// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#ifndef ENTITYGUI_H
#define ENTITYGUI_H
+#include "GEOM_EntityGUI.hxx"
+
#include "GEOMGUI.h"
#include "SALOMEDSClient.hxx"
// class : EntityGUI
// purpose :
//=================================================================================
-class EntityGUI : public GEOMGUI
+class GEOM_ENTITYGUI_EXPORT EntityGUI : public GEOMGUI
{
-protected:
- EntityGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation
-
public :
+ EntityGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation
~EntityGUI();
- // Get the only EntityGUI object
- static EntityGUI* GetEntityGUI( GeometryGUI* parent );
-
bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent);
void DisplaySimulationShape(const TopoDS_Shape& S1, const TopoDS_Shape& S2);