchType;
int mySketchState;
- Handle(GEOM_ShapeTypeFilter) myVertexFilter;
- TopoDS_Shape mySimulationTopoDs1; /* Shape used for simulation display */
- TopoDS_Shape mySimulationTopoDs2; /* Shape used for simulation display */
+ bool myIsAllAdded;
+
QLineEdit* myEditCurrentArgument; /* Current LineEdit */
- SALOME_Selection* mySelection; /* User shape selection */
- GEOM::GEOM_Gen_var myGeom; /* Current GeomI object */
- GEOMBase* myGeomBase;
- GEOMContext* myGeomGUI; /* Current GeomGUI object */
-
- int myLastOp;
- QString myCommand;
- QString myLastCommand;
- TopoDS_Shape myShape;
- gp_Dir myLastDir;
-
- Standard_Real myX;
- Standard_Real myY;
- Standard_Real myDX;
- Standard_Real myDY;
- Standard_Real myLastX1;
- Standard_Real myLastY1;
- Standard_Real myLastX2;
- Standard_Real myLastY2;
- Standard_Real myLength;
- Standard_Real myAngle;
- Standard_Real myRadius;
+
+ QStringList myCommand;
+ QStringList myUndoCommand;
+
+ Standard_Real myX, myY, myDX, myDY;
+ Standard_Real myLength, myAngle, myRadius;
+ Standard_Real myLastX1, myLastY1;
+ Standard_Real myLastX2, myLastY2;
EntityGUI_Point_QTD* GroupPt;
EntityGUI_Dir1_QTD* GroupD1;
EntityGUI_3Spin* Group3Spin;
EntityGUI_4Spin* Group4Spin;
- enum SketchState {FIRST_POINT, SECOND_POINT, NEXT_POINT};
+ GeometryGUI* myGeometryGUI;
+
+ QString myHelpFileName;
+
+ enum SketchState {FIRST_POINT, NEXT_POINT};
enum SketchType {PT_ABS, PT_RELATIVE, PT_SEL,
DIR_ANGLE_LENGTH, DIR_ANGLE_X, DIR_ANGLE_Y,
DIR_TAN_LENGTH, DIR_TAN_X, DIR_TAN_Y,
DIR_DXDY_LENGTH, DIR_DXDY_X, DIR_DXDY_Y};
+ double myLineWidth;
+ virtual void displayPreview ( GEOM::GEOM_Object_ptr obj,
+ const bool append = false,
+ const bool activate = false,
+ const bool update = true,
+ const double lineWidth = -1 );
+
+ bool createShapes( GEOM::GEOM_Object_ptr theObject,
+ TopoDS_Shape& theApplyedWire,
+ TopoDS_Shape& theLastSegment );
+
private slots:
void ClickOnEnd();
- void ClickOnClose();
void ClickOnCancel();
- void ClickOnApply();
+ bool ClickOnApply();
void ClickOnUndo();
+ void ClickOnRedo();
+ void ClickOnHelp();
void LineEditReturnPressed();
void SelectionIntoArgument();
void SetEditCurrentArgument();
void Dir1Clicked(int constructorId);
void Dir2Clicked(int constructorId);
void ValueChangedInSpinBox(double newValue);
-
};
#endif // ENTITYGUI_SKETCHERDLG_H