#include <BuildPlugin_Vertex.h>
#include <BuildPlugin_Edge.h>
#include <BuildPlugin_Wire.h>
+#include <BuildPlugin_Polyline.h>
#include <BuildPlugin_Face.h>
#include <BuildPlugin_Shell.h>
#include <BuildPlugin_Solid.h>
return FeaturePtr(new BuildPlugin_Edge());
} else if(theFeatureID == BuildPlugin_Wire::ID()) {
return FeaturePtr(new BuildPlugin_Wire());
- } else if(theFeatureID == BuildPlugin_Face::ID()) {
+ } else if (theFeatureID == BuildPlugin_Wire::ID()) {
+ return FeaturePtr(new BuildPlugin_Wire());
+ } else if (theFeatureID == BuildPlugin_Polyline::ID()) {
+ return FeaturePtr(new BuildPlugin_Polyline());
+ } else if (theFeatureID == BuildPlugin_Face::ID()) {
return FeaturePtr(new BuildPlugin_Face());
} else if(theFeatureID == BuildPlugin_Shell::ID()) {
return FeaturePtr(new BuildPlugin_Shell());