-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// GEOM GEOMGUI : GUI for Geometry component
// File : EntityGUI.cxx
// Author : Damien COQUERET, Open CASCADE S.A.S.
#include "EntityGUI.h"
#include <GeometryGUI.h>
+#include "GeometryGUI_Operations.h"
+#include <SUIT_Session.h>
#include <SUIT_Desktop.h>
#include <SUIT_ViewWindow.h>
#include <OCCViewer_ViewModel.h>
#include <OCCViewer_ViewManager.h>
+#include <OCCViewer_ViewWindow.h>
+#include <OCCViewer_ViewPort3d.h>
#include <SalomeApp_Study.h>
#include <SalomeApp_Application.h>
#include <TopoDS_Shape.hxx>
+#include <TopoDS.hxx>
+#include <BRep_Tool.hxx>
+#include <ProjLib.hxx>
+#include <ElSLib.hxx>
+
+#include <QMouseEvent>
+#include <QApplication>
-#include "EntityGUI_SketcherDlg.h" // Sketcher
-#include "EntityGUI_3DSketcherDlg.h" // Sketcher
-#include "EntityGUI_SubShapeDlg.h" // Method SUBSHAPE
+#include "EntityGUI_SketcherDlg.h" // Sketcher
+#include "EntityGUI_3DSketcherDlg.h" // Sketcher
+#include "EntityGUI_SubShapeDlg.h" // Method SUBSHAPE
+#include "EntityGUI_FeatureDetectorDlg.h" // Feature Detection
+#include "EntityGUI_PictureImportDlg.h" // Import Picture in viewer
//=======================================================================
// function : EntityGUI()
QDialog* aDlg = NULL;
switch ( theCommandID ) {
- case 404: // SKETCHER
+ case GEOMOp::Op2dSketcher: // 2D SKETCHER
getGeometryGUI()->ActiveWorkingPlane();
aDlg = new EntityGUI_SketcherDlg( getGeometryGUI(), parent );
break;
- case 405: // 3D SKETCHER
+ case GEOMOp::Op3dSketcher: // 3D SKETCHER
aDlg = new EntityGUI_3DSketcherDlg( getGeometryGUI(), parent );
break;
- case 407: // EXPLODE : use ic
+ case GEOMOp::OpExplode: // EXPLODE
aDlg = new EntityGUI_SubShapeDlg( getGeometryGUI(), parent );
break;
+#ifdef WITH_OPENCV
+ case GEOMOp::OpFeatureDetect: // FEATURE DETECTION
+ aDlg = new EntityGUI_FeatureDetectorDlg( getGeometryGUI(), parent );
+ break;
+#endif
+ case GEOMOp::OpPictureImport: // IMPORT PICTURE IN VIEWER
+ aDlg = new EntityGUI_PictureImportDlg( getGeometryGUI(), parent );
+ break;
default:
app->putInfo( tr( "GEOM_PRP_COMMAND" ).arg( theCommandID ) );
break;
return true;
}
+//=================================================================================
+// function : 0nMousePress()
+// purpose : [static] manage mouse events
+//=================================================================================
+bool EntityGUI::OnMousePress( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow )
+{
+ MESSAGE("EntityGUI::OnMousePress")
+ QDialog* aDlg = getGeometryGUI()->GetActiveDialogBox();
+
+ // Create Point dialog, OCC viewer
+ if ( aDlg &&
+ theViewWindow->getViewManager()->getType() == OCCViewer_Viewer::Type() &&
+ pe->modifiers() != Qt::ControlModifier ) {
+
+ gp_Pnt aPnt;
+
+ if ( QString( aDlg->metaObject()->className() ).compare( "EntityGUI_SketcherDlg" ) == 0 )
+ {
+ EntityGUI_SketcherDlg* aSketcherDlg = (EntityGUI_SketcherDlg*) aDlg;
+ if ( aSketcherDlg->acceptMouseEvent() ) {
+ OCCViewer_Viewer* anOCCViewer =
+ ( (OCCViewer_ViewManager*)( theViewWindow->getViewManager() ) )->getOCCViewer();
+ Handle(AIS_InteractiveContext) ic = anOCCViewer->getAISContext();
+
+ ic->InitSelected();
+ if ( pe->modifiers() == Qt::ShiftModifier )
+ ic->ShiftSelect(); // Append selection
+ else
+ ic->Select(); // New selection
+
+ ic->InitSelected();
+ if ( ic->MoreSelected() ) {
+ TopoDS_Shape aShape = ic->SelectedShape();
+ if ( !aShape.IsNull() && aShape.ShapeType() == TopAbs_VERTEX )
+ aPnt = BRep_Tool::Pnt( TopoDS::Vertex( ic->SelectedShape() ) );
+ }
+ else {
+ OCCViewer_ViewPort3d* vp = ((OCCViewer_ViewWindow*)theViewWindow)->getViewPort();
+ aPnt = ConvertClickToPoint( pe->x(), pe->y(), vp->getView() );
+ }
+
+ Qt::KeyboardModifiers modifiers = pe->modifiers();
+ aSketcherDlg->OnPointSelected( modifiers, aPnt ); // "feed" the point to point construction dialog
+ } // acceptMouseEvent()
+ }
+#ifdef WITH_OPENCV
+ if ( QString( aDlg->metaObject()->className() ).compare( "EntityGUI_FeatureDetectorDlg" ) == 0 )
+ {
+ EntityGUI_FeatureDetectorDlg* aCornerDlg = (EntityGUI_FeatureDetectorDlg*) aDlg;
+ if ( aCornerDlg->acceptMouseEvent() ) {
+ OCCViewer_Viewer* anOCCViewer =
+ ( (OCCViewer_ViewManager*)( theViewWindow->getViewManager() ) )->getOCCViewer();
+ Handle(AIS_InteractiveContext) ic = anOCCViewer->getAISContext();
+
+ ic->InitSelected();
+ ic->Select(); // New selection
+
+ ic->InitSelected();
+ TopoDS_Shape aShape;
+ if ( ic->MoreSelected() )
+ aShape = ic->SelectedShape();
+ if ( !aShape.IsNull() && aShape.ShapeType() == TopAbs_VERTEX )
+ aPnt = BRep_Tool::Pnt( TopoDS::Vertex( ic->SelectedShape() ) );
+ else
+ {
+ OCCViewer_ViewPort3d* vp = ((OCCViewer_ViewWindow*)theViewWindow)->getViewPort();
+ aPnt = ConvertClickToPoint( pe->x(), pe->y(), vp->getView() );
+ }
+
+// aCornerDlg->OnPointSelected( aPnt ); // "feed" the point to corner detection dialog
+
+// QPoint start = QPoint(pe->x(),pe->y());
+ aCornerDlg->setStartPnt( aPnt );
+ } // acceptMouseEvent()
+
+ }
+#endif
+ }
+
+ return false;
+}
+
+//=================================================================================
+// function : 0nMouseRelease()
+// purpose : [static] manage mouse events
+//=================================================================================
+bool EntityGUI::OnMouseRelease( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow )
+{
+ MESSAGE("EntityGUI::OnMouseRelease")
+ QDialog* aDlg = getGeometryGUI()->GetActiveDialogBox();
+#ifdef WITH_OPENCV
+ if ( aDlg && ( QString( aDlg->metaObject()->className() ).compare( "EntityGUI_FeatureDetectorDlg" ) == 0 ) &&
+ theViewWindow->getViewManager()->getType() == OCCViewer_Viewer::Type() &&
+ pe->modifiers() != Qt::ControlModifier )
+ {
+ EntityGUI_FeatureDetectorDlg* aCornerDlg = (EntityGUI_FeatureDetectorDlg*) aDlg;
+
+ gp_Pnt aPnt;
+
+ if ( aCornerDlg->acceptMouseEvent() )
+ {
+// QPoint end = QPoint(pe->x(),pe->y());
+ OCCViewer_ViewPort3d* vp = ((OCCViewer_ViewWindow*)theViewWindow)->getViewPort();
+ aPnt = ConvertClickToPoint( pe->x(), pe->y(), vp->getView() );
+ aCornerDlg->setEndPnt( aPnt );
+ }
+ }
+#endif
+ return false;
+}
+
+
+//=======================================================================
+// function : ConvertClickToPoint()
+// purpose : Returns the point clicked in 3D view
+//=======================================================================
+gp_Pnt EntityGUI::ConvertClickToPoint( int x, int y, Handle(V3d_View) aView )
+{
+ V3d_Coordinate XEye, YEye, ZEye, XAt, YAt, ZAt;
+ aView->Eye( XEye, YEye, ZEye );
+
+ aView->At( XAt, YAt, ZAt );
+ gp_Pnt EyePoint( XEye, YEye, ZEye );
+ gp_Pnt AtPoint( XAt, YAt, ZAt );
+
+ gp_Vec EyeVector( EyePoint, AtPoint );
+ gp_Dir EyeDir( EyeVector );
+
+ gp_Pln PlaneOfTheView = gp_Pln( AtPoint, EyeDir );
+ Standard_Real X, Y, Z;
+ aView->Convert( x, y, X, Y, Z );
+ gp_Pnt ConvertedPoint( X, Y, Z );
+
+ gp_Pnt2d ConvertedPointOnPlane = ProjLib::Project( PlaneOfTheView, ConvertedPoint );
+ gp_Pnt ResultPoint = ElSLib::Value( ConvertedPointOnPlane.X(), ConvertedPointOnPlane.Y(), PlaneOfTheView );
+ return ResultPoint;
+}
//=====================================================================================
// function : DisplaySimulationShape()
//=====================================================================================
void EntityGUI::DisplaySimulationShape( const TopoDS_Shape& S1, const TopoDS_Shape& S2 )
{
+ MESSAGE("EntityGUI::DisplaySimulationShape")
SalomeApp_Application* app = getGeometryGUI()->getApp();
if ( !app ) return;
//==================================================================================
void EntityGUI::EraseSimulationShape()
{
+ MESSAGE("EntityGUI::EraseSimulationShape")
SalomeApp_Application* app = getGeometryGUI()->getApp();
if ( !app ) return;
if ( SO->FindAttribute( anAttr, "AttributeIOR" ) ) {
_PTR(AttributeIOR) anIOR ( anAttr );
if ( strcmp( anIOR->Value().c_str(), IOR ) == 0 )
- return true;
+ return true;
}
if ( SO->ReferencedObject( RefSO ) ) {
if ( RefSO->FindAttribute( anAttr, "AttributeIOR" ) ) {
_PTR(AttributeIOR) anIOR ( anAttr );
- if ( strcmp( anIOR->Value().c_str(), IOR ) == 0 )
- return true;
+ if ( strcmp( anIOR->Value().c_str(), IOR ) == 0 )
+ return true;
}
}
}