-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : BuildGUI_SolidDlg.h
-// Author : Damien COQUERET
-// Module : GEOM
-// $Header:
-#ifndef DIALOGBOX_SOLID_H
-#define DIALOGBOX_SOLID_H
+// GEOM GEOMGUI : GUI for Geometry component
+// File : BuildGUI_SolidDlg.h
+// Author : Damien COQUERET, Open CASCADE S.A.S.
-#include "GEOMBase_Skeleton.h"
-#include "DlgRef_1Sel_QTD.h"
+#ifndef BUILDGUI_SOLIDDLG_H
+#define BUILDGUI_SOLIDDLG_H
-#include "BuildGUI.h"
+#include "GEOMBase_Skeleton.h"
+#include "GEOM_GenericObjPtr.h"
-#include "GEOM_ShapeTypeFilter.hxx"
+class DlgRef_1Sel1Check;
//=================================================================================
// class : BuildGUI_SolidDlg
//=================================================================================
class BuildGUI_SolidDlg : public GEOMBase_Skeleton
{
- Q_OBJECT
+ Q_OBJECT
public:
- BuildGUI_SolidDlg(QWidget* parent = 0, const char* name = 0, BuildGUI* theBuildGUI = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0);
- ~BuildGUI_SolidDlg();
+ BuildGUI_SolidDlg( GeometryGUI*, QWidget* = 0 );
+ ~BuildGUI_SolidDlg();
-private:
- void Init();
- void enterEvent(QEvent * e);
+protected:
+ // redefined from GEOMBase_Helper
+ virtual GEOM::GEOM_IOperations_ptr createOperation();
+ virtual bool isValid( QString& );
+ virtual bool execute( ObjectList& );
+ virtual QList<GEOM::GeomObjPtr> getSourceObjects();
- BuildGUI* myBuildGUI;
+private:
+ void Init();
+ //bool isClosed( GEOM::GEOM_Object_ptr shell );
+ void enterEvent( QEvent* );
- Handle(GEOM_ShapeTypeFilter) myShellFilter; /* filter for selection */
- GEOM::GEOM_Gen::ListOfIOR myListShapes;
- bool myOkListShapes; /* to check when arguments is defined */
+private:
+ QList<GEOM::GeomObjPtr> myShells;
- DlgRef_1Sel_QTD* GroupSolid;
+ DlgRef_1Sel1Check* GroupSolid;
+ DlgRef_1Sel1Check* GroupFaces;
private slots:
- void ClickOnOk();
- void ClickOnApply();
- void SetEditCurrentArgument();
- void LineEditReturnPressed();
- void SelectionIntoArgument();
- void ActivateThisDialog();
-
+ void ClickOnOk();
+ bool ClickOnApply();
+ void SetEditCurrentArgument();
+ void SelectionIntoArgument();
+ void ConstructorsClicked( int );
+ void ActivateThisDialog();
+ void EnableNameField( bool );
};
-#endif // DIALOGBOX_SOLID_H
+#endif // BUILDGUI_SOLIDDLG_H