#include "ConstructionPlugin.h"
#include <ModelAPI_Feature.h>
-
-/// Point kind
-const std::string CONSTRUCTION_POINT_KIND("Point");
-
-/// attribute name for X coordinate
-const std::string POINT_ATTR_X = "x";
-/// attribute name for Y coordinate
-const std::string POINT_ATTR_Y = "y";
-/// attribute name for Z coordinate
-const std::string POINT_ATTR_Z = "z";
+#include <ModelAPI_Result.h>
/**\class ConstructionPlugin_Point
* \ingroup Plugins
{
public:
/// Returns the kind of a feature
- CONSTRUCTIONPLUGIN_EXPORT virtual const std::string& getKind()
+ CONSTRUCTIONPLUGIN_EXPORT virtual const std::string& getKind();
+
+ inline static const std::string& ID()
+ {
+ static const std::string CONSTRUCTION_POINT_KIND("Point");
+ return CONSTRUCTION_POINT_KIND;
+ }
+
+ /// attribute name for X coordinate
+ inline static const std::string& X()
+ {
+ static const std::string POINT_ATTR_X("x");
+ return POINT_ATTR_X;
+ }
+ /// attribute name for Y coordinate
+ inline static const std::string& Y()
+ {
+ static const std::string POINT_ATTR_Y("y");
+ return POINT_ATTR_Y;
+ }
+ /// attribute name for Z coordinate
+ inline static const std::string& Z()
{
- static std::string MY_KIND = CONSTRUCTION_POINT_KIND;
- return MY_KIND;
+ static const std::string POINT_ATTR_Z("z");
+ return POINT_ATTR_Z;
}
/// Creates a new part document if needed