-// Copyright (C) 2014-2019 CEA/DEN, EDF R&D
+// Copyright (C) 2014-2023 CEA/DEN, EDF R&D
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
#include <ModelAPI_Validator.h>
#include <ModelAPI_Session.h>
+#include <GeomAlgoAPI_CompoundBuilder.h>
#include <GeomAlgoAPI_Copy.h>
+#include <GeomAlgoAPI_MakeShapeList.h>
#include <GeomAlgoAPI_Tools.h>
#include <GeomAlgoAPI_Partition.h>
#include <GeomAlgoAPI_ShapeTools.h>
ModelAPI_Session::get()->validators()->registerNotObligatory(getKind(), INTERSECT_ID());
}
-//=================================================================================================
-bool BuildPlugin_Vertex::buildVertices(GeomShapePtr theShape,
- bool isIntersect,
- int& theResultIndex)
+void BuildPlugin_Vertex::buildVertices(const ListOfShape& theShapes, bool isIntersect)
{
- if (!theShape.get()) {
- setError("Error: Empty shape selected.");
- return false;
- }
-
- if (theShape->shapeType() == GeomAPI_Shape::VERTEX) {
- // Copy shape.
- std::shared_ptr<GeomAlgoAPI_Copy> aCopyAlgo(new GeomAlgoAPI_Copy(theShape));
+ GeomShapePtr aResult;
+ std::shared_ptr<GeomAlgoAPI_Partition> aPartitionAlgo;
+ if (isIntersect) {
+ aPartitionAlgo.reset(new GeomAlgoAPI_Partition(theShapes, ListOfShape()));
std::string anError;
- if (GeomAlgoAPI_Tools::AlgoError::isAlgorithmFailed(aCopyAlgo, getKind(), anError)) {
+ if (GeomAlgoAPI_Tools::AlgoError::isAlgorithmFailed(aPartitionAlgo, getKind(), anError)) {
setError(anError);
- return false;
+ return;
}
- // Store result.
- ResultBodyPtr aResultBody = document()->createBody(data(), theResultIndex);
- aResultBody->storeModified(theShape, aCopyAlgo->shape());
- setResult(aResultBody, theResultIndex);
- ++theResultIndex;
- } else {
- // Sketch
- GeomAPI_DataMapOfShapeShape alreadyProcessed;
-
- // 1. Explode on Vertices
- for (GeomAPI_ShapeExplorer anExp (theShape, GeomAPI_Shape::VERTEX);
- anExp.more(); anExp.next()) {
- GeomShapePtr aSubShape = anExp.current();
+ aResult = aPartitionAlgo->shape();
+ }
+ else
+ aResult = GeomAlgoAPI_CompoundBuilder::compound(theShapes);
- if (alreadyProcessed.bind(aSubShape, aSubShape)) {
- // Store result.
- ResultBodyPtr aResultBody = document()->createBody(data(), theResultIndex);
- aResultBody->storeModified(theShape, aSubShape);
- setResult(aResultBody, theResultIndex);
- ++theResultIndex;
- }
- }
+ int aResultIndex = 0;
- // 2. If need intersection points, perform Partition
- if (isIntersect) {
- // Partition
- ListOfShape anObjList, aTools;
- anObjList.push_back(theShape);
- std::shared_ptr<GeomAlgoAPI_Partition> aPartitionAlgo (
- new GeomAlgoAPI_Partition(anObjList, aTools));
+ // Explode on vertices
+ std::set<GeomVertexPtr, GeomAPI_Vertex::GeometricComparator> aProcessed;
+ for (GeomAPI_ShapeExplorer anExp(aResult, GeomAPI_Shape::VERTEX); anExp.more(); anExp.next()) {
+ GeomVertexPtr aVertex(new GeomAPI_Vertex(anExp.current()));
+ if (aProcessed.find(aVertex) != aProcessed.end())
+ continue; // vertex is already processed
+ aProcessed.insert(aVertex);
- std::string anError;
- if (GeomAlgoAPI_Tools::AlgoError::isAlgorithmFailed(aPartitionAlgo, getKind(), anError)) {
- setError(anError);
- return false;
- }
- GeomShapePtr aSplittedSketch = aPartitionAlgo->shape();
+ std::shared_ptr<GeomAlgoAPI_Copy> aCopy(new GeomAlgoAPI_Copy(aVertex));
+ aVertex.reset(new GeomAPI_Vertex(aCopy->shape()));
- // Explode on Vertices, skip vertices of initial sketch
- for (GeomAPI_ShapeExplorer anExp (aSplittedSketch, GeomAPI_Shape::VERTEX);
- anExp.more(); anExp.next()) {
- GeomShapePtr aSubShape = anExp.current();
+ std::shared_ptr<GeomAlgoAPI_MakeShapeList> aMakeShapeList(new GeomAlgoAPI_MakeShapeList);
+ if (aPartitionAlgo)
+ aMakeShapeList->appendAlgo(aPartitionAlgo);
+ aMakeShapeList->appendAlgo(aCopy);
- //if (!theShape->isSubShape(aSubShape)) { // skip vertices of initial sketch
- if (alreadyProcessed.bind(aSubShape, aSubShape)) {
- // Store result.
- ResultBodyPtr aResultBody = document()->createBody(data(), theResultIndex);
- aResultBody->storeGenerated(anObjList, aSubShape, aPartitionAlgo);
- setResult(aResultBody, theResultIndex);
- ++theResultIndex;
- }
- }
- }
+ // Store result.
+ ResultBodyPtr aResultBody = document()->createBody(data(), aResultIndex);
+ aResultBody->storeModified(theShapes, aVertex, aMakeShapeList);
+ setResult(aResultBody, aResultIndex);
+ ++aResultIndex;
}
- return true;
+ removeResults(aResultIndex);
}
-//=================================================================================================
-bool BuildPlugin_Vertex::buildVertices(FeaturePtr theFeature,
- bool isIntersect,
- int& theResultIndex)
+static void collectEdgesAndVertices(AttributeSelectionPtr theSelection, ListOfShape& thePrimitives)
{
- if (theFeature->getKind() != "Sketch") return false;
-
- // Sub-features
- CompositeFeaturePtr aComposite =
- std::dynamic_pointer_cast<ModelAPI_CompositeFeature>(theFeature);
- if (!aComposite) return false;
- int nbSubs = aComposite->numberOfSubs();
- if (nbSubs < 1) return false;
-
- // The whole sketch shape
- ResultPtr aContext = theFeature->firstResult();
- GeomShapePtr theShape = aContext->shape();
-
- GeomAPI_DataMapOfShapeShape alreadyProcessed;
-
- // 1. Explode on Vertices
- for (GeomAPI_ShapeExplorer anExp (theShape, GeomAPI_Shape::VERTEX); anExp.more(); anExp.next()) {
- GeomShapePtr aSubShape = anExp.current();
-
- if (alreadyProcessed.bind(aSubShape, aSubShape)) {
- // Store result.
- ResultBodyPtr aResultBody = document()->createBody(data(), theResultIndex);
- aResultBody->storeModified(theShape, aSubShape);
- setResult(aResultBody, theResultIndex);
- ++theResultIndex;
- }
- }
-
- // 2. If need intersection points, perform Partition
- if (isIntersect) {
- // Partition
- ListOfShape anObjList, aTools;
- anObjList.push_back(theShape);
- std::shared_ptr<GeomAlgoAPI_Partition> aPartitionAlgo (
- new GeomAlgoAPI_Partition(anObjList, aTools));
-
- std::string anError;
- if (GeomAlgoAPI_Tools::AlgoError::isAlgorithmFailed(aPartitionAlgo, getKind(), anError)) {
- setError(anError);
- return false;
- }
- GeomShapePtr aSplittedSketch = aPartitionAlgo->shape();
-
- // Explode on Vertices, skip vertices of initial sketch
- for (GeomAPI_ShapeExplorer anExp (aSplittedSketch, GeomAPI_Shape::VERTEX);
- anExp.more(); anExp.next()) {
- GeomShapePtr aSubShape = anExp.current();
-
- //if (!theShape->isSubShape(aSubShape)) { // skip vertices of initial sketch
- if (alreadyProcessed.bind(aSubShape, aSubShape)) {
- // Store result.
- ResultBodyPtr aResultBody = document()->createBody(data(), theResultIndex);
- aResultBody->storeGenerated(anObjList, aSubShape, aPartitionAlgo);
- setResult(aResultBody, theResultIndex);
- ++theResultIndex;
+ FeaturePtr aFeature = theSelection->contextFeature();
+ ResultPtr aContext = theSelection->context();
+ GeomShapePtr aShape = theSelection->value();
+ if (aShape)
+ thePrimitives.push_back(aShape);
+ else {
+ if (aContext && !aFeature)
+ aFeature = ModelAPI_Feature::feature(aContext);
+ if (!aFeature)
+ return;
+
+ // process results of the feature
+ const std::list<ResultPtr>& aResults = aFeature->results();
+ std::list<ResultPtr>::const_iterator anIt = aResults.begin();
+ for (; anIt != aResults.end(); ++anIt)
+ thePrimitives.push_back((*anIt)->shape());
+
+ CompositeFeaturePtr aComposite =
+ std::dynamic_pointer_cast<ModelAPI_CompositeFeature>(aFeature);
+ if (!aComposite)
+ return;
+
+ // add construction points (centers of circles, etc.)
+ for (int i = 0, nbSubs = aComposite->numberOfSubs(); i < nbSubs; ++i) {
+ FeaturePtr aSubFeature = aComposite->subFeature(i);
+ const std::list<ResultPtr>& aSubResults = aSubFeature->results();
+ // find all points
+ for (anIt = aSubResults.begin(); anIt != aSubResults.cend(); ++anIt) {
+ GeomShapePtr aSubResShape = (*anIt)->shape();
+ if (aSubResShape->isVertex())
+ thePrimitives.push_back(aSubResShape);
}
}
}
-
- // 3. Add construction points (centers of circles, etc.)
- for (int i = 0; i < nbSubs; i++) {
- FeaturePtr aSubFeature = aComposite->subFeature(i);
- const std::list<ResultPtr>& aSubResults = aSubFeature->results();
- std::list<ResultPtr>::const_iterator anItRes = aSubResults.cbegin();
- // Iterate on all sub-results
- for (; anItRes != aSubResults.cend(); anItRes++) {
- ResultPtr aRes = *anItRes;
- if (aRes.get()) {
- // Sub-result i
- GeomShapePtr aSubResShape = aRes->shape();
-
- for (GeomAPI_ShapeExplorer anExp (aSubResShape, GeomAPI_Shape::VERTEX);
- anExp.more(); anExp.next()) {
- GeomShapePtr aSubShape = anExp.current();
-
- if (alreadyProcessed.bind(aSubShape, aSubShape)) {
- // Store result.
- ResultBodyPtr aResultBody = document()->createBody(data(), theResultIndex);
- aResultBody->storeModified(theShape, aSubShape);
- setResult(aResultBody, theResultIndex);
- ++theResultIndex;
- }
- }
- }
- }
- }
-
- return true;
}
void BuildPlugin_Vertex::execute()
isIntersect = boolean(INTERSECT_ID())->value();
}
- // Iterate arguments and build results
- int aResultIndex = 0;
+ // Iterate arguments and collect shapes
+ ListOfShape aShapes;
for (int anIndex = 0; anIndex < aSelectionList->size(); ++anIndex) {
AttributeSelectionPtr aSelection = aSelectionList->value(anIndex);
- GeomShapePtr aShape = aSelection->value();
- if (aShape.get()) {
- // A shape selected
- if (!buildVertices(aShape, isIntersect, aResultIndex)) return;
- } else {
- ResultPtr aContext = aSelection->context();
- if (aContext.get()) { // Result selected
- FeaturePtr aFeature = ModelAPI_Feature::feature(aContext);
- if (aFeature.get()) {
- if (aFeature->getKind() == "Sketch") {
- // Special processing for sketch to build center vertices etc.
- if (!buildVertices(aFeature, isIntersect, aResultIndex)) return;
- } else {
- aShape = aContext->shape();
- if (!buildVertices(aShape, isIntersect, aResultIndex)) return;
- }
- }
- } else {
- FeaturePtr aFeature = aSelection->contextFeature();
- if (aFeature.get()) { // Feature selected
- if (aFeature->getKind() == "Sketch") {
- // Special processing for sketch to build center vertices etc.
- if (!buildVertices(aFeature, isIntersect, aResultIndex)) return;
- } else {
- const std::list<ResultPtr>& anArgResults = aFeature->results();
- std::list<ResultPtr>::const_iterator anItRes = anArgResults.cbegin();
- // Iterate on all its results
- for (; anItRes != anArgResults.cend(); anItRes++) {
- ResultPtr aRes = *anItRes;
- if (aRes.get()) {
- // Result i
- aShape = aRes->shape();
- if (!buildVertices(aShape, isIntersect, aResultIndex)) return;
- }
- }
- }
- }
- }
- }
+ collectEdgesAndVertices(aSelection, aShapes);
}
- // Remove extra results from previous execution
- removeResults(aResultIndex);
+ buildVertices(aShapes, isIntersect);
}