// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : DisplayGUI.h
// Author : Damien COQUERET
// Module : GEOM
-// $Header$
#ifndef DISPLAYGUI_H
#define DISPLAYGUI_H
#include "GEOMGUI.h"
#include "GEOMBase.h"
+#ifdef WNT
+# if defined DISPLAYGUI_EXPORTS
+# define GEOM_DISPLAYGUI_EXPORT __declspec( dllexport )
+# else
+# define GEOM_DISPLAYGUI_EXPORT __declspec( dllimport )
+# endif
+#else
+# define GEOM_DISPLAYGUI_EXPORT
+#endif
+
//=================================================================================
// class : GEOMBase_Display
// purpose :
//=================================================================================
//class QAD_ViewFrame;
class SUIT_ViewWindow;
-class DisplayGUI : public GEOMGUI
+class GEOM_DISPLAYGUI_EXPORT DisplayGUI : public GEOMGUI
{
-protected:
- DisplayGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation
-
-public :
+public:
+ DisplayGUI( GeometryGUI* parent );
~DisplayGUI();
- // Get the only DisplayGUI object
- static DisplayGUI* GetDisplayGUI( GeometryGUI* parent );
-
// Dispatch menu command
bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent);
// Set display mode for selected objects in the viewer given
// (current viewer if <viewWindow> = 0 )
void ChangeDisplayMode( const int mode, SUIT_ViewWindow* viewWindo = 0 );
-
-private:
- static DisplayGUI* myGUIObject; // the only DisplayGUI object
};
#endif