# header files / to be processed by moc
SET(_moc_HEADERS
EntityGUI_Widgets.h
+ EntityGUI_FieldDlg.h
EntityGUI_SketcherDlg.h
EntityGUI_3DSketcherDlg.h
EntityGUI_SubShapeDlg.h
SET(EntityGUI_SOURCES
EntityGUI.cxx
EntityGUI_Widgets.cxx
+ EntityGUI_FieldDlg.cxx
EntityGUI_SketcherDlg.cxx
EntityGUI_3DSketcherDlg.cxx
EntityGUI_SubShapeDlg.cxx