-// Copyright (C) 2014-2017 CEA/DEN, EDF R&D
+// Copyright (C) 2014-2023 CEA, EDF
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or
-// email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#include "BuildAPI_Vertex.h"
: ModelHighAPI_Interface(theFeature)
{
if(initialize()) {
+ fillAttribute(false, mydoIntersect);
+ setBase(theBaseObjects);
+ }
+}
+
+//==================================================================================================
+BuildAPI_Vertex::BuildAPI_Vertex(const std::shared_ptr<ModelAPI_Feature>& theFeature,
+ const std::list<ModelHighAPI_Selection>& theBaseObjects,
+ const bool theDoIntersect)
+: ModelHighAPI_Interface(theFeature)
+{
+ if(initialize()) {
+ fillAttribute(theDoIntersect, mydoIntersect);
setBase(theBaseObjects);
}
}
return VertexPtr(new BuildAPI_Vertex(aFeature, theBaseObjects));
}
+//==================================================================================================
+VertexPtr addVertex(const std::shared_ptr<ModelAPI_Document>& thePart,
+ const std::list<ModelHighAPI_Selection>& theBaseObjects,
+ const bool theDoIntersect)
+{
+ std::shared_ptr<ModelAPI_Feature> aFeature = thePart->addFeature(BuildAPI_Vertex::ID());
+ return VertexPtr(new BuildAPI_Vertex(aFeature, theBaseObjects, theDoIntersect));
+}
+
//==================================================================================================
void BuildAPI_Vertex::dump(ModelHighAPI_Dumper& theDumper) const
{
std::string aPartName = theDumper.name(aBase->document());
theDumper << aBase << " = model.addVertex(" << aPartName << ", "
- << aBase->selectionList(BuildPlugin_Vertex::BASE_OBJECTS_ID()) << ")" << std::endl;
+ << aBase->selectionList(BuildPlugin_Vertex::BASE_OBJECTS_ID()) << ", "
+ << aBase->boolean(BuildPlugin_Vertex::INTERSECT_ID()) << ")" << std::endl;
}