#include <string>
-Config_WidgetAPI::Config_WidgetAPI(std::string theRawXml)
+Config_WidgetAPI::Config_WidgetAPI(const std::string& theRawXml)
{
myDoc = xmlParseDoc(BAD_CAST theRawXml.c_str());
myCurrentNode = xmlDocGetRootElement(myDoc);
return myCurrentNode != NULL;
}
+std::list<xmlNodePtr> Config_WidgetAPI::attributes() const
+{
+ std::list<xmlNodePtr> aResult;
+ if (myCurrentNode && hasChild(myCurrentNode)) {
+ xmlNodePtr anAttributesNode = myCurrentNode->children;
+ while (anAttributesNode &&
+ (!isElementNode(anAttributesNode) ||
+ std::string((char *) anAttributesNode->name) != NODE_NAME_ATTRIBUTES)) {
+ anAttributesNode = anAttributesNode->next;
+ }
+ if (anAttributesNode && hasChild(anAttributesNode)) {
+ xmlNodePtr anAttributeNode = anAttributesNode->children;
+ while (anAttributeNode) {
+ if (isElementNode(anAttributeNode) &&
+ std::string((char *) anAttributeNode->name) == NODE_NAME_ATTRIBUTE)
+ aResult.push_back(anAttributeNode);
+ anAttributeNode = anAttributeNode->next;
+ }
+ }
+ }
+ return aResult;
+}
+
std::string Config_WidgetAPI::widgetType() const
{
std::string result = "";
{
return getProperty(ATTR_TOOLTIP);
}
+
+std::list<std::string> Config_WidgetAPI::getAttributes(const std::string& theRole/* = std::string()*/) const
+{
+ std::list<std::string> aResult;
+
+ if (theRole.empty() || theRole == ATTR_MAIN_ROLE)
+ aResult.push_back(widgetId());
+
+ if (theRole == ATTR_MAIN_ROLE)
+ return aResult;
+
+ std::list<xmlNodePtr> anAttributes = attributes();
+ for (auto it = anAttributes.begin(); it != anAttributes.end(); ++it) {
+ if (theRole.empty() || theRole == ::getProperty(*it, ATTR_ROLE))
+ aResult.push_back(::getProperty(*it, ATTR_ID));
+ }
+ return aResult;
+}
+
+std::string Config_WidgetAPI::getAttributeProperty(const std::string& theAttribute,
+ const std::string& thePropName) const
+{
+ if (theAttribute == widgetId()) {
+ if (thePropName == ATTR_ROLE)
+ return ATTR_MAIN_ROLE;
+ return ::getProperty(myCurrentNode, thePropName.c_str());
+ }
+
+ std::list<xmlNodePtr> anAttributes = attributes();
+ for (auto it = anAttributes.begin(); it != anAttributes.end(); ++it) {
+ if (theAttribute == ::getProperty(*it, ATTR_ID))
+ return ::getProperty(*it, thePropName.c_str());
+ }
+ return std::string();
+}
+