//#include "utilities.h"
#include "DivComponent.hxx"
+#include "COMPONENT_version.h"
using namespace std;
{
}
+char* DivComponentEngine::getVersion()
+{
+#if COMPONENT_DEVELOPMENT
+ return CORBA::string_dup(COMPONENT_VERSION_STR"dev");
+#else
+ return CORBA::string_dup(COMPONENT_VERSION_STR);
+#endif
+}
+
void DivComponentEngine::Div( double x , double y , double & z ) {
beginService( " DivComponentEngine::Div" );
z = x / y ;