-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
// GEOM GEOMGUI : GUI for Geometry component
// File : DisplayGUI.cxx
// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
-//
+
#include "DisplayGUI.h"
#include <GeometryGUI.h>
#include "GeometryGUI_Operations.h"
+#include <GEOM_Constants.h>
#include <GEOM_Displayer.h>
#include <GEOM_AISShape.hxx>
#include <GEOM_Actor.h>
Sel->selectedObjects( selected );
switch ( theCommandID ) {
- case GEOMOp::OpDisplayMode: // MENU VIEW - DISPLAY MODE - WIREFRAME/SHADING
- InvertDisplayMode();
- getGeometryGUI()->action( GEOMOp::OpDisplayMode )->setText
- ( GetDisplayMode() == 1 ? tr( "GEOM_MEN_WIREFRAME" ) : tr("GEOM_MEN_SHADING") );
- getGeometryGUI()->menuMgr()->update();
+ case GEOMOp::OpDMWireframe: // MENU VIEW - DISPLAY MODE - WIREFRAME
+ SetDisplayMode( 0 );
+ break;
+ case GEOMOp::OpDMShading: // MENU VIEW - DISPLAY MODE - SHADING
+ SetDisplayMode( 1 );
+ break;
+ case GEOMOp::OpDMShadingWithEdges: // MENU VIEW - DISPLAY MODE - SHADING WITH EDGES
+ SetDisplayMode( 2 );
break;
case GEOMOp::OpShowAll: // MENU VIEW - SHOW ALL
getGeometryGUI()->EmitSignalDeactivateDialog();
getGeometryGUI()->EmitSignalDeactivateDialog();
DisplayOnly();
break;
+ case GEOMOp::OpShowOnlyChildren: // POPUP MENU - SHOW ONLY CHILDREN
+ getGeometryGUI()->EmitSignalDeactivateDialog();
+ DisplayOnlyChildren();
+ break;
case GEOMOp::OpHideAll: // MENU VIEW - HIDE ALL
EraseAll();
break;
case GEOMOp::OpShading: // POPUP MENU - DISPLAY MODE - SHADING
ChangeDisplayMode( 1 );
break;
- case GEOMOp::OpVectors: // POPUP MENU - DISPLAY MODE - SHOW EDGE DIRECTION
+ case GEOMOp::OpShadingWithEdges: // POPUP MENU - DISPLAY MODE - SHADING WITH EDGES
ChangeDisplayMode( 2 );
break;
+ case GEOMOp::OpTexture: // POPUP MENU - DISPLAY MODE - TEXTURE
+ ChangeDisplayMode( 3 );
+ break;
+ case GEOMOp::OpVectors: // POPUP MENU - DISPLAY MODE - SHOW EDGE DIRECTION
+ ChangeDisplayMode( 4 );
+ break;
default:
app->putInfo(tr("GEOM_PRP_COMMAND").arg(theCommandID));
break;
Display();
}
+//=====================================================================================
+// function : DisplayGUI::DisplayOnlyChildren()
+// purpose : Display only children of selected GEOM objects and erase other
+//=====================================================================================
+void DisplayGUI::DisplayOnlyChildren()
+{
+ EraseAll();
+
+ SALOME_ListIO listIO;
+
+ SalomeApp_Application* app = getGeometryGUI()->getApp();
+ if (!app) return;
+
+ SalomeApp_Study* anActiveStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
+ if (!anActiveStudy) return;
+
+ LightApp_SelectionMgr* aSelMgr = app->selectionMgr();
+ if (!aSelMgr) return;
+
+ // get selection
+ SALOME_ListIO aList;
+ //aSelMgr->selectedObjects(aList);
+ aSelMgr->selectedObjects(aList, "ObjectBrowser", false);
+ SALOME_ListIteratorOfListIO It (aList);
+
+ SUIT_OverrideCursor();
+
+ for (; It.More(); It.Next()) {
+ Handle(SALOME_InteractiveObject) anIObject = It.Value();
+ if (anIObject->hasEntry()) {
+ _PTR(SObject) SO (anActiveStudy->studyDS()->FindObjectID(anIObject->getEntry()));
+ if (SO) {
+ _PTR(SComponent) SC (SO->GetFatherComponent());
+ if (QString(SO->GetID().c_str()) == QString(SO->GetFatherComponent()->GetID().c_str())) {
+ // if component is selected, pass it
+ }
+ else {
+ _PTR(ChildIterator) anIter (anActiveStudy->studyDS()->NewChildIterator(SO));
+ anIter->InitEx(true);
+ while (anIter->More()) {
+ _PTR(SObject) valSO (anIter->Value());
+ _PTR(SObject) refSO;
+ if (!valSO->ReferencedObject(refSO)) {
+ listIO.Append(new SALOME_InteractiveObject(valSO->GetID().c_str(),
+ SC->ComponentDataType().c_str(),
+ valSO->GetName().c_str()));
+ }
+ anIter->Next();
+ }
+ }
+ }
+ }
+ }
+ GEOM_Displayer(anActiveStudy).Display(listIO, true);
+}
+
//=====================================================================================
// function : DisplayGUI::Display()
// purpose : Display selected GEOM objects
else if ( viewWindow->getViewManager()->getType() == OCCViewer_Viewer::Type() ) {
OCCViewer_Viewer* v3d = ((OCCViewer_ViewManager*)(viewWindow->getViewManager()))->getOCCViewer();
Handle(AIS_InteractiveContext) ic = v3d->getAISContext();
- AIS_DisplayMode newmode = (mode == 1 ? AIS_Shaded : AIS_WireFrame);
+
+ AIS_DisplayMode newmode;
+ switch (mode) {
+ case 0:
+ newmode = AIS_WireFrame;
+ break;
+ case 1:
+ newmode = AIS_Shaded;
+ break;
+ case 2:
+ newmode = AIS_DisplayMode( GEOM_AISShape::ShadingWithEdges );
+ break;
+ case 3:
+ newmode = AIS_DisplayMode( GEOM_AISShape::TexturedShape );
+ break;
+ default:
+ break;
+ }
+
AIS_ListOfInteractive List;
ic->DisplayedObjects( List );
AIS_ListOfInteractive List1;
ic->ObjectsInCollector( List1 );
List.Append( List1 );
-
+
AIS_ListIteratorOfListOfInteractive ite( List );
while( ite.More() ) {
if( ite.Value()->IsInstance( STANDARD_TYPE(GEOM_AISShape) ) ) {
- Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast( ite.Value() );
- ic->SetDisplayMode( aSh, Standard_Integer( newmode ),true );
+ Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast( ite.Value() );
+ if(aSh->isTopLevel()) {
+ aSh->setPrevDisplayMode(Standard_Integer( newmode ));
+ }
+ else {
+ ic->SetDisplayMode( aSh, Standard_Integer( newmode ),true );
+ }
}
ite.Next();
}
-
+
ic->SetDisplayMode( newmode, Standard_False );
- GeometryGUI::Modified();
- }
-}
-//=====================================================================================
-// function : DisplayGUI::GetDisplayMode()
-// purpose : Get display mode of the viewer (current viewer if <viewWindow> - 0 )
-//=====================================================================================
-int DisplayGUI::GetDisplayMode( SUIT_ViewWindow* viewWindow )
-{
- int dispMode = 0;
- if ( !viewWindow )
- viewWindow = getGeometryGUI()->getApp()->desktop()->activeWindow();
- if ( viewWindow->getViewManager()->getType() == SVTK_Viewer::Type() ) {
- SVTK_View* aView = ((SVTK_ViewWindow*)viewWindow)->getView();
- dispMode = aView->GetDisplayMode();
- }
- else if ( viewWindow->getViewManager()->getType() == OCCViewer_Viewer::Type() ) {
- OCCViewer_Viewer* v3d = ((OCCViewer_ViewManager*)(viewWindow->getViewManager()))->getOCCViewer();
- Handle(AIS_InteractiveContext) ic = v3d->getAISContext();
- AIS_DisplayMode mode = (AIS_DisplayMode)ic->DisplayMode();
- dispMode = (mode == AIS_WireFrame ? 0 : 1 );
+ GeometryGUI::Modified();
}
- return dispMode;
}
//=====================================================================================
if ( !viewWindow )
viewWindow = getGeometryGUI()->getApp()->desktop()->activeWindow();
if ( viewWindow->getViewManager()->getType() == SVTK_Viewer::Type() ) {
- viewWindow->setCustomData( "VectorsMode", QVariant( mode ) );
+ viewWindow->setProperty( "VectorsMode", mode );
SVTK_ViewWindow* vw = dynamic_cast<SVTK_ViewWindow*>( viewWindow );
vtkActorCollection* allActors = vw->getRenderer()->GetActors();
allActors->InitTraversal();
GeometryGUI::Modified();
}
else if ( viewWindow->getViewManager()->getType() == OCCViewer_Viewer::Type() ) {
- viewWindow->setCustomData( "VectorsMode", QVariant( mode ) );
+ viewWindow->setProperty( "VectorsMode", mode );
OCCViewer_Viewer* v3d = ((OCCViewer_ViewManager*)(viewWindow->getViewManager()))->getOCCViewer();
Handle(AIS_InteractiveContext) ic = v3d->getAISContext();
AIS_ListOfInteractive List;
{
if ( !viewWindow )
viewWindow = getGeometryGUI()->getApp()->desktop()->activeWindow();
- return viewWindow->getCustomData( "VectorsMode" ).toBool();
-}
-
-//=====================================================================================
-// function : DisplayGUI::InvertDisplayMode()
-// purpose : Invert display mode ( shadin <-> wireframe ) for the viewer
-// (current viewer if <viewWindow> = 0 )
-//=====================================================================================
-void DisplayGUI::InvertDisplayMode( SUIT_ViewWindow* viewWindow )
-{
- SetDisplayMode( 1 - GetDisplayMode( viewWindow ) );
+ return viewWindow->property( "VectorsMode" ).toBool();
}
//=====================================================================================
SVTK_Prs* vtkPrs =
stvkViewer ? dynamic_cast<SVTK_Prs*>( stvkViewer->CreatePrs( It.Value()->getEntry() ) ) : 0;
if ( vtkPrs && !vtkPrs->IsNull() ) {
- if ( mode == 0 )
+ if (mode == 0 )
aView->ChangeRepresentationToWireframe( vtkPrs->GetObjects() );
- else if ( mode == 1 )
+ else if ( mode == 1 )
aView->ChangeRepresentationToSurface( vtkPrs->GetObjects() );
- else if ( mode == 2 ) {
+ else if ( mode == 2 )
+ aView->ChangeRepresentationToSurfaceWithEdges( vtkPrs->GetObjects() );
+ else if ( mode == 4 ) {
vtkActorCollection* anActors = vtkPrs->GetObjects();
anActors->InitTraversal();
while (vtkActor* anAct = anActors->GetNextActor()) {
GEOM_Actor* aGeomActor = GEOM_Actor::SafeDownCast(anAct);
- vectorMode = !aGeomActor->GetVectorMode();
- aGeomActor->SetVectorMode(vectorMode);
+ vectorMode = !aGeomActor->GetVectorMode();
+ aGeomActor->SetVectorMode(vectorMode);
}
}
- if(mode == 0 || mode == 1) {
+ if(mode == 0 || mode == 1 || mode == 2) {
aStudy->setObjectProperty(mgrId,It.Value()->getEntry(),DISPLAY_MODE_PROP, mode);
- } else if (mode == 3) {
- aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),VECTOR_MODE_PROP , vectorMode);
+ }
+ else if (mode == 4) {
+ aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),VECTOR_MODE_PROP, vectorMode);
}
}
}
AIS_ListOfInteractive shapes; occPrs->GetObjects( shapes );
AIS_ListIteratorOfListOfInteractive interIter( shapes );
for ( ; interIter.More(); interIter.Next() ) {
- if ( mode == 0 )
- ic->SetDisplayMode( interIter.Value(), AIS_WireFrame, false );
- else if ( mode == 1 )
- ic->SetDisplayMode( interIter.Value(), AIS_Shaded, false );
- if (mode == 2 ) {
- Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast( interIter.Value() );
- if ( !aSh.IsNull() ) {
- vectorMode = !aSh->isShowVectors();
+ Handle(GEOM_AISShape) aSh = Handle(GEOM_AISShape)::DownCast( interIter.Value() );
+ if ( !aSh.IsNull() ) {
+ if(!aSh->isTopLevel()) {
+ if ( mode == 0 )
+ ic->SetDisplayMode( interIter.Value(), AIS_WireFrame, false );
+ else if ( mode == 1 )
+ ic->SetDisplayMode( interIter.Value(), AIS_Shaded, false );
+ else if ( mode == 2 )
+ ic->SetDisplayMode( interIter.Value(), GEOM_AISShape::ShadingWithEdges, false );
+ else if ( mode == 3 )
+ ic->SetDisplayMode( interIter.Value(), AIS_ExactHLR, false );
+ } else {
+ aSh->setPrevDisplayMode(mode);
+ }
+ if (mode == 4 ) {
+ vectorMode = !aSh->isShowVectors();
aSh->SetDisplayVectors(vectorMode);
ic->RecomputePrsOnly(interIter.Value());
}
}
}
- if(mode == 0 || mode == 1) {
+ if(mode == 0 || mode == 1 || mode == 2 || mode == 3) {
aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),DISPLAY_MODE_PROP, mode);
- } else if (mode == 2) {
+ }
+ else if (mode == 4) {
aStudy->setObjectProperty(mgrId, It.Value()->getEntry(),VECTOR_MODE_PROP, vectorMode);
}
}