std::string getNodeName(xmlNodePtr theNode);
/// Stores an attribute in internal map for later use.
/// Key is "Node_Name:Node_Attribute" and value is getProperty(theNodeAttribute)
- void storeAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
+ void storeAttribute(xmlNodePtr theNode, const char* theNodeAttribute, bool doClean = false);
/// Restores an attribute from internal map.
std::string restoreAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
/// Restores an attribute from internal map.
std::string restoreAttribute(const char* theNodeName, const char* theNodeAttribute);
+ /// Cleanups attribute from cache
bool cleanupAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
+ /// Cleanups attribute from cache
bool cleanupAttribute(const char* theNodeName, const char* theNodeAttribute);
protected: