#include "EntityGUI_SketcherDlg.h" // Sketcher
#include "EntityGUI_3DSketcherDlg.h" // Sketcher
+#include "EntityGUI_IsolineDlg.h" // Isoline
#include "EntityGUI_SubShapeDlg.h" // Method SUBSHAPE
#include "EntityGUI_FeatureDetectorDlg.h" // Feature Detection
#include "EntityGUI_PictureImportDlg.h" // Import Picture in viewer
case GEOMOp::Op3dSketcher: // 3D SKETCHER
aDlg = new EntityGUI_3DSketcherDlg( getGeometryGUI(), parent );
break;
+ case GEOMOp::OpIsoline: // ISOLINE
+ aDlg = new EntityGUI_IsolineDlg( getGeometryGUI(), parent );
+ break;
case GEOMOp::OpExplode: // EXPLODE
aDlg = new EntityGUI_SubShapeDlg( getGeometryGUI(), parent );
break;