*/
#include <Config_XMLReader.h>
+#include <Config_Keywords.h>
+#include <Config_Common.h>
+#include <Config_ValidatorMessage.h>
-#include <Event_Loop.h>
-#include <libxml\parser.h>
-#include <libxml\tree.h>
+#include <Events_Loop.h>
+#include <libxml/parser.h>
+#include <libxml/tree.h>
-/*
#ifdef WIN32
-//For GetModuleFileNameW
-#include <windows.h>
+#pragma warning(disable : 4996) // for getenv
#endif
-*/
#ifdef _DEBUG
#include <iostream>
/*
* Allows to customize reader's behavior for a node. Virtual.
- * The default implementation does nothing. (In debug mode prints
+ * The default impl does nothing. (In debug mode prints
* some info)
*/
-void Config_XMLReader::processNode(xmlNodePtr aNode)
+void Config_XMLReader::processNode(xmlNodePtr theNode)
{
+ if (isNode(theNode, NODE_SOURCE, NULL)) {
+ std::string aSourceFile = getProperty(theNode, SOURCE_FILE);
+ Config_XMLReader aSourceReader = Config_XMLReader(aSourceFile);
+ readRecursively(aSourceReader.findRoot());
#ifdef _DEBUG
- std::cout << "Config_XMLReader::processNode: "
- << aNode->name << " content: "
- << aNode->content << std::endl;
+ std::cout << "Config_XMLReader::sourced node: " << aSourceFile << std::endl;
#endif
+ } else if (isNode(theNode, NODE_VALIDATOR, NULL)) {
+ processValidator(theNode);
+ }
}
/*
* Defines which nodes should be processed recursively. Virtual.
- * The default implementation is to read all nodes.
+ * The default impl is to read all nodes.
*/
bool Config_XMLReader::processChildren(xmlNodePtr aNode)
{
*/
xmlNodePtr Config_XMLReader::findRoot()
{
- myXmlDoc = xmlParseFile(myDocumentPath.c_str());
+ if (myXmlDoc == NULL) {
+ myXmlDoc = xmlParseFile(myDocumentPath.c_str());
+ }
if (myXmlDoc == NULL) {
#ifdef _DEBUG
std::cout << "Config_XMLReader::import: " << "Document " << myDocumentPath
#endif
return NULL;
}
-
xmlNodePtr aRoot = xmlDocGetRootElement(myXmlDoc);
#ifdef _DEBUG
if(aRoot == NULL) {
if (!theParent)
return;
xmlNodePtr aNode = theParent->xmlChildrenNode;
- for(; aNode; aNode = aNode->next) {
+ for (; aNode; aNode = aNode->next) {
+ //Still no text processing in features...
+ if (!isElementNode(aNode)) {
+ continue;
+ }
processNode(aNode);
if (processChildren(aNode)) {
readRecursively(aNode);
return static_cast<xmlNodePtr>(theNode);
}
-/*
- * Returns named property for a given node as std::string.
- */
-std::string Config_XMLReader::getProperty(xmlNodePtr theNode, const char* name)
+std::string Config_XMLReader::getNodeName(xmlNodePtr theNode)
{
std::string result = "";
- char* aPropChars = (char*) xmlGetProp(theNode, BAD_CAST name);
+ char* aPropChars = (char*) theNode->name;
if (!aPropChars || aPropChars[0] == 0)
return result;
result = std::string(aPropChars);
return result;
}
-/*
- * Returns true if theNode is XML node with a given name.
- */
-bool Config_XMLReader::isNode(xmlNodePtr theNode, const char* theNodeName, ...)
+void Config_XMLReader::processValidator(xmlNodePtr theNode)
{
- bool result = false;
- const xmlChar* aName = theNode->name;
- if (!aName || theNode->type != XML_ELEMENT_NODE)
- return false;
-
- if (!xmlStrcmp(aName, (const xmlChar *) theNodeName))
- return true;
-
- va_list args; // define argument list variable
- va_start(args, theNodeName); // init list; point to last defined argument
- while(true) {
- char *anArg = va_arg (args, char*); // get next argument
- if (anArg == NULL)
- break;
- if (!xmlStrcmp(aName, (const xmlChar *) anArg)) {
- va_end(args); // cleanup the system stack
- return true;
- }
+ Events_ID aValidatoEvent = Events_Loop::eventByName(EVENT_VALIDATOR_LOADED);
+ Events_Loop* aEvLoop = Events_Loop::loop();
+ std::shared_ptr<Config_ValidatorMessage>
+ aMessage(new Config_ValidatorMessage(aValidatoEvent, this));
+ std::string aValidatorId;
+ std::list<std::string> aValidatorParameters;
+ getValidatorInfo(theNode, aValidatorId, aValidatorParameters);
+ aMessage->setValidatorId(aValidatorId);
+ aMessage->setValidatorParameters(aValidatorParameters);
+ xmlNodePtr aFeatureOrWdgNode = theNode->parent;
+ if (isNode(aFeatureOrWdgNode, NODE_FEATURE, NULL)) {
+ aMessage->setFeatureId(getProperty(aFeatureOrWdgNode, _ID));
+ } else {
+ aMessage->setAttributeId(getProperty(aFeatureOrWdgNode, _ID));
+ aMessage->setFeatureId(myCurrentFeature);
}
- va_end(args); // cleanup the system stack
- return false;
+ aEvLoop->send(aMessage);
}