-// Copyright (C) 2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2014-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// Internal includes
#include "DependencyTree_View.h"
#include "DependencyTree_Object.h"
#include "DependencyTree_Arrow.h"
-#include <GEOM_InteractiveObject.hxx>
-#include <GeometryGUI.h>
-#include <GEOMBase.h>
-
// GUI includes
#include <SUIT_Session.h>
#include <SUIT_ResourceMgr.h>
#include <SalomeApp_Study.h>
#include <QtxActionToolMgr.h>
#include <LightApp_SelectionMgr.h>
-#include <SALOME_ListIteratorOfListIO.hxx>
+#include <SALOME_ListIO.hxx>
+
+// GEOM includes
+#include <GEOMBase.h>
// Qt includes
-#include <QCloseEvent>
#include <QApplication>
-#include <QGraphicsScene>
-
-#define DRAW_EVENT ( QEvent::User + 1 )
-
-#include <iostream>
+#include <QWidgetAction>
+#include <QWheelEvent>
DependencyTree_View::DependencyTree_View( QWidget* theParent )
-:GraphicsView_ViewPort(theParent),
+:GraphicsView_ViewPort( theParent ),
+myLevelsNumber(0),
myMaxDownwardLevelsNumber(0),
myMaxUpwardLevelsNumber(0),
-myLevelsNumber(0),
-myIsCompute(false),
-myIsUpdate( true ),
-myTotalCost(0),
-myComputedCost(0)
+myIsUpdate( true )
{
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
if ( !app ) return;
mySelectionMgr = app->selectionMgr();
if ( !mySelectionMgr ) return;
+ myMainEntries = new GEOM::string_array();
+
getNewTreeModel();
}
DependencyTree_View::~DependencyTree_View()
{
+ clearView( true );
}
+//=================================================================================
+// function : init()
+// purpose : this method is obligatory for initialize view frame actions
+//=================================================================================
void DependencyTree_View::init( GraphicsView_ViewFrame* theViewFrame )
{
- qthread = new DependencyTree_ComputeDlg_QThread( this );
-
- SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
-
myNodesMovable = new QCheckBox( tr( "MOVE_NODES" ) );
QWidgetAction* nodesMovableAction = new QWidgetAction( theViewFrame );
nodesMovableAction->setDefaultWidget( myNodesMovable );
myDisplayAscendants = new QCheckBox( tr( "DISPLAY_ASCENDANTS" ) );
- QWidgetAction* ShowParentsAction = new QWidgetAction( theViewFrame );
- ShowParentsAction->setDefaultWidget( myDisplayAscendants );
+ QWidgetAction* displayAscendantsAction = new QWidgetAction( theViewFrame );
+ displayAscendantsAction->setDefaultWidget( myDisplayAscendants );
myDisplayDescendants = new QCheckBox(tr("DISPLAY_DESCENDANTS"));
- QWidgetAction* ShowChildrenAction = new QWidgetAction(theViewFrame);
- ShowChildrenAction->setDefaultWidget( myDisplayDescendants );
+ QWidgetAction* displayDescendantsAction = new QWidgetAction( theViewFrame );
+ displayDescendantsAction->setDefaultWidget( myDisplayDescendants );
QLabel* hierarchyDepthLabel = new QLabel( tr( "HIERARCHY_DEPTH" ) );
- QWidgetAction* hierarchyDepthLabelAction = new QWidgetAction(theViewFrame);
+ QWidgetAction* hierarchyDepthLabelAction = new QWidgetAction( theViewFrame );
hierarchyDepthLabelAction->setDefaultWidget( hierarchyDepthLabel );
myLevelsNumber = checkMaxLevelsNumber();
QWidgetAction* updateAction = new QWidgetAction( theViewFrame );
updateAction->setDefaultWidget( updateButton );
- QPushButton* cancelButton = new QPushButton( tr( "CANCEL" ) );
- cancelButton->setCheckable( true );
- cancelAction = new QWidgetAction( theViewFrame );
- cancelAction->setDefaultWidget( cancelButton );
- cancelAction->setVisible( false );
-
- QProgressBar* progressBar = new QProgressBar( this );
- progressBar->setMinimum( 0 );
- progressBar->setMaximum( 100 );
- progressBar->setFixedWidth( 100 );
- progressAction = new QWidgetAction( theViewFrame );
- progressAction->setDefaultWidget( progressBar );
- progressAction->setVisible( false );
-
QAction* separator1 = theViewFrame->toolMgr()->separator( false );
QAction* separator2 = theViewFrame->toolMgr()->separator( false );
theViewFrame->toolMgr()->append( separator1, theViewFrame->getToolBarId() );
- theViewFrame->toolMgr()->append( nodesMovableAction, theViewFrame->getToolBarId() );
theViewFrame->toolMgr()->append( hierarchyDepthLabelAction, theViewFrame->getToolBarId() );
theViewFrame->toolMgr()->append( hierarchyDepthAction, theViewFrame->getToolBarId() );
- theViewFrame->toolMgr()->append( ShowParentsAction, theViewFrame->getToolBarId() );
- theViewFrame->toolMgr()->append( ShowChildrenAction, theViewFrame->getToolBarId() );
+ theViewFrame->toolMgr()->append( displayAscendantsAction, theViewFrame->getToolBarId() );
+ theViewFrame->toolMgr()->append( displayDescendantsAction, theViewFrame->getToolBarId() );
+ theViewFrame->toolMgr()->append( nodesMovableAction, theViewFrame->getToolBarId() );
theViewFrame->toolMgr()->append( separator2, theViewFrame->getToolBarId() );
theViewFrame->toolMgr()->append( updateAction, theViewFrame->getToolBarId() );
- theViewFrame->toolMgr()->append( progressAction, theViewFrame->getToolBarId() );
- theViewFrame->toolMgr()->append( cancelAction, theViewFrame->getToolBarId() );
connect( myNodesMovable, SIGNAL( toggled( bool ) ), this, SLOT( onMoveNodes( bool ) ) );
connect( myHierarchyDepth, SIGNAL( valueChanged ( int ) ), this, SLOT( onHierarchyType() ) );
connect( myDisplayAscendants , SIGNAL( toggled( bool ) ), this, SLOT( onHierarchyType() ) );
connect( myDisplayDescendants, SIGNAL( toggled( bool ) ), this, SLOT( onHierarchyType() ) );
- connect( updateButton, SIGNAL( clicked() ), this, SLOT( onUpdateModel( false ) ) );
- connect( cancelButton, SIGNAL( clicked() ), this, SLOT( onCancel() ) );
-
- setPrefBackgroundColor( resMgr->colorValue( "Geometry", "dependency_tree_background_color", QColor( 255, 255, 255 ) ) );
- setNodesMovable( resMgr->booleanValue( "Geometry", "dependency_tree_move_nodes", true ) );
- setHierarchyType( resMgr->integerValue( "Geometry", "dependency_tree_hierarchy_type", 0 ) );
-}
+ connect( updateButton, SIGNAL( clicked() ), this, SLOT( onUpdateModel() ) );
-void DependencyTree_View::updateModel( bool getSelectedObjects )
-{
- getNewTreeModel( getSelectedObjects );
+ SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
+ GeometryGUI* aGeomGUI = dynamic_cast<GeometryGUI*>( app->module( "Geometry" ) );
+ if ( aGeomGUI ) {
+ connect( aGeomGUI, SIGNAL( SignalDependencyTreeParamChanged( const QString&, const QString& ) ),
+ this, SLOT( onPreferenceChanged( const QString&, const QString& ) ) );
+ connect( aGeomGUI, SIGNAL( SignalDependencyTreeRenameObject( const QString& ) ),
+ this, SLOT( onRenameObject( const QString& ) ) );
+ }
SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
-
setPrefBackgroundColor( resMgr->colorValue( "Geometry", "dependency_tree_background_color", QColor( 255, 255, 255 ) ) );
setNodesMovable( resMgr->booleanValue( "Geometry", "dependency_tree_move_nodes", true ) );
setHierarchyType( resMgr->integerValue( "Geometry", "dependency_tree_hierarchy_type", 0 ) );
}
-void DependencyTree_View::drawTree()
+//=================================================================================
+// function : updateModel()
+// purpose : run all stage of dependency tree creation
+//=================================================================================
+void DependencyTree_View::updateModel( bool theUseSelectedObject, bool theUseOB )
{
- myComputedCost = 0;
- calcTotalCost();
- std::cout << "\n\n\n TOTAL COST = " << myTotalCost << std::endl;
-
- if( !myIsCompute )
- return;
-
- clearView( false );
- clearSelected();
-
- // draw nodes on scene
- std::map< std::string, int > entryLevelMap;
- std::map< int, std::vector< std::string > > levelObjects;
- int currentLevel;
- int horDistance, verDistance;
- GEOMUtils::TreeModel::const_reverse_iterator i;
- for( i = myTreeModel.rbegin(); i != myTreeModel.rend(); i++ ) {
- if( !myIsCompute )
- return;
- currentLevel = 0;
- myComputedCost++;
- std::string objectEntry = i->first;
- DependencyTree_Object* objectItem = myTreeMap[ objectEntry ];
- horDistance = 100 + int( objectItem->boundingRect().width() );
- verDistance = 3 * int( objectItem->boundingRect().height() );
- if( isItemAdded( objectItem ) )
- currentLevel = entryLevelMap[ objectEntry ];
- else {
- addNewItem( objectItem );
- objectItem->unselect();
- entryLevelMap[ objectEntry ] = currentLevel;
- levelObjects[ currentLevel ].push_back( objectEntry );
- }
- objectItem->setIsMainObject( true );
-
- if( myDisplayAscendants->isChecked() )
- drawWard( i->second.first, entryLevelMap, levelObjects, currentLevel, -1 );
- if( myDisplayDescendants->isChecked() )
- drawWard( i->second.second, entryLevelMap, levelObjects, currentLevel, 1 );
- }
-
- std::map< int, std::vector< std::string > >::const_iterator level;
- for( level = levelObjects.begin(); level != levelObjects.end(); level++ ) {
- int step = -horDistance * ( level->second.size() - 1 ) / 2;
- std::cout<<"\n\n LEVEL = " << level->first << std::endl;
- for( int objIter = 0; objIter < level->second.size(); objIter++ ) {
- std::cout << level->second.at( objIter ) << ", ";
- DependencyTree_Object* anObject = myTreeMap[ level->second.at( objIter ) ];
- anObject->setPos( step, verDistance * level->first );
- step += horDistance;
- }
- }
+ getNewTreeModel( theUseSelectedObject, theUseOB );
+ onHierarchyType();
+}
- // draw arrows on scene
- GEOMUtils::TreeModel::const_iterator j;
- for( j = myTreeModel.begin(); j != myTreeModel.end(); j++ ) {
- DependencyTree_Object* Main_object = myTreeMap[ j->first ];
- if( j->second.first.size() > 0 ) {
- GEOMUtils::LevelInfo Levelup = j->second.first.at(0);
- if( myDisplayAscendants ->isChecked() ) {
- GEOMUtils::LevelInfo::const_iterator node;
- for (node = Levelup.begin(); node != Levelup.end(); node++ ) {
- DependencyTree_Object* object = myTreeMap[node->first];
- DependencyTree_Arrow* arrow = myArrows[std::pair<DependencyTree_Object*,DependencyTree_Object*>(Main_object, object)];
- if( arrow && !isItemAdded( arrow) )
- addNewItem( arrow );
- }
- }
- }
- if( myDisplayAscendants->isChecked() )
- drawWardArrows( j->second.first );
- if( myDisplayDescendants->isChecked() )
- drawWardArrows( j->second.second );
+//=================================================================================
+// function : mouseMoveEvent()
+// purpose : make some actions when mouse was moved
+//=================================================================================
+void DependencyTree_View::mouseMoveEvent( QMouseEvent *event )
+{
+ QGraphicsView::mouseMoveEvent( event );
+ ArrowsInfo::const_iterator i;
+ for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
+ if( DependencyTree_Arrow* arrow = myArrows[ i->first ] )
+ arrow->update();
}
- std::cout << "\n ComputedCost = " << myComputedCost << std::endl;
-
}
-int DependencyTree_View::select( const QRectF& theRect, bool theIsAppend )
+//=================================================================================
+// function : wheelEvent()
+// purpose : add zoom action when wheel is spinning
+//=================================================================================
+void DependencyTree_View::wheelEvent( QWheelEvent* event )
{
- GraphicsView_ViewPort::select( theRect, theIsAppend );
-
- mySelectionMgr->clearSelected();
+ int inc = 10; // zoom coefficient
+ double cx = width() / 2;
+ double cy = height() / 2;
+ if( event->delta() > 0 )
+ zoom( cx, cy, cx + inc, cy + inc );
+ else
+ zoom( cx, cy, cx - inc, cy - inc );
- // get selection
- SALOME_ListIO listIO;
- int StudyId = myStudy->StudyId();
- for( initSelected(); moreSelected(); nextSelected() )
- if( DependencyTree_Object* treeObject = dynamic_cast<DependencyTree_Object*>( selectedObject() ) ) {
- CORBA::String_var studyEntry = treeObject->getGeomObject()->GetStudyEntry();
- Handle(SALOME_InteractiveObject) tmpIO =
- new SALOME_InteractiveObject( studyEntry.in(), "GEOM", "TEMP_IO");
- listIO.Append( tmpIO );
- }
- mySelectionMgr->setSelectedObjects( listIO, true );
+ QGraphicsView::wheelEvent( event );
}
-void DependencyTree_View::customEvent( QEvent * event )
+//=================================================================================
+// function : getViewName()
+// purpose : return the name of current view
+//=================================================================================
+QString DependencyTree_View::getViewName() const
{
- if( event->type() == DRAW_EVENT ) {
-
- QPushButton* cancelButton = dynamic_cast<QPushButton*>( cancelAction->defaultWidget() );
- QProgressBar* progressBar = dynamic_cast<QProgressBar*>( progressAction->defaultWidget() );
-
- if ( !cancelButton->isChecked() )
- progressBar->setValue( progressBar->maximum() * getComputeProgress() );
-
- std::cout << "\n\n *** qthread->isFinished() = " << qthread->isFinished() << std::endl;
- if( !myIsCompute || qthread->isFinished() ) {
- changeWidgetState( false );
- cancelButton->setChecked( false );
- progressBar->setValue(0);
- fitAll();
- QApplication::removePostedEvents( this, ( QEvent::Type )DRAW_EVENT );
- }
- }
- event->accept();
+ return tr( "DEPENDENCY_TREE" );
}
-void DependencyTree_View::addNewItem( QGraphicsItem* theObject )
+//=================================================================================
+// function : getStudyId()
+// purpose : return Id of current study
+//=================================================================================
+int DependencyTree_View::getStudyId() const
{
- qthread->sleepDraw();
- if( theObject )
- addItem( theObject );
- SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
- QApplication::postEvent( this, new QEvent( ( QEvent::Type )DRAW_EVENT ) );
+ return myStudy->StudyId();
}
-void DependencyTree_View::mouseMoveEvent(QMouseEvent *event)
+//=================================================================================
+// function : getObjectByEntry()
+// purpose : return DependencyTree_Object by entry
+//=================================================================================
+DependencyTree_Object* DependencyTree_View::getObjectByEntry( const std::string& theEntry )
{
- QGraphicsView::mouseMoveEvent( event );
- ArrowsInfo::const_iterator j;
- for (j = myArrows.begin(); j != myArrows.end(); j++ ) {
- DependencyTree_Arrow* arrow = myArrows[ j->first ];
- arrow->update();
- }
+ return myTreeMap[ theEntry ];
}
+//=================================================================================
+// function : setHierarchyType()
+// purpose : set hierarchy type of dependency tree
+//=================================================================================
void DependencyTree_View::setHierarchyType( const int theType )
{
myIsUpdate = false;
break;
}
myIsUpdate = true;
-
myLevelsNumber = checkMaxLevelsNumber();
-
onHierarchyType();
}
+//=================================================================================
+// function : setNodesMovable()
+// purpose : set possibility to move nodes or not
+//=================================================================================
void DependencyTree_View::setNodesMovable( const bool theIsMovable )
{
myNodesMovable->setChecked( theIsMovable );
}
+//=================================================================================
+// function : setPrefBackgroundColor()
+// purpose : set background color from preferences
+//=================================================================================
void DependencyTree_View::setPrefBackgroundColor( const QColor& theColor )
{
if( isForegroundEnabled() )
setBackgroundColor( theColor );
}
+//=================================================================================
+// function : setNodeColor()
+// purpose : set node color from preferences
+//=================================================================================
void DependencyTree_View::setNodeColor( const QColor& theColor )
{
EntryObjectMap::const_iterator i;
- for (i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
+ for( i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
DependencyTree_Object* object = myTreeMap[ i->first ];
object->setColor( theColor );
}
}
+//=================================================================================
+// function : setMainNodeColor()
+// purpose : set main node color from preferences
+//=================================================================================
void DependencyTree_View::setMainNodeColor( const QColor& theColor )
{
EntryObjectMap::const_iterator i;
- for (i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
+ for( i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
DependencyTree_Object* object = myTreeMap[ i->first ];
object->setMainObjectColor( theColor );
}
}
+//=================================================================================
+// function : setUnpublishNodeColor()
+// purpose : set unpublished node color from preferences
+//=================================================================================
+void DependencyTree_View::setUnpublishNodeColor( const QColor& theColor )
+{
+ EntryObjectMap::const_iterator i;
+ for( i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
+ DependencyTree_Object* object = myTreeMap[ i->first ];
+ object->setUnpublishObjectColor( theColor );
+ }
+}
+
+//=================================================================================
+// function : setSelectNodeColor()
+// purpose : set selected node color from preferences
+//=================================================================================
void DependencyTree_View::setSelectNodeColor( const QColor& theColor )
{
EntryObjectMap::const_iterator i;
- for (i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
+ for( i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
DependencyTree_Object* object = myTreeMap[ i->first ];
object->setSelectColor( theColor );
}
}
+//=================================================================================
+// function : setArrowColor()
+// purpose : set arrow color from preferences
+//=================================================================================
void DependencyTree_View::setArrowColor( const QColor& theColor )
{
- ArrowsInfo::const_iterator j;
- for (j = myArrows.begin(); j != myArrows.end(); j++ ) {
- DependencyTree_Arrow* arrow = myArrows[ j->first ];
+ ArrowsInfo::const_iterator i;
+ for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
+ DependencyTree_Arrow* arrow = myArrows[ i->first ];
arrow->setColor( theColor );
}
}
+//=================================================================================
+// function : setHighlightArrowColor()
+// purpose : set highlighted arrow color from preferences
+//=================================================================================
void DependencyTree_View::setHighlightArrowColor( const QColor& theColor )
{
- ArrowsInfo::const_iterator j;
- for (j = myArrows.begin(); j != myArrows.end(); j++ ) {
- DependencyTree_Arrow* arrow = myArrows[ j->first ];
+ ArrowsInfo::const_iterator i;
+ for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
+ DependencyTree_Arrow* arrow = myArrows[ i->first ];
arrow->setHighlightColor( theColor );
}
}
+//=================================================================================
+// function : setSelectArrowColor()
+// purpose : set selected arrow color from preferences
+//=================================================================================
void DependencyTree_View::setSelectArrowColor( const QColor& theColor )
{
- ArrowsInfo::const_iterator j;
- for (j = myArrows.begin(); j != myArrows.end(); j++ ) {
- DependencyTree_Arrow* arrow = myArrows[ j->first ];
+ ArrowsInfo::const_iterator i;
+ for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
+ DependencyTree_Arrow* arrow = myArrows[ i->first ];
arrow->setSelectColor( theColor );
}
}
-void DependencyTree_View::setIsCompute( bool theIsCompute )
+//=================================================================================
+// function : onRebuildModel()
+// purpose : slot for updating tree model using selected objects in viewer
+//=================================================================================
+void DependencyTree_View::onRebuildModel()
{
- myIsCompute = theIsCompute;
+ updateModel( true, false );
}
-bool DependencyTree_View::getIsCompute()
+//=================================================================================
+// function : resizeEvent()
+// purpose : reimplemented from QGraphicsView::resizeEvent()
+//=================================================================================
+void DependencyTree_View::resizeEvent(QResizeEvent *event)
{
- return myIsCompute;
+ QPointF aCenter = mapToScene( event->oldSize().width()/2,
+ event->oldSize().height()/2 );
+ QGraphicsView::resizeEvent( event );
+ centerOn( aCenter.x(),aCenter.y() );
}
-//void DependencyTree_View::timerEvent(QTimerEvent *event)
-//{
-// QPushButton* cancelButton = dynamic_cast<QPushButton*>( cancelAction->defaultWidget() );
-// QProgressBar* progressBar = dynamic_cast<QProgressBar*>( progressAction->defaultWidget() );
-//
-// std::cout << "TIMER! " << std::endl;
-// if ( !cancelButton->isChecked() )
-// progressBar->setValue( progressBar->maximum() * getComputeProgress() );
-//
-// if( !myIsCompute || qthread->isFinished() ) {
-// changeWidgetState( false );
-// killTimer( myTimer );
-// cancelButton->setChecked( false );
-// progressBar->setValue(0);
-// }
-// event->accept();
-//}
-
-void DependencyTree_View::closeEvent( QCloseEvent* event )
-{
- if(qthread->isRunning())
- {
- event->ignore();
- return;
- }
- event->accept();
-}
-
-void DependencyTree_View::onUpdateModel( bool getSelectedObjects )
+//=================================================================================
+// function : onUpdateModel()
+// purpose : slot for updating tree model for main objects in viewer
+//=================================================================================
+void DependencyTree_View::onUpdateModel()
{
- updateModel( getSelectedObjects );
-}
-
-void DependencyTree_View::updateView()
-{
- if( !myIsUpdate )
- return;
-
- changeWidgetState( true );
-
- qthread->start();
-
-
-
-
+ updateModel( false );
}
+//=================================================================================
+// function : onMoveNodes()
+// purpose : slot for setting the possibility to move nodes in viewer
+//=================================================================================
void DependencyTree_View::onMoveNodes( bool theIsMoveNodes )
{
EntryObjectMap::const_iterator i;
- for (i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
+ for( i = myTreeMap.begin(); i != myTreeMap.end(); i++ ) {
DependencyTree_Object* object = myTreeMap[ i->first ];
if( object )
object->setMovable( theIsMoveNodes );
}
}
+//=================================================================================
+// function : onHierarchyType()
+// purpose : slot for setting the hierarchy type of tree
+//=================================================================================
void DependencyTree_View::onHierarchyType()
{
myHierarchyDepth->setRange( 0, checkMaxLevelsNumber() );
updateView();
}
-void DependencyTree_View::onCancel()
+//=================================================================================
+// function : onPreferencesChanged()
+// purpose : slot for changing tree parameters from preferences
+//=================================================================================
+void DependencyTree_View::onPreferenceChanged( const QString& section, const QString& param )
{
- qthread->cancel();
- //qthread->deleteLater();
-}
+ SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
-void DependencyTree_View::addNode( const std::string& theEntry )
-{
- if( !myTreeMap[theEntry] )
- myTreeMap[theEntry] = new DependencyTree_Object( theEntry );
+ if( param == QString("dependency_tree_hierarchy_type") ) {
+ int hierarchyType = resMgr->integerValue( section, param, 0);
+ setHierarchyType( hierarchyType );
+ }
+ else if( param == QString("dependency_tree_move_nodes") ) {
+ bool isNodesMovable = resMgr->booleanValue( section, param, true);
+ setNodesMovable( isNodesMovable );
+ }
+ else if( param == QString("dependency_tree_background_color") ) {
+ QColor c = resMgr->colorValue( section, param, QColor( 255, 255, 255 ) );
+ setPrefBackgroundColor( c );
+ }
+ else if( param == QString("dependency_tree_node_color") ) {
+ QColor c = resMgr->colorValue( section, param, QColor( 62, 180, 238 ) );
+ setNodeColor( c );
+ }
+ else if( param == QString("dependency_tree_main_node_color") ) {
+ QColor c = resMgr->colorValue( section, param, QColor( 238, 90, 125 ) );
+ setMainNodeColor( c );
+ }
+ else if( param == QString("dependency_tree_unpublish_node_color") ) {
+ QColor c = resMgr->colorValue( section, param, QColor( 255, 255, 255 ) );
+ setUnpublishNodeColor( c );
+ }
+ else if( param == QString("dependency_tree_select_node_color") ) {
+ QColor c = resMgr->colorValue( section, param, QColor( 237, 243, 58 ) );
+ setSelectNodeColor( c );
+ }
+ else if( param == QString("dependency_tree_arrow_color") ) {
+ QColor c = resMgr->colorValue( section, param, QColor( 0, 0, 130 ) );
+ setArrowColor( c );
+ }
+ else if( param == QString("dependency_tree_highlight_arrow_color") ) {
+ QColor c = resMgr->colorValue( section, param, QColor( 0, 0, 255 ) );
+ setHighlightArrowColor( c );
+ }
+ else if( param == QString("dependency_tree_select_arrow_color") ) {
+ QColor c = resMgr->colorValue( section, param, QColor( 255, 0, 0 ) );
+ setSelectArrowColor( c );
+ }
}
-void DependencyTree_View::addArrow( DependencyTree_Object *startItem, DependencyTree_Object *endItem )
+//=================================================================================
+// function : onRenameObject()
+// purpose : update object name, having edited it in Object Browser
+//=================================================================================
+void DependencyTree_View::onRenameObject( const QString& theEntry )
{
- bool isFind = false;
-
- std::cout << " " << startItem->getEntry() << " " << endItem->getEntry() << std::endl;
- ArrowsInfo::const_iterator i;
- for (i = myArrows.begin(); i != myArrows.end(); i++ ) {
- DependencyTree_Arrow* arrow = i->second;
- if( arrow->getStartItem() == startItem && arrow->getEndItem() == endItem ) {
- isFind = true;
- std::cout<<" theSame " << std::endl;
- }
- else if( arrow->getStartItem() == endItem && arrow->getEndItem() == startItem ) {
- arrow->setIsBiLink( true );
- std::cout<<" Bilink " << std::endl;
- isFind = true;
- }
- }
-
- if( !isFind ) {
- DependencyTree_Arrow *arrow = new DependencyTree_Arrow(startItem, endItem);
- myArrows[std::pair<DependencyTree_Object*,DependencyTree_Object*>( startItem, endItem )] = arrow;
- std::cout<<" addArrow " << std::endl;
- }
+ if( DependencyTree_Object* object = getObjectByEntry( theEntry.toStdString() ) )
+ object->updateName();
}
+//=================================================================================
+// function : parseTree()
+// purpose : parse created model to initialize all nodes and arrows
+//=================================================================================
void DependencyTree_View::parseTree()
{
-
GEOMUtils::TreeModel::const_iterator i;
- for (i = myTreeModel.begin(); i != myTreeModel.end(); i++ ) {
+ for( i = myTreeModel.begin(); i != myTreeModel.end(); i++ ) {
std::string objectEntry = i->first;
addNode( objectEntry );
parseTreeWard( i->second.first );
- if( i->second.first.size() > myMaxUpwardLevelsNumber )
+ if((int) i->second.first.size() > myMaxUpwardLevelsNumber )
myMaxUpwardLevelsNumber = i->second.first.size();
parseTreeWard( i->second.second );
- if( i->second.second.size() > myMaxDownwardLevelsNumber )
+ if((int) i->second.second.size() > myMaxDownwardLevelsNumber )
myMaxDownwardLevelsNumber = i->second.second.size();
}
- for (i = myTreeModel.begin(); i != myTreeModel.end(); i++ ) {
- DependencyTree_Object* Main_object = myTreeMap[i->first];
+ for( i = myTreeModel.begin(); i != myTreeModel.end(); i++ ) {
+ DependencyTree_Object* Main_object = myTreeMap[ i->first ];
if( i->second.first.size() > 0 ) {
GEOMUtils::LevelInfo Levelup = i->second.first.at(0);
GEOMUtils::LevelInfo::const_iterator node;
- for (node = Levelup.begin(); node != Levelup.end(); node++ ) {
- DependencyTree_Object* object = myTreeMap[node->first];
- addArrow( Main_object, object );
+ for( node = Levelup.begin(); node != Levelup.end(); node++ ) {
+ DependencyTree_Object* object = myTreeMap[ node->first ];
+ addArrow( object, Main_object );
}
}
parseTreeWardArrow( i->second.first );
parseTreeWardArrow( i->second.second );
}
-
-
}
-void DependencyTree_View::parseTreeWard(const GEOMUtils::LevelsList theWard)
+
+//=================================================================================
+// function : parseTreeWard()
+// purpose : parse tree ward to initialize all nodes of current ward
+//=================================================================================
+void DependencyTree_View::parseTreeWard( const GEOMUtils::LevelsList& theWard )
{
int levelsNumber = theWard.size();
for( int level = 0; level < levelsNumber; level++ ) {
GEOMUtils::LevelInfo levelInfo = theWard[ level ];
GEOMUtils::LevelInfo::const_iterator node;
- for (node = levelInfo.begin(); node != levelInfo.end(); node++ ) {
+ for( node = levelInfo.begin(); node != levelInfo.end(); node++ )
addNode( node->first );
- }
}
}
-void DependencyTree_View::parseTreeWardArrow(const GEOMUtils::LevelsList theWard)
+
+//=================================================================================
+// function : parseTreeWardArrow()
+// purpose : parse tree ward to initialize all arrows of current ward
+//=================================================================================
+void DependencyTree_View::parseTreeWardArrow( const GEOMUtils::LevelsList& theWard)
{
- for(int j = 0; j < theWard.size(); j++ ) {
- GEOMUtils::LevelInfo Level = theWard.at(j);
- GEOMUtils::LevelInfo::const_iterator node;
- for (node = Level.begin(); node != Level.end(); node++ ) {
- DependencyTree_Object* object = myTreeMap[node->first];
+ for( size_t j = 0; j < theWard.size(); j++ ) {
+ GEOMUtils::LevelInfo Level = theWard.at(j);
+ GEOMUtils::LevelInfo::const_iterator node;
+ for( node = Level.begin(); node != Level.end(); node++ ) {
+ DependencyTree_Object* object = myTreeMap[ node->first ];
std::vector<std::string> Links = node->second;
- for( int link = 0; link < Links.size(); link++ ) {
- DependencyTree_Object* LinkObject = myTreeMap[Links[link]];
+ for( size_t link = 0; link < Links.size(); link++ ) {
+ DependencyTree_Object* LinkObject = myTreeMap[ Links[ link ] ];
if( object && LinkObject )
- addArrow( object, LinkObject );
+ addArrow( LinkObject, object );
+ }
+ }
+ }
+}
+
+//=================================================================================
+// function : addNode()
+// purpose : add node to viewer
+//=================================================================================
+void DependencyTree_View::addNode( const std::string& theEntry )
+{
+ if( !myTreeMap[theEntry] )
+ myTreeMap[theEntry] = new DependencyTree_Object( theEntry );
+}
+
+//=================================================================================
+// function : addArrow()
+// purpose : add arrow to viewer
+//=================================================================================
+void DependencyTree_View::addArrow( DependencyTree_Object* startItem, DependencyTree_Object* endItem )
+{
+ bool isFind = false;
+
+ ArrowsInfo::const_iterator i;
+ for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
+ DependencyTree_Arrow* arrow = i->second;
+ if( arrow->getStartItem() == startItem && arrow->getEndItem() == endItem )
+ isFind = true;
+ else if( arrow->getStartItem() == endItem && arrow->getEndItem() == startItem ) {
+ arrow->setIsBiLink( true );
+ isFind = true;
+ }
+ }
+ if( !isFind ) {
+ DependencyTree_Arrow *arrow = new DependencyTree_Arrow( startItem, endItem );
+ myArrows[ std::pair<DependencyTree_Object*,DependencyTree_Object*>( startItem, endItem ) ] = arrow;
+ }
+}
+
+//=================================================================================
+// function : drawTree()
+// purpose : redraw dependency tree using existing model
+//=================================================================================
+void DependencyTree_View::drawTree()
+{
+ clearView( false );
+ clearSelected();
+
+ // draw nodes on scene
+ std::map< std::string, int > entryLevelMap;
+ std::map< int, std::vector< std::string > > levelObjects;
+ int currentLevel;
+ int horDistance, verDistance;
+ GEOMUtils::TreeModel::const_reverse_iterator i;
+ for( i = myTreeModel.rbegin(); i != myTreeModel.rend(); i++ ) {
+ currentLevel = 0;
+ std::string objectEntry = i->first;
+ DependencyTree_Object* objectItem = myTreeMap[ objectEntry ];
+ horDistance = 100 + int( objectItem->boundingRect().width() );
+ verDistance = 3 * int( objectItem->boundingRect().height() );
+ if( isItemAdded( objectItem ) )
+ currentLevel = entryLevelMap[ objectEntry ];
+ else {
+ addItem( objectItem );
+ objectItem->unselect();
+ entryLevelMap[ objectEntry ] = currentLevel;
+ levelObjects[ currentLevel ].push_back( objectEntry );
+ }
+ objectItem->setIsMainObject( true );
+
+ if( myDisplayAscendants->isChecked() )
+ drawWard( i->second.first, entryLevelMap, levelObjects, currentLevel, -1 );
+ if( myDisplayDescendants->isChecked() )
+ drawWard( i->second.second, entryLevelMap, levelObjects, currentLevel, 1 );
+ }
+
+ std::map< int, std::vector< std::string > >::const_iterator level;
+ for( level = levelObjects.begin(); level != levelObjects.end(); level++ ) {
+ int step = -horDistance * ( int(level->second.size()) - 1 ) / 2;
+ for( size_t objIter = 0; objIter < level->second.size(); objIter++ ) {
+ DependencyTree_Object* anObject = myTreeMap[ level->second.at( objIter ) ];
+ anObject->setPos( step, verDistance * level->first );
+ step += horDistance;
+ }
+ }
+
+ // draw arrows on scene
+ GEOMUtils::TreeModel::const_iterator j;
+ for( j = myTreeModel.begin(); j != myTreeModel.end(); j++ ) {
+ DependencyTree_Object* Main_object = myTreeMap[ j->first ];
+ if( j->second.first.size() > 0 ) {
+ GEOMUtils::LevelInfo Levelup = j->second.first.at(0);
+ if( myDisplayAscendants ->isChecked() ) {
+ GEOMUtils::LevelInfo::const_iterator node;
+ for( node = Levelup.begin(); node != Levelup.end(); node++ ) {
+ DependencyTree_Object* object = myTreeMap[ node->first ];
+ DependencyTree_Arrow* arrow =
+ myArrows[ std::pair<DependencyTree_Object*,DependencyTree_Object*>( object, Main_object )];
+ if( arrow && !isItemAdded( arrow ) )
+ addItem( arrow );
+ }
}
}
+ if( myDisplayAscendants->isChecked() )
+ drawWardArrows( j->second.first );
+ if( myDisplayDescendants->isChecked() )
+ drawWardArrows( j->second.second );
}
}
+//=================================================================================
+// function : drawWard()
+// purpose : draw nodes of dependency tree ward (ascendant or descendant)
+//=================================================================================
void DependencyTree_View::drawWard( const GEOMUtils::LevelsList& theWard,
std::map< std::string, int >& theEntryLevelMap,
std::map< int, std::vector< std::string > >& theLevelObjects,
int theCurrentLevel, const int theLevelStep )
{
- for( int level = 0; level < theWard.size(); level++ ) {
- if( level >= myLevelsNumber || !myIsCompute )
+ for( int level = 0, size = theWard.size(); level < size; level++ ) {
+ if( level >= myLevelsNumber )
return;
- myComputedCost++;
theCurrentLevel += theLevelStep;
GEOMUtils::LevelInfo levelInfo = theWard.at( level );
GEOMUtils::LevelInfo::const_iterator node;
- for (node = levelInfo.begin(); node != levelInfo.end(); node++ ) {
+ for( node = levelInfo.begin(); node != levelInfo.end(); node++ ) {
DependencyTree_Object* object = myTreeMap[ node->first ];
- if( !isItemAdded( object ) ) {
- addNewItem( object );
+ if( object && !isItemAdded( object ) ) {
+ addItem( object );
object->unselect();
theEntryLevelMap[ node->first ] = theCurrentLevel;
theLevelObjects[ theCurrentLevel ].push_back( node->first );
}
}
-void DependencyTree_View::drawWardArrows( GEOMUtils::LevelsList theWard )
+//=================================================================================
+// function : drawWardArrows()
+// purpose : draw arrows of dependency tree ward (ascendant or descendant)
+//=================================================================================
+void DependencyTree_View::drawWardArrows( const GEOMUtils::LevelsList& theWard )
{
- for(int j = 0; j < theWard.size(); j++ ) {
- if( j >= myLevelsNumber || !myIsCompute )
+ for( int j = 0, size = theWard.size(); j < size; j++ ) {
+ if( j >= myLevelsNumber )
break;
- myComputedCost++;
GEOMUtils::LevelInfo Level = theWard.at(j);
GEOMUtils::LevelInfo::const_iterator node;
- for (node = Level.begin(); node != Level.end(); node++ ) {
- DependencyTree_Object* object = myTreeMap[node->first];
+ for( node = Level.begin(); node != Level.end(); node++ ) {
+ DependencyTree_Object* object = myTreeMap[ node->first ];
GEOMUtils::NodeLinks Links = node->second;
- for( int link = 0; link < Links.size(); link++ ) {
- DependencyTree_Object* LinkObject = myTreeMap[Links[link]];
+ for( size_t link = 0; link < Links.size(); link++ ) {
+ DependencyTree_Object* LinkObject = myTreeMap[ Links[ link ] ];
if( isItemAdded( object ) && isItemAdded( LinkObject ) ) {
- DependencyTree_Arrow* arrow = myArrows[std::pair<DependencyTree_Object*,DependencyTree_Object*>(object, LinkObject)];
- if( arrow && !isItemAdded( arrow) )
- addNewItem( arrow );
+ DependencyTree_Arrow* arrow = myArrows[ std::pair<DependencyTree_Object*,DependencyTree_Object*>( LinkObject, object ) ];
+ if( arrow && !isItemAdded( arrow ) )
+ addItem( arrow );
}
}
}
}
}
-void DependencyTree_View::getNewTreeModel( bool getSelectedObjects )
+//=================================================================================
+// function : updateView()
+// purpose : update viewer using created dependency tree model
+//=================================================================================
+void DependencyTree_View::updateView()
{
- clearView( true );
-
- if( getSelectedObjects )
- mySelectionMgr->selectedObjects( myMainObjects );
-
- // create a list of selected object entry
- GEOM::string_array_var objectsEntry = new GEOM::string_array();
- objectsEntry->length( myMainObjects.Extent());
- int iter = 0;
- for ( SALOME_ListIteratorOfListIO It( myMainObjects ); It.More(); It.Next(), iter++ ) {
- Handle( SALOME_InteractiveObject ) io = It.Value();
- GEOM::GEOM_Object_var geomObject = GEOM::GEOM_Object::_nil();
- geomObject = GEOMBase::ConvertIOinGEOMObject( io );
- QString entry = geomObject->GetEntry();
- objectsEntry[ iter ] = entry.toLatin1().constData();
- }
-
- // get string which describes dependency tree structure
- SALOMEDS::TMPFile_var SeqFile =
- GeometryGUI::GetGeomGen()->GetDependencyTree( myStudy, objectsEntry );
- char* buf = (char*) &SeqFile[0];
-
- std::cout << "\n\n\n\n\n TREE = " << buf << std::endl;
-
- // get dependency tree structure
- GEOMUtils::ConvertStringToTree( buf, myTreeModel );
-
- mySelectionMgr->clearSelected();
-
- parseTree();
+ if( !myIsUpdate )
+ return;
+ drawTree();
+ fitWindow();
}
+//=================================================================================
+// function : clearView()
+// purpose : clear viewer and initialize all variables
+//=================================================================================
void DependencyTree_View::clearView( bool isClearModel )
{
EntryObjectMap::const_iterator objectIter;
for( objectIter = myTreeMap.begin(); objectIter != myTreeMap.end(); objectIter++ ) {
- DependencyTree_Object* object = objectIter->second;
- if( object )
+ if( DependencyTree_Object* object = objectIter->second )
if( isItemAdded( object ) )
- removeItem( object );
+ removeItem( object );
}
ArrowsInfo::const_iterator arrowIter;
for( arrowIter = myArrows.begin(); arrowIter != myArrows.end(); arrowIter++ ) {
- DependencyTree_Arrow* object = arrowIter->second;
- if( object )
- if( isItemAdded( object ) )
- removeItem( object );
+ if( DependencyTree_Arrow* arrow = arrowIter->second )
+ if( isItemAdded( arrow ) )
+ removeItem( arrow );
}
+
if( isClearModel ) {
+ EntryObjectMap::const_iterator objectIter;
+ for( objectIter = myTreeMap.begin(); objectIter != myTreeMap.end(); objectIter++ ) {
+ if( DependencyTree_Object* object = objectIter->second )
+ delete object;
+ }
+
+ ArrowsInfo::const_iterator arrowIter;
+ for( arrowIter = myArrows.begin(); arrowIter != myArrows.end(); arrowIter++ ) {
+ if( DependencyTree_Arrow* arrow = arrowIter->second )
+ delete arrow;
+ }
myTreeMap.clear();
myArrows.clear();
myTreeModel.clear();
+ myLevelsNumber = 0;
myMaxDownwardLevelsNumber = 0;
myMaxUpwardLevelsNumber = 0;
- myLevelsNumber = 0;
- myIsCompute = false;
myIsUpdate = true;
}
}
-int DependencyTree_View::checkMaxLevelsNumber()
+//=================================================================================
+// function : fitWindow()
+// purpose : scale the window considering a size of scene
+//=================================================================================
+void DependencyTree_View::fitWindow()
{
- if( myDisplayAscendants->isChecked() && myDisplayDescendants->isChecked() )
- return myMaxUpwardLevelsNumber>myMaxDownwardLevelsNumber?myMaxUpwardLevelsNumber:myMaxDownwardLevelsNumber;
- else if( myDisplayAscendants ->isChecked() )
- return myMaxUpwardLevelsNumber;
- else if( myDisplayDescendants->isChecked() )
- return myMaxDownwardLevelsNumber;
-}
-
-void DependencyTree_View::calcTotalCost()
-{
- myTotalCost = myTreeModel.size();
- GEOMUtils::TreeModel::const_iterator i;
- for( i = myTreeModel.begin(); i != myTreeModel.end(); i++ ) {
- if( myDisplayAscendants->isChecked() )
- myTotalCost += 2*( myLevelsNumber < i->second.first.size() ? myLevelsNumber : i->second.first.size() );
- if( myDisplayDescendants->isChecked() )
- myTotalCost += 2*( myLevelsNumber < i->second.second.size() ? myLevelsNumber : i->second.second.size() );
+ int sizeFactor = 4;
+ if( objectsBoundingRect(true).width() > sizeFactor*size().width() ||
+ objectsBoundingRect(true).height() > sizeFactor*size().width() ) {
+ QRectF aRect = QRectF( -sizeFactor*size().width()/2, -sizeFactor*size().height()/2,
+ sizeFactor*size().width(), sizeFactor*size().height() );
+ fitInView( aRect, Qt::KeepAspectRatio );
}
+ else
+ fitAll();
}
-double DependencyTree_View::getComputeProgress()
-{
- return double( myComputedCost ) / double( myTotalCost );
-}
-
-void DependencyTree_View::changeWidgetState( bool theIsCompute )
+//=================================================================================
+// function : getNewTreeModel()
+// purpose : get dependency tree model from engine
+//=================================================================================
+void DependencyTree_View::getNewTreeModel( bool theUseSelectedObject, bool theUseOB )
{
- cancelAction->setVisible( theIsCompute );
- progressAction->setVisible( theIsCompute );
+ GEOM::string_array_var objectsEntry = new GEOM::string_array();
+ int iter = 0;
- myHierarchyDepth->setEnabled( !theIsCompute );
- myDisplayAscendants->setEnabled( !theIsCompute );
- myDisplayDescendants->setEnabled( !theIsCompute );
- updateButton->setEnabled( !theIsCompute );
-}
+ if( theUseSelectedObject ) {
+ if( theUseOB ) {
+ SALOME_ListIO mainObjects;
+ mySelectionMgr->selectedObjects( mainObjects );
+ // create a list of selected object entry
+ objectsEntry->length( mainObjects.Extent() );
+ for ( SALOME_ListIteratorOfListIO It( mainObjects ); It.More(); It.Next(), iter++ ) {
+ Handle( SALOME_InteractiveObject ) io = It.Value();
+ if( !io->hasEntry() )
+ continue;
+ GEOM::GEOM_Object_var geomObject = GEOM::GEOM_Object::_nil();
+ geomObject = GEOMBase::ConvertIOinGEOMObject( io );
+ QString entry = geomObject->GetEntry();
+ objectsEntry[ iter ] = entry.toLatin1().constData();
+ }
+ }
+ else {
+ objectsEntry->length( nbSelected() );
+ for( initSelected(); moreSelected(); nextSelected(), iter++ )
+ if( DependencyTree_Object* treeObject = dynamic_cast<DependencyTree_Object*>( selectedObject() ) )
+ objectsEntry[ iter ] = treeObject->getEntry().c_str();
+ }
+ myMainEntries = objectsEntry;
+ }
-DependencyTree_ComputeDlg_QThread::DependencyTree_ComputeDlg_QThread( DependencyTree_View* theView )
-{
- myView = theView;
-}
+ // get string which describes dependency tree structure
+ SALOMEDS::TMPFile_var SeqFile =
+ GeometryGUI::GetGeomGen()->GetDependencyTree( myStudy, myMainEntries );
+ char* buf = (char*)&SeqFile[0];
-void DependencyTree_ComputeDlg_QThread::run()
-{
- myView->myMutex.lock();
- // QMutexLocker lock( &myView->myMutex );
- myView->setIsCompute( true );
- myView->drawTree();
+ clearView( true );
+ mySelectionMgr->clearSelected();
- QApplication::postEvent( myView, new QEvent( ( QEvent::Type )DRAW_EVENT ) );
- myView->myMutex.unlock();
- //exec();
-}
+ // get dependency tree structure
+ GEOMUtils::ConvertStringToTree( buf, myTreeModel );
-void DependencyTree_ComputeDlg_QThread::sleepDraw()
-{
- msleep(1);
+ parseTree();
}
-void DependencyTree_ComputeDlg_QThread::cancel()
+//=================================================================================
+// function : checkMaxLevelsNumber()
+// purpose : calculate max levels number
+//=================================================================================
+int DependencyTree_View::checkMaxLevelsNumber()
{
- myView->setIsCompute( false );
+ if( myDisplayAscendants->isChecked() && myDisplayDescendants->isChecked() )
+ return myMaxUpwardLevelsNumber > myMaxDownwardLevelsNumber ?
+ myMaxUpwardLevelsNumber : myMaxDownwardLevelsNumber;
+ else if( myDisplayAscendants ->isChecked() )
+ return myMaxUpwardLevelsNumber;
+ else if( myDisplayDescendants->isChecked() )
+ return myMaxDownwardLevelsNumber;
+ return 0;
}