-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
#include "SMESH_ControlsDef.hxx"
#include "SMESHDS_GroupBase.hxx"
#include "SMESHDS_Mesh.hxx"
#include "SMESH_OctreeNode.hxx"
+#include "SMESH_MeshAlgos.hxx"
+
+#include <Basics_Utils.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepClass_FaceClassifier.hxx>
#include <TColStd_SequenceOfAsciiString.hxx>
#include <TColgp_Array1OfXYZ.hxx>
#include <TopAbs.hxx>
+#include <TopExp.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <set>
#include <limits>
-
/*
AUXILIARY METHODS
*/
myCurrElement = myMesh->FindElement( theId );
TSequenceOfXYZ P;
- if ( GetPoints( theId, P ))
+ if ( GetPoints( theId, P )) // elem type is checked here
aVal = Round( GetValue( P ));
return aVal;
double A3 = ComputeA( P( 3 ), P( 4 ), P( 1 ), G );
double A4 = ComputeA( P( 4 ), P( 1 ), P( 2 ), G );
- return Max( Max( A1, A2 ), Max( A3, A4 ) );
+ double val = Max( Max( A1, A2 ), Max( A3, A4 ) );
+
+ const double eps = 0.1; // val is in degrees
+
+ return val < eps ? 0. : val;
}
double Warping::ComputeA( const gp_XYZ& thePnt1,
double T3 = fabs( ( J3 - JA ) / JA );
double T4 = fabs( ( J4 - JA ) / JA );
- return Max( Max( T1, T2 ), Max( T3, T4 ) );
+ double val = Max( Max( T1, T2 ), Max( T3, T4 ) );
+
+ const double eps = 0.01;
+
+ return val < eps ? 0. : val;
}
double Taper::GetBadRate( double Value, int /*nbNodes*/ ) const
return 0.;
// Compute skew
- static double PI2 = M_PI / 2.;
+ const double PI2 = M_PI / 2.;
if ( P.size() == 3 )
{
double A0 = fabs( PI2 - skewAngle( P( 3 ), P( 1 ), P( 2 ) ) );
double A = v1.Magnitude() <= gp::Resolution() || v2.Magnitude() <= gp::Resolution()
? 0. : fabs( PI2 - v1.Angle( v2 ) );
- //BUG SWP12743
- if ( A < theEps )
- return theInf;
+ double val = A * 180. / M_PI;
+
+ const double eps = 0.1; // val is in degrees
- return A * 180. / M_PI;
+ return val < eps ? 0. : val;
}
}
}
void MultiConnection2D::GetValues(MValues& theValues){
+ if ( !myMesh ) return;
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
for(; anIter->more(); ){
const SMDS_MeshFace* anElem = anIter->next();
void GroupColor::SetColorStr( const TCollection_AsciiString& theStr )
{
+ Kernel_Utils::Localizer loc;
TCollection_AsciiString aStr = theStr;
aStr.RemoveAll( ' ' );
aStr.RemoveAll( '\t' );
bool ElemEntityType::IsSatisfy( long theId )
{
if ( !myMesh ) return false;
+ if ( myType == SMDSAbs_Node )
+ return myMesh->FindNode( theId );
const SMDS_MeshElement* anElem = myMesh->FindElement( theId );
return ( anElem &&
- myEntityType == anElem->GetEntityType() &&
- ( myType == SMDSAbs_Edge || myType == SMDSAbs_Face || myType == SMDSAbs_Volume ));
+ myEntityType == anElem->GetEntityType() );
}
void ElemEntityType::SetType( SMDSAbs_ElementType theType )
return myEntityType;
}
+//================================================================================
+/*!
+ * \brief Class ConnectedElements
+ */
+//================================================================================
+
+ConnectedElements::ConnectedElements():
+ myNodeID(0), myType( SMDSAbs_All ), myOkIDsReady( false ) {}
+
+SMDSAbs_ElementType ConnectedElements::GetType() const
+{ return myType; }
+
+int ConnectedElements::GetNode() const
+{ return myXYZ.empty() ? myNodeID : 0; } // myNodeID can be found by myXYZ
+
+std::vector<double> ConnectedElements::GetPoint() const
+{ return myXYZ; }
+
+void ConnectedElements::clearOkIDs()
+{ myOkIDsReady = false; myOkIDs.clear(); }
+
+void ConnectedElements::SetType( SMDSAbs_ElementType theType )
+{
+ if ( myType != theType || myMeshModifTracer.IsMeshModified() )
+ clearOkIDs();
+ myType = theType;
+}
+
+void ConnectedElements::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMeshModifTracer.SetMesh( theMesh );
+ if ( myMeshModifTracer.IsMeshModified() )
+ {
+ clearOkIDs();
+ if ( !myXYZ.empty() )
+ SetPoint( myXYZ[0], myXYZ[1], myXYZ[2] ); // find a node near myXYZ it in a new mesh
+ }
+}
+
+void ConnectedElements::SetNode( int nodeID )
+{
+ myNodeID = nodeID;
+ myXYZ.clear();
+
+ bool isSameDomain = false;
+ if ( myOkIDsReady && myMeshModifTracer.GetMesh() && !myMeshModifTracer.IsMeshModified() )
+ if ( const SMDS_MeshNode* n = myMeshModifTracer.GetMesh()->FindNode( myNodeID ))
+ {
+ SMDS_ElemIteratorPtr eIt = n->GetInverseElementIterator( myType );
+ while ( !isSameDomain && eIt->more() )
+ isSameDomain = IsSatisfy( eIt->next()->GetID() );
+ }
+ if ( !isSameDomain )
+ clearOkIDs();
+}
+
+void ConnectedElements::SetPoint( double x, double y, double z )
+{
+ myXYZ.resize(3);
+ myXYZ[0] = x;
+ myXYZ[1] = y;
+ myXYZ[2] = z;
+ myNodeID = 0;
+
+ bool isSameDomain = false;
+
+ // find myNodeID by myXYZ if possible
+ if ( myMeshModifTracer.GetMesh() )
+ {
+ auto_ptr<SMESH_ElementSearcher> searcher
+ ( SMESH_MeshAlgos::GetElementSearcher( (SMDS_Mesh&) *myMeshModifTracer.GetMesh() ));
+
+ vector< const SMDS_MeshElement* > foundElems;
+ searcher->FindElementsByPoint( gp_Pnt(x,y,z), SMDSAbs_All, foundElems );
+
+ if ( !foundElems.empty() )
+ {
+ myNodeID = foundElems[0]->GetNode(0)->GetID();
+ if ( myOkIDsReady && !myMeshModifTracer.IsMeshModified() )
+ isSameDomain = IsSatisfy( foundElems[0]->GetID() );
+ }
+ }
+ if ( !isSameDomain )
+ clearOkIDs();
+}
+
+bool ConnectedElements::IsSatisfy( long theElementId )
+{
+ // Here we do NOT check if the mesh has changed, we do it in Set...() only!!!
+
+ if ( !myOkIDsReady )
+ {
+ if ( !myMeshModifTracer.GetMesh() )
+ return false;
+ const SMDS_MeshNode* node0 = myMeshModifTracer.GetMesh()->FindNode( myNodeID );
+ if ( !node0 )
+ return false;
+
+ list< const SMDS_MeshNode* > nodeQueue( 1, node0 );
+ std::set< int > checkedNodeIDs;
+ // algo:
+ // foreach node in nodeQueue:
+ // foreach element sharing a node:
+ // add ID of an element of myType to myOkIDs;
+ // push all element nodes absent from checkedNodeIDs to nodeQueue;
+ while ( !nodeQueue.empty() )
+ {
+ const SMDS_MeshNode* node = nodeQueue.front();
+ nodeQueue.pop_front();
+
+ // loop on elements sharing the node
+ SMDS_ElemIteratorPtr eIt = node->GetInverseElementIterator();
+ while ( eIt->more() )
+ {
+ // keep elements of myType
+ const SMDS_MeshElement* element = eIt->next();
+ if ( element->GetType() == myType )
+ myOkIDs.insert( myOkIDs.end(), element->GetID() );
+
+ // enqueue nodes of the element
+ SMDS_ElemIteratorPtr nIt = element->nodesIterator();
+ while ( nIt->more() )
+ {
+ const SMDS_MeshNode* n = static_cast< const SMDS_MeshNode* >( nIt->next() );
+ if ( checkedNodeIDs.insert( n->GetID() ).second )
+ nodeQueue.push_back( n );
+ }
+ }
+ }
+ if ( myType == SMDSAbs_Node )
+ std::swap( myOkIDs, checkedNodeIDs );
+
+ size_t totalNbElems = myMeshModifTracer.GetMesh()->GetMeshInfo().NbElements( myType );
+ if ( myOkIDs.size() == totalNbElems )
+ myOkIDs.clear();
+
+ myOkIDsReady = true;
+ }
+
+ return myOkIDs.empty() ? true : myOkIDs.count( theElementId );
+}
+
//================================================================================
/*!
* \brief Class CoplanarFaces
myIds.Clear();
TCollection_AsciiString aStr = theStr;
- aStr.RemoveAll( ' ' );
- aStr.RemoveAll( '\t' );
+ //aStr.RemoveAll( ' ' );
+ //aStr.RemoveAll( '\t' );
+ for ( int i = 1; i <= aStr.Length(); ++i )
+ if ( isspace( aStr.Value( i )))
+ aStr.SetValue( i, ',');
for ( int aPos = aStr.Search( ",," ); aPos != -1; aPos = aStr.Search( ",," ) )
- aStr.Remove( aPos, 2 );
+ aStr.Remove( aPos, 1 );
TCollection_AsciiString tmpStr = aStr.Token( ",", 1 );
int i = 1;
FILTER
*/
+// #ifdef WITH_TBB
+// #include <tbb/parallel_for.h>
+// #include <tbb/enumerable_thread_specific.h>
+
+// namespace Parallel
+// {
+// typedef tbb::enumerable_thread_specific< TIdSequence > TIdSeq;
+
+// struct Predicate
+// {
+// const SMDS_Mesh* myMesh;
+// PredicatePtr myPredicate;
+// TIdSeq & myOKIds;
+// Predicate( const SMDS_Mesh* m, PredicatePtr p, TIdSeq & ids ):
+// myMesh(m), myPredicate(p->Duplicate()), myOKIds(ids) {}
+// void operator() ( const tbb::blocked_range<size_t>& r ) const
+// {
+// for ( size_t i = r.begin(); i != r.end(); ++i )
+// if ( myPredicate->IsSatisfy( i ))
+// myOKIds.local().push_back();
+// }
+// }
+// }
+// #endif
+
Filter::Filter()
{}
switch ( myShape.ShapeType() )
{
case TopAbs_SOLID: {
- mySolidClfr.Load(theShape);
- myIsOutFun = & ElementsOnShape::TClassifier::isOutOfSolid;
+ if ( isBox( theShape ))
+ {
+ myIsOutFun = & ElementsOnShape::TClassifier::isOutOfBox;
+ }
+ else
+ {
+ mySolidClfr.Load(theShape);
+ myIsOutFun = & ElementsOnShape::TClassifier::isOutOfSolid;
+ }
break;
}
case TopAbs_FACE: {
return ( mySolidClfr.State() != TopAbs_IN && mySolidClfr.State() != TopAbs_ON );
}
+bool ElementsOnShape::TClassifier::isOutOfBox (const gp_Pnt& p)
+{
+ return myBox.IsOut( p.XYZ() );
+}
+
bool ElementsOnShape::TClassifier::isOutOfFace (const gp_Pnt& p)
{
myProjFace.Perform( p );
return ( myVertexXYZ.Distance( p ) > myTol );
}
+bool ElementsOnShape::TClassifier::isBox (const TopoDS_Shape& theShape)
+{
+ TopTools_IndexedMapOfShape vMap;
+ TopExp::MapShapes( theShape, TopAbs_VERTEX, vMap );
+ if ( vMap.Extent() != 8 )
+ return false;
+
+ myBox.Clear();
+ for ( int i = 1; i <= 8; ++i )
+ myBox.Add( BRep_Tool::Pnt( TopoDS::Vertex( vMap( i ))).XYZ() );
+
+ gp_XYZ pMin = myBox.CornerMin(), pMax = myBox.CornerMax();
+ for ( int i = 1; i <= 8; ++i )
+ {
+ gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( vMap( i )));
+ for ( int iC = 1; iC <= 3; ++ iC )
+ {
+ double d1 = Abs( pMin.Coord( iC ) - p.Coord( iC ));
+ double d2 = Abs( pMax.Coord( iC ) - p.Coord( iC ));
+ if ( Min( d1, d2 ) > myTol )
+ return false;
+ }
+ }
+ myBox.Enlarge( myTol );
+ return true;
+}
+
+
+/*
+ Class : BelongToGeom
+ Description : Predicate for verifying whether entity belongs to
+ specified geometrical support
+*/
+
+BelongToGeom::BelongToGeom()
+ : myMeshDS(NULL),
+ myType(SMDSAbs_All),
+ myIsSubshape(false),
+ myTolerance(Precision::Confusion())
+{}
+
+void BelongToGeom::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMeshDS = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
+ init();
+}
+
+void BelongToGeom::SetGeom( const TopoDS_Shape& theShape )
+{
+ myShape = theShape;
+ init();
+}
+
+static bool IsSubShape (const TopTools_IndexedMapOfShape& theMap,
+ const TopoDS_Shape& theShape)
+{
+ if (theMap.Contains(theShape)) return true;
+
+ if (theShape.ShapeType() == TopAbs_COMPOUND ||
+ theShape.ShapeType() == TopAbs_COMPSOLID)
+ {
+ TopoDS_Iterator anIt (theShape, Standard_True, Standard_True);
+ for (; anIt.More(); anIt.Next())
+ {
+ if (!IsSubShape(theMap, anIt.Value())) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ return false;
+}
+
+void BelongToGeom::init()
+{
+ if (!myMeshDS || myShape.IsNull()) return;
+
+ // is sub-shape of main shape?
+ TopoDS_Shape aMainShape = myMeshDS->ShapeToMesh();
+ if (aMainShape.IsNull()) {
+ myIsSubshape = false;
+ }
+ else {
+ TopTools_IndexedMapOfShape aMap;
+ TopExp::MapShapes(aMainShape, aMap);
+ myIsSubshape = IsSubShape(aMap, myShape);
+ }
+
+ //if (!myIsSubshape) // to be always ready to check an element not bound to geometry
+ {
+ myElementsOnShapePtr.reset(new ElementsOnShape());
+ myElementsOnShapePtr->SetTolerance(myTolerance);
+ myElementsOnShapePtr->SetAllNodes(true); // "belong", while false means "lays on"
+ myElementsOnShapePtr->SetMesh(myMeshDS);
+ myElementsOnShapePtr->SetShape(myShape, myType);
+ }
+}
+
+static bool IsContains( const SMESHDS_Mesh* theMeshDS,
+ const TopoDS_Shape& theShape,
+ const SMDS_MeshElement* theElem,
+ TopAbs_ShapeEnum theFindShapeEnum,
+ TopAbs_ShapeEnum theAvoidShapeEnum = TopAbs_SHAPE )
+{
+ TopExp_Explorer anExp( theShape,theFindShapeEnum,theAvoidShapeEnum );
+
+ while( anExp.More() )
+ {
+ const TopoDS_Shape& aShape = anExp.Current();
+ if( SMESHDS_SubMesh* aSubMesh = theMeshDS->MeshElements( aShape ) ){
+ if( aSubMesh->Contains( theElem ) )
+ return true;
+ }
+ anExp.Next();
+ }
+ return false;
+}
+
+bool BelongToGeom::IsSatisfy (long theId)
+{
+ if (myMeshDS == 0 || myShape.IsNull())
+ return false;
+
+ if (!myIsSubshape)
+ {
+ return myElementsOnShapePtr->IsSatisfy(theId);
+ }
+
+ // Case of submesh
+ if (myType == SMDSAbs_Node)
+ {
+ if( const SMDS_MeshNode* aNode = myMeshDS->FindNode( theId ) )
+ {
+ if ( aNode->getshapeId() < 1 )
+ return myElementsOnShapePtr->IsSatisfy(theId);
+
+ const SMDS_PositionPtr& aPosition = aNode->GetPosition();
+ SMDS_TypeOfPosition aTypeOfPosition = aPosition->GetTypeOfPosition();
+ switch( aTypeOfPosition )
+ {
+ case SMDS_TOP_VERTEX : return ( IsContains( myMeshDS,myShape,aNode,TopAbs_VERTEX ));
+ case SMDS_TOP_EDGE : return ( IsContains( myMeshDS,myShape,aNode,TopAbs_EDGE ));
+ case SMDS_TOP_FACE : return ( IsContains( myMeshDS,myShape,aNode,TopAbs_FACE ));
+ case SMDS_TOP_3DSPACE: return ( IsContains( myMeshDS,myShape,aNode,TopAbs_SOLID ) ||
+ IsContains( myMeshDS,myShape,aNode,TopAbs_SHELL ));
+ }
+ }
+ }
+ else
+ {
+ if ( const SMDS_MeshElement* anElem = myMeshDS->FindElement( theId ))
+ {
+ if ( anElem->getshapeId() < 1 )
+ return myElementsOnShapePtr->IsSatisfy(theId);
+
+ if( myType == SMDSAbs_All )
+ {
+ return ( IsContains( myMeshDS,myShape,anElem,TopAbs_EDGE ) ||
+ IsContains( myMeshDS,myShape,anElem,TopAbs_FACE ) ||
+ IsContains( myMeshDS,myShape,anElem,TopAbs_SOLID )||
+ IsContains( myMeshDS,myShape,anElem,TopAbs_SHELL ));
+ }
+ else if( myType == anElem->GetType() )
+ {
+ switch( myType )
+ {
+ case SMDSAbs_Edge : return ( IsContains( myMeshDS,myShape,anElem,TopAbs_EDGE ));
+ case SMDSAbs_Face : return ( IsContains( myMeshDS,myShape,anElem,TopAbs_FACE ));
+ case SMDSAbs_Volume: return ( IsContains( myMeshDS,myShape,anElem,TopAbs_SOLID )||
+ IsContains( myMeshDS,myShape,anElem,TopAbs_SHELL ));
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
+void BelongToGeom::SetType (SMDSAbs_ElementType theType)
+{
+ myType = theType;
+ init();
+}
+
+SMDSAbs_ElementType BelongToGeom::GetType() const
+{
+ return myType;
+}
+
+TopoDS_Shape BelongToGeom::GetShape()
+{
+ return myShape;
+}
+
+const SMESHDS_Mesh* BelongToGeom::GetMeshDS() const
+{
+ return myMeshDS;
+}
+
+void BelongToGeom::SetTolerance (double theTolerance)
+{
+ myTolerance = theTolerance;
+ if (!myIsSubshape)
+ init();
+}
+
+double BelongToGeom::GetTolerance()
+{
+ return myTolerance;
+}
+
+/*
+ Class : LyingOnGeom
+ Description : Predicate for verifying whether entiy lying or partially lying on
+ specified geometrical support
+*/
+
+LyingOnGeom::LyingOnGeom()
+ : myMeshDS(NULL),
+ myType(SMDSAbs_All),
+ myIsSubshape(false),
+ myTolerance(Precision::Confusion())
+{}
+
+void LyingOnGeom::SetMesh( const SMDS_Mesh* theMesh )
+{
+ myMeshDS = dynamic_cast<const SMESHDS_Mesh*>(theMesh);
+ init();
+}
+
+void LyingOnGeom::SetGeom( const TopoDS_Shape& theShape )
+{
+ myShape = theShape;
+ init();
+}
+
+void LyingOnGeom::init()
+{
+ if (!myMeshDS || myShape.IsNull()) return;
+
+ // is sub-shape of main shape?
+ TopoDS_Shape aMainShape = myMeshDS->ShapeToMesh();
+ if (aMainShape.IsNull()) {
+ myIsSubshape = false;
+ }
+ else {
+ TopTools_IndexedMapOfShape aMap;
+ TopExp::MapShapes(aMainShape, aMap);
+ myIsSubshape = IsSubShape(aMap, myShape);
+ }
+
+ if (!myIsSubshape)
+ {
+ myElementsOnShapePtr.reset(new ElementsOnShape());
+ myElementsOnShapePtr->SetTolerance(myTolerance);
+ myElementsOnShapePtr->SetAllNodes(false); // lays on, while true means "belong"
+ myElementsOnShapePtr->SetMesh(myMeshDS);
+ myElementsOnShapePtr->SetShape(myShape, myType);
+ }
+}
+
+bool LyingOnGeom::IsSatisfy( long theId )
+{
+ if ( myMeshDS == 0 || myShape.IsNull() )
+ return false;
+
+ if (!myIsSubshape)
+ {
+ return myElementsOnShapePtr->IsSatisfy(theId);
+ }
+
+ // Case of submesh
+ if( myType == SMDSAbs_Node )
+ {
+ if( const SMDS_MeshNode* aNode = myMeshDS->FindNode( theId ) )
+ {
+ const SMDS_PositionPtr& aPosition = aNode->GetPosition();
+ SMDS_TypeOfPosition aTypeOfPosition = aPosition->GetTypeOfPosition();
+ switch( aTypeOfPosition )
+ {
+ case SMDS_TOP_VERTEX : return IsContains( myMeshDS,myShape,aNode,TopAbs_VERTEX );
+ case SMDS_TOP_EDGE : return IsContains( myMeshDS,myShape,aNode,TopAbs_EDGE );
+ case SMDS_TOP_FACE : return IsContains( myMeshDS,myShape,aNode,TopAbs_FACE );
+ case SMDS_TOP_3DSPACE: return IsContains( myMeshDS,myShape,aNode,TopAbs_SHELL );
+ }
+ }
+ }
+ else
+ {
+ if( const SMDS_MeshElement* anElem = myMeshDS->FindElement( theId ) )
+ {
+ if( myType == SMDSAbs_All )
+ {
+ return Contains( myMeshDS,myShape,anElem,TopAbs_EDGE ) ||
+ Contains( myMeshDS,myShape,anElem,TopAbs_FACE ) ||
+ Contains( myMeshDS,myShape,anElem,TopAbs_SHELL )||
+ Contains( myMeshDS,myShape,anElem,TopAbs_SOLID );
+ }
+ else if( myType == anElem->GetType() )
+ {
+ switch( myType )
+ {
+ case SMDSAbs_Edge : return Contains( myMeshDS,myShape,anElem,TopAbs_EDGE );
+ case SMDSAbs_Face : return Contains( myMeshDS,myShape,anElem,TopAbs_FACE );
+ case SMDSAbs_Volume: return Contains( myMeshDS,myShape,anElem,TopAbs_SHELL )||
+ Contains( myMeshDS,myShape,anElem,TopAbs_SOLID );
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
+void LyingOnGeom::SetType( SMDSAbs_ElementType theType )
+{
+ myType = theType;
+ init();
+}
+
+SMDSAbs_ElementType LyingOnGeom::GetType() const
+{
+ return myType;
+}
+
+TopoDS_Shape LyingOnGeom::GetShape()
+{
+ return myShape;
+}
+
+const SMESHDS_Mesh* LyingOnGeom::GetMeshDS() const
+{
+ return myMeshDS;
+}
+
+void LyingOnGeom::SetTolerance (double theTolerance)
+{
+ myTolerance = theTolerance;
+ if (!myIsSubshape)
+ init();
+}
+
+double LyingOnGeom::GetTolerance()
+{
+ return myTolerance;
+}
+
+bool LyingOnGeom::Contains( const SMESHDS_Mesh* theMeshDS,
+ const TopoDS_Shape& theShape,
+ const SMDS_MeshElement* theElem,
+ TopAbs_ShapeEnum theFindShapeEnum,
+ TopAbs_ShapeEnum theAvoidShapeEnum )
+{
+ if (IsContains(theMeshDS, theShape, theElem, theFindShapeEnum, theAvoidShapeEnum))
+ return true;
+
+ TopTools_IndexedMapOfShape aSubShapes;
+ TopExp::MapShapes( theShape, aSubShapes );
+
+ for (int i = 1; i <= aSubShapes.Extent(); i++)
+ {
+ const TopoDS_Shape& aShape = aSubShapes.FindKey(i);
+
+ if( SMESHDS_SubMesh* aSubMesh = theMeshDS->MeshElements( aShape ) ){
+ if( aSubMesh->Contains( theElem ) )
+ return true;
+
+ SMDS_NodeIteratorPtr aNodeIt = aSubMesh->GetNodes();
+ while ( aNodeIt->more() )
+ {
+ const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>(aNodeIt->next());
+ SMDS_ElemIteratorPtr anElemIt = aNode->GetInverseElementIterator();
+ while ( anElemIt->more() )
+ {
+ const SMDS_MeshElement* anElement = static_cast<const SMDS_MeshElement*>(anElemIt->next());
+ if (anElement == theElem)
+ return true;
+ }
+ }
+ }
+ }
+ return false;
+}
TSequenceOfXYZ::TSequenceOfXYZ()
{}