+// Copyright (C) 2013-2022 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
#include "CurveCreator_Displayer.hxx"
-CurveCreator_Displayer::CurveCreator_Displayer( Handle_AIS_InteractiveContext theContext,
+CurveCreator_Displayer::CurveCreator_Displayer( Handle(AIS_InteractiveContext) theContext,
const int theZLayer ) :
myContext( theContext ), myZLayer( theZLayer )
{
CurveCreator_Displayer::~CurveCreator_Displayer(void)
{
eraseAll( true );
- for( int i = 0 ; i < myObjects.size() ; i++ ){
+ for( int i = 0 ; i < (int)myObjects.size() ; i++ ){
myObjects[i].Nullify();
}
myObjects.clear();
{
if(myObjects.empty())
return;
- for( int i = 0 ; i < myObjects.size() ; i++ ){
+ for( int i = 0 ; i < (int)myObjects.size() ; i++ )
myContext->Erase(myObjects[i], Standard_False);
- }
myObjects.clear();
if( isUpdate )
myContext->UpdateCurrentViewer();
}
+void CurveCreator_Displayer::erase( const Handle(AIS_InteractiveObject)& theObject, bool isUpdate )
+{
+ if(theObject.IsNull())
+ return;
+ myContext->Erase(theObject, Standard_False);
+ if( isUpdate )
+ myContext->UpdateCurrentViewer();
+}
+
Quantity_Color CurveCreator_Displayer::getActiveColor( bool isHL )
{
if( isHL ){
return Quantity_Color( 0., 1., 0., Quantity_TOC_RGB );
}
+void CurveCreator_Displayer::Update()
+{
+ for( int i = 0 ; i < (int)myObjects.size() ; i++ )
+ myContext->Update(myObjects[i], Standard_True);
+ myContext->UpdateCurrentViewer();
+}
+
/*void CurveCreator_Displayer::highlight( const AISObjectsList& theObjects, bool isHL )
{
return;