// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : EntityGUI.h
// Author : Damien COQUERET
// Module : GEOM
-// $Header$
#ifndef ENTITYGUI_H
#define ENTITYGUI_H
#include "GEOMGUI.h"
-#include "GEOMBase.h"
+
+#include "SALOMEDSClient.hxx"
+
+#include <TopoDS_Shape.hxx>
+#include <AIS_Shape.hxx>
//=================================================================================
// class : EntityGUI
//=================================================================================
class EntityGUI : public GEOMGUI
{
-protected:
- EntityGUI(); // hide constructor to avoid direct creation
-
public :
+ EntityGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation
~EntityGUI();
- // Get the only EntityGUI object
- static EntityGUI* GetEntityGUI();
-
- bool OnGUIEvent(int theCommandID, QAD_Desktop* parent);
-
- void OnSketchEnd(const char *Cmd);
+ bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent);
void DisplaySimulationShape(const TopoDS_Shape& S1, const TopoDS_Shape& S2);
void EraseSimulationShape();
- void MakeInterpolAndDisplay(GEOM::string_array& listShapesIOR);
- void MakeBezierAndDisplay(GEOM::string_array& listShapesIOR);
-
- /* Methods for sub shapes explode */
- bool SObjectExist(SALOMEDS::SObject_ptr theFatherObject, const char* IOR);
- bool OnSubShapeGetAll(const TopoDS_Shape& ShapeTopo, const char* ShapeTopoIOR, const int SubShapeType);
- bool OnSubShapeGetSelected(const TopoDS_Shape& ShapeTopo, const char* ShapeTopoIOR, const int SubShapeType,
- Standard_Integer& aLocalContextId, bool& myUseLocalContext);
+ // Methods for sub shapes explode
+ bool SObjectExist(const _PTR(SObject)& theFatherObject, const char* IOR);
- /* AIS shape used only during topo/geom simulations */
+ // AIS shape used only during topo/geom simulations
Handle(AIS_Shape) mySimulationShape1;
Handle(AIS_Shape) mySimulationShape2;
-
- GEOMBase* myGeomBase;
- GEOM::GEOM_Gen_var myGeom; /* Current Geom Component */
-
-private:
- static EntityGUI* myGUIObject; // the only EntityGUI object
};
#endif