bool OnGUIEvent( int, SUIT_Desktop* );
bool OnMousePress( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
+// bool OnMouseMove( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
+ bool OnMouseRelease( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow );
- gp_Pnt ConvertClickToPoint( int x, int y, Handle(V3d_View) aView );
+ static gp_Pnt ConvertClickToPoint( int x, int y, Handle(V3d_View) aView );
void DisplaySimulationShape( const TopoDS_Shape&, const TopoDS_Shape& );
void EraseSimulationShape();